Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out.

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.


[Suggestion] Add a Loot/Take All Key Bind

I find it too slow when harvesting animals to loot everything because I am always trying to find my mouse cursor among the rain graphics. This especially matters ...
Suggested by: Shadow Walker (02 Jan, '22) Upvoted: today Comments: 172
Under consideration UI

[Suggestion] Mini map

It would be awesome to have a mini map on the HUD so we don't have to stop just to look at the map. So much easier to just glance up in the corner of the screen ...
Suggested by: p wieand (15 Mar, '22) Upvoted: yesterday Comments: 39
Under consideration UI

[Suggestion] Allow character renaming

Please, allow character renaming. I thought the player's account name would appear and not the character's name. Now I'm stuck with silly names like "coop" and ...
Suggested by: Maverickwoe (12 Dec, '21) Upvoted: 24 May Comments: 8
Under consideration QOL Suggestion UI

[Suggestion] Ability to Change Crosshair Size/Colour

Its often hard to see the crosshair of the bow especially against certain topography. An option to make it larger/bolder/different colour would be helpful.
Suggested by: vyoletkyss (28 Sep, '21) Upvoted: yesterday Comments: 99
Under consideration QOL Suggestion UI

[Suggestion] Marked caves on map permamently upon discovering/entering them.

I think even in ancient times when some1 had a paper map he/she could mark point of interest on it let alone in far future. I think it's rather mandatory and QoL feature.
Suggested by: UnwashedBiomass (14 Dec, '21) Upvoted: today Comments: 9
Under consideration Caves UI

[Suggestion] Allow deeper zoom on map

allow map to zoom closer
Suggested by: owen T (23 Feb, '22) Upvoted: 28 May Comments: 31
Under consideration QOL Suggestion UI

[Suggestion] List of player still on planet instead of filled in squares

I don't know how many times we had to track down people in discord after we extracted trying to figure out who was left on a mission so we could get them to extract. ...
Suggested by: Orrin Preston (HillStreet) (10 Mar, '22) Upvoted: 28 Feb Comments: 0
Under consideration UI

Ability to permenatly mark map or add discovered places to map.

I want to add marks to the map that stay from mission to mission or the map should update with cave locations/drillable resource locations. Right now I can literally ...
Suggested by: Shockwave (07 Aug, '22) Upvoted: yesterday Comments: 3
Under consideration UI

[Suggestion] Make your own map markers

I would love to be able to put a marker on the map itself where things are. I know there are beacons but those require a blueprint point and possibly another entire ...
Suggested by: shin0bi272 (25 Nov, '21) Upvoted: 18 May Comments: 5
Under consideration UI

More waypoint icons for the map

I think it would be nice to have more different types of waypoints to use. It would be cool to have an icon for a base, maybe a cave icon to mark caves, or plant ...
Suggested by: Zeavis (26 Feb) Upvoted: 28 May Comments: 2
Under consideration UI

[Suggestion] Add Compass marks

Add pins to the compass that appear on the map to make it easier to navigate.
Suggested by: Ornilx (11 Dec, '21) Upvoted: 17 Feb Comments: 22
Under consideration UI

[Suggestion] More waypoints or map markers

If I could humbly suggest the ability to add more marks on the map. This way I know where I have found several caves it would be helpful.
Suggested by: joseph j bailey (14 Dec, '21) Upvoted: 28 May Comments: 10
Under consideration UI

Add UI scaling for large monitors and Tv players

I'm playing on a 4k 55' tv and i can barely read the text its so small. All the UI is too small to use comfortable. Making the game automatically scale to window ...
Suggested by: Shane (14 Feb) Upvoted: today Comments: 0
Under consideration QOL Suggestion Settings UI

[Suggestion] Unlimited Waypoints! Player Icons! Drawing!

I would love an update for the map. For example, I've posted a rough image (Using Icarus Intel as a template) to show how I'd like it to look. For the moment I've ...
Suggested by: Oak (11 Apr, '22) Upvoted: 22 Apr Comments: 3
Under consideration QOL Suggestion UI

[Suggestion] UI Improvements / Inventory mechanics

I like the game, I do not like the item management: - Give object inventories priority ALWAYS, if I am in a furnace there is ZERO % chance I want to ctrl-click from ...
Suggested by: Moozes (19 Apr, '22) Upvoted: 17 Feb Comments: 2
Under consideration Inventory UI

View other player and/or markers + Distance on The COMPASS

I Guys, It would be nice to see other players and/or markers + Distance on the COMPASS Thanks
Suggested by: Normand Bouchard (16 Sep, '22) Upvoted: 20 May Comments: 9
Under consideration UI

dehumidifier radius zone

a line on floor be nice
Suggested by: steven r (30 Jan) Upvoted: 28 May Comments: 0
Under consideration QOL Suggestion UI

[Suggestion] Keep mouse cursor in center of screen when opening inventories

The (hidden) cursor will move around on the screen while you are not in inventories and look around. When you decide to open inventories, the cursor is likely to be ...
Suggested by: Emily (24 Oct, '21) Upvoted: 22 Mar Comments: 9
Under consideration Settings UI

map pins!

one map marker is insufficient and i am still wondering why its a big deal to put them in. Its like the token "sort" function you added, far to insufficient. every ...
Suggested by: Duzzi (04 Oct, '22) Upvoted: 28 May Comments: 2
Under consideration QOL Suggestion UI

Map Improvements

Currently I routinely use Icarus Intel to plan and play missions. With a few improvements to the in-game map this wouldn't be necessary and improve the game ...
Suggested by: Lakefeet (03 Apr, '22) Upvoted: 27 May Comments: 1
Under consideration UI

[Suggestion] Setting to increase in game cursor size

Maybe a few other people have had this issue, but my vision isn't the best. It's hard to see my cursor, particularly when skinning my kills.
Suggested by: porcupineflair (26 Oct, '21) Upvoted: 25 Apr Comments: 16
Under consideration UI

[QOL Suggestion] Beacon marker change

Make the beacon interact-able like a sign so that you can chose what colour and symbol the beacon will make on the map and compass (like a red cave, blue house, white ...
Suggested by: Ewen (09 Mar) Upvoted: 27 May Comments: 0
Under consideration QOL Suggestion UI

[Bug] Bread Dough Not Cooking in Fire, only potbelly stove - UI broken

Crafted Bread Dough does not cook when place into a fire place. I have tried the Campfire and the Firepit so far. Description of the dough states "Makes Bread, Just ...
Suggested by: Potato Kiwi (08 Oct, '21) Upvoted: 09 Dec, '21 Comments: 15
Under consideration Food UI

[Suggestion] Chat Quality of Life (Size, audio cue, bug)

As a mute player, the chat is my only way of communicating with my friends, and it can be very frustrating when games get it wrong. Here's what Icarus' chat would ...
Suggested by: Emi (08 Nov, '21) Upvoted: 28 Feb Comments: 4
Under consideration QOL Suggestion UI

[Suggestion] HUD Customization

Would love the ability to turn off certain parts of the HUD. Weather in the top right corner for example.
Suggested by: spaceXcentric (09 Sep, '21) Upvoted: 06 Aug, '22 Comments: 14
Under consideration UI

Make it easy to find icons on small wood signs

Make it easy to find icons on small wood signs, the list is very long to find the right icon we need everytime, make it, so we can search after the icon we wants to have.
Suggested by: Dennis (21 Dec, '22) Upvoted: 08 Mar Comments: 1
Under consideration QOL Suggestion UI

Toggle Mission Select: Completed by current character / Completed by any character

It would be amazing if you could toggle the mission select screen to only show missions completed by the selected character. This will help ensure the current ...
Suggested by: Dr_West (05 Mar) Upvoted: 13 May Comments: 1
Under consideration QOL Suggestion UI

Ability to clear map / refresh

I did an OpenWorld mission where I had to place a beacon on a watchtower then tried to implement a thumper nearby and then dismantled the beacon, big mistake; now I ...
Suggested by: JohnVerv (16 Feb) Upvoted: 13 May Comments: 0
Under consideration QOL Suggestion UI

[BUG] Open World Mission Icons Stay on Map

Abandoning a mission leaves clutter on the open world map. Icons and mission areas remain when no longer in use. Even pods are left on the ground.
Suggested by: Trulith (18 Apr) Upvoted: 27 May Comments: 7
Known issue Map: Open World UI

Available chat when your character unconscious

The chat should be available after a character die ( unconscious), there is no point to sending message to each other on other platform, and/or at least some in game ...
Suggested by: Nasi Goreng (04 Mar, '22) Upvoted: 06 Oct, '22 Comments: 6
Under consideration UI

Upgrade Map - Color & Beacon

Hi. After 30h of game i have 2 suggestions: 1/ Have the possibility to change to color of the cursor in the map. Because if you have any problems (color blindness) ...
Suggested by: Grouik03 (31 Jan) Upvoted: 02 May Comments: 0
Under consideration UI

[Observation] level 99 lowered to 50 but no XP adjustment

Loss of level following the update (level 99 lowered to 50), but the XP level remained the same and was not adjusted
Suggested by: treddo (25 Feb, '22) Upvoted: 24 May, '22 Comments: 15
Known issue UI

[Suggestion] Increase UI Font size

Increase UI Font size please. it will make the game a little less painful to play :)
Suggested by: jack (09 Dec, '21) Upvoted: 01 Feb, '22 Comments: 10
Under consideration UI

[Suggestion] Rename/Redefine Talent Metal Miner

The talent title has one assuming the with the "increase yield from metal deposits" would include all the metal variants but the %bonus suggests that it only affects ...
Suggested by: Joshua (03 Dec, '21) Upvoted: 14 Jan, '22 Comments: 0
Under consideration UI

[Bug] Map markers remaining when someone reconnects, causing duplicates you can't get rid of

If a guest disconnects or rejoins, while the host is still running the same session, they'll get a new map marker when they log back in. It's simple to reproduce: ...
Suggested by: Cass (23 Nov, '21) Upvoted: 22 Feb, '22 Comments: 2
Under consideration UI

[Suggestion] Keybind to add waypoint add player position

Press some key to add waypoint where the player is acctually standing without opening map and clicking on it.
Suggested by: Liborsaf (07 Nov, '21) Upvoted: 18 Dec, '21 Comments: 2
Under consideration Settings UI

Small mini map

I would like to see a small mini map added to the screen, maybe somewhere in the top left hand corner. Doesn’t have to be big. Would be nice to see a small map/hud ...
Suggested by: Michael Marshall (05 Oct, '22) Upvoted: 13 Jan Comments: 1
Under consideration QOL Suggestion UI

Please move the de-buff icon from the middle of the screen

Currently if you get bit while fighting an enemy the de-buff icon pops up right smack in front of the aiming dot. This blocks the aiming dot while trying to shoot say ...
Suggested by: SkiGeek (10 Mar, '22) Upvoted: 29 Nov, '22 Comments: 1
Under consideration UI

Visual checkboxes for prospect completion.

Since the update where you can choose you difficulty in the mission, you loose the ability to see on what level you completed it. Before you could see that you did ...
Suggested by: Wendy Beks (19 Apr, '22) Upvoted: 20 Apr, '22 Comments: 0
Under consideration UI

Disable players markers

Being able to disable players markers on the map and in the HUD. So we can start doing PvP on dedicated servers :-)
Suggested by: Spk (14 Mar) Upvoted: 16 May Comments: 2
Under consideration UI

[Bug] 1.0 Mission exit missing player names

Whenever you leave a prospect, a mission summary screen is shown. It does not show any prospector names, they are all blank and just have the [] placeholder. This has ...
Suggested by: Frog (02 Dec, '21) Upvoted: 10 Dec, '21 Comments: 1
Under consideration Missions UI

Repair all button

Button in loadout inventory to repair all items at once added in addition to being able to repair individual items as we do now.
Suggested by: Mordy (08 Jan) Upvoted: 27 Apr Comments: 0
Under consideration QOL Suggestion UI

[Suggestion] List free blueprints that are included with crafting benches in the blueprints menu

I spent way too much time going through the blueprint tree looking for items required in recipes only to discover through googling or having to ask in Discord where ...
Suggested by: Mercy (17 Oct, '21) Upvoted: 04 Jan, '22 Comments: 0
Under consideration UI

[Suggestion] Add Info Showing Tech Tree and/or Talents Unlocked by Others in the Current Prospect

When playing in a group or with others within a Prospect, it is key to work together. There are many Tech Tree unlocks and not enough points to get them all. When you ...
Suggested by: Hesperiam (12 Sep, '21) Upvoted: 07 Jun, '22 Comments: 0
Under consideration QOL Suggestion Talents UI

Mission Briefings need to state a recommended level

Time and time again I'm being frustrated at starting a mission, Homestead Construction is a good example, only to find out I am wildly under leveled and geared for ...
Suggested by: The Masamune (12 Sep, '22) Upvoted: 11 Apr Comments: 5
Under consideration Missions QOL Suggestion UI

[Bug] XP notification in upper left does not appear on client

If I am connecting to someone elses hosted prospect, i do not get notification of how much XP I have earned. Host has no issues.
Suggested by: Lisa Blade (19 Nov, '21) Upvoted: 15 Jan, '22 Comments: 2
Under consideration Client UI

Add discovered ore deposits on the map

Once a deep mining ore deposit has been discovered, it should show up on the map (with a filter to enable/disable this layer of data). This would be a great quality ...
Suggested by: PreyCor (03 Jan) Upvoted: 28 Apr Comments: 1
Under consideration QOL Suggestion UI

distance marker

Hi!! I've been a fan of the game since the beginning of the beta, something I would like to see added is a distance marker, making it easier to know how far I am from ...
Suggested by: Fabio Oliveira (11 Feb, '22) Upvoted: 22 Sep, '22 Comments: 1
Under consideration UI

[Suggestion] Setting for recreate last item turn off/on

A setting that allows the user to turn off/on the recreate last item on the toolbar by selecting the button that it was in
Suggested by: Derp (11 Aug, '22) Upvoted: 23 Sep, '22 Comments: 0
Under consideration UI

[Suggestion] Map Marker Distance

I would love to have a distance from player attached to the placeable map marker! Knowing how far away something is, other than using the designation of "3 grid ...
Suggested by: Ferg (29 Mar, '22) Upvoted: 06 Aug, '22 Comments: 0
Under consideration UI