Report Bugs, Issues and Suggestions Here!
Welcome to Icarus' Bugs and Suggestions Board!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
[Suggestion] Switches
A switch to turn on multiple electric items on such as lights.
Under consideration
QOL Suggestion
[Bug] Buildings and Deployables disappear on reload
Especially when build a lot on a mission [not an outpost] some things don’t get loaded in on a relog and will be gone forever [mostly railings and crop plots and ...
Known issue
Performance
[Suggestion] Better poison arrow
Current iteration of the poison arrow sucks. Does an extra like what, 20 damage over time? Bump up the DOT, make it last way longer or, better yet, forget the DOT ...
Planned
Balance
[Suggestion] Allow deeper zoom on map
allow map to zoom closer
[Suggestion] Make the glass clear so we can see out of our houses
It's opaque not very nice
Under consideration
Building Pieces
[Suggestion] Ability to permenantly mark map or add discovered places to map
I want to add marks to the map that stay from mission to mission or the map should update with cave locations/drillable resource locations.
Right now I can ...
Under consideration
UI
[Bug] Patch takes forever to actually patch
The game is installed on my Firecuda Hybrid SSD Hard Drive. That drive is my game drive. It patches, installs, reads, writes, and generally does everything as fast ...
Known issue
Performance
[Bug] Unbalanced Rifle
The Rifle if anything is underpowered. Also, can we get a scope to attach to the rifles. A Grizzly or a Polar bear, with a headshot or neck shot from the side should ...
Under consideration
[Suggestion] Visuals/function to attachments and scopes
The scopes would be actual scopes instead of a zoomed in iron sight and stuff like silencers, barrel extension, pistol having a small revolving system with extended ...
Planned
Weapons
[Bug](Week 92) MXC Fuel Canister does not return to orbit if used
The MXC Fuel canister that I lowered from orbit (OEI), spent a little (Biofuel generator) and returned (drop module) did not return to orbit - it simply disappeared. ...
Under consideration
[Suggestion] Mark Out Of Bounds Areas better
More defined out of bounds areas need to be clearly marked. It's one thing when you know a specific biome isn't available yet and will trigger the out of bounds ...
Planned
QOL Suggestion
[Suggestion] Craftable Miner Helmets with lamps
As a retired miner, Miner Helmets were essential for safety and the ability to work in dark conditions. In the spirit of making the game more realistic mining Helmets ...
Under consideration
[Suggestion] Add improvements for solo play to roadmap
I've reread your roadmap from the Friday before last and still see no real hope that you will improve play for solo players. Please fix this. There are hundreds of ...
Under consideration
Solo
[Suggestion] Add gameplay in spacial station
I imagine a system like X-com where each mission help us to reach a bigger goal, and ressources devellop our base and characters
Planned
[Suggestion] Tier 3 water storage structure
Would be cool if we had a tier 3 water tank that accepts water hoses and that you can collect rain water and set it to water your crop plots with a set amount of water.
Under consideration
QOL Suggestion
Vaccines
A tier 4 version of the pills and will take a bit to craft, and it could be like the dropped vaccines but made of composite and tonics plus pills the needle can be ...
Under consideration
[Suggestion] Achivements and generally accolades to start giving rewards
At the moment when you get an achievement or medal etc, you do not get a reward.
It would be nice for example to get an achievement for finishing 20-30 unique ...
Planned
Accolades
[Suggestion] Workshop Canteen and Air Tank should be full at mission start
Those two items should be filled with water and air, respectively, when you drop. It's great that the air tank works with the leather-and-wood oxide dissolver, but it ...
Under consideration
Workshop
[Suggestion] Ability to view map while running
While holding down W to run and viewing map (M) at same time should not stop you from running. It would be nice to view map while still running.
Under consideration
Settings
[Suggestion] Lantern hooks
A wall hook, ceiling hook, pole with hook(like the floor torch) where you can hang your lantern.
Making multiple lanterns is expensive, but having somewhere to hang ...
[Suggestion] Red Exotics extracting & organic residue cleanser balance
It takes a lot of work to make it to the far end of tier 4 to mine the red exotics, which is OK. It currently takes two organic residue cleansers with water to almost ...
[Suggestion] More Lore/Story Involvment
I got this game initially for the crazy potential it has for an engaging and fascinating story. Since its launch, I haven't seen any developments in this area besides ...
Under consideration
[Suggestion] Improve Controller Support
You have controller support options in the game for Xbox/PS4/Switch, but they are not working. Everything is still keyboard UI and its very confusing.
[Suggestion] Talents as Perks, like many other RPGs
What if talents were awarded to the player as perks for leveling a specific category?
For example, what if instead of a general player level, different levels were ...
Under consideration
Talents
[Suggestion] Jackhammer and chainsaw
Hope to have some late game items like a jack hammer and chainsaw.
Planned
[Bug] Worm spawning in a wall making them invincible
found a cave in G5 where the worm has spawned in the wall and is shooting out at us making it impossible to kill it.
Under consideration
Caves
[Suggestion] Bed respawn should back up to another bed if the spawnpoint one is destroyed
If Bed B is the spawnpoint, and is destroyed or picked up by the player, an earlier Bed A should be used as the assigned spawnpoint.
At least for solo play.
Under consideration
QOL Suggestion
[Suggestion] Open World should be Open, not limited to what you unlocked in Missions
This ridiculous video explains why all areas should be open for exploration without the creator having to go through all the tedious missions in mission mode: ...
[Suggestion] Separate Weather Difficulty from Game Difficulty
The new weather forecast system adjusts weather tiers based on game difficulty. This is a nice feature. However, it would be better if there was a separate setting ...
(Suggestion) Craftable Suit Modules
As Title. There is an alternative for everything else in the workshop to be crafted on the surface. This should be the same for Suit Modules. Offering similar as the ...
Under consideration
QOL Suggestion
[Suggestion] Brightness Slider
There are places that are too dark for my preferences even in a sunny environment. Adding a brightness slider could help a lot. If it is already planned in the full ...
Known issue
Settings
[Suggestion] add a beacon type to call for consumable workshop items
add a beacon type to call station for consumable workshop items
Repair kits
Seeds
Arrows
In Progress
QOL Suggestion
[Bug] Exposure to wind storm when underwater
I hope it is not designed on purpose that player is exposed to wind storm when submerged. I agree to be exposed to thunderstorm with lightning when under water, but wind.
Under consideration
QOL Suggestion
[Suggestion] Splitting stacks by number
Maybe adding a slide rail or something to choose how much you want out of the stack. I like grabbing what I need for crafting and not have extra after.
Under consideration
Inventory
[Suggestion] Windmill Generator and Battery
Windmill as an alternate for power generation as well as batteries to store power from Solar power generator (Need repairing every so often or risk of failure/fire) ...
Under consideration
QOL Suggestion
[Suggestion] Improve creature AI
currently the predators mostly have in incredibly basic, very stupid AI. all enemy behavior is basically aggro and then relentlessly run at and attack until dead or ...
Under consideration
AI
[Bug] German translation issues
Lantern description text not translatet to german.
Under consideration
Localisation
[Suggestion] Activate/Deactivate hotkey for fires, furnaces, etc
Would be cool to have a hotkey for activate/deactivate toggle on things like fires and furnaces. I would love to be able to press the space bar to do this.
[Observation] Difficult to interact with Red Exotics extractor
It is difficult to interact with the Red Exotics extractor to pull out the raw red exotics. The current inventory hitbox is just the robot arm that swivels around the ...
Under consideration
QOL Suggestion
[Suggestion] List of player still on planet instead of filled in squares
I don't know how many times we had to track down people in discord after we extracted trying to figure out who was left on a mission so we could get them to extract. ...
Under consideration
UI
[Suggestion] Add More Character Creation Options
Despite 'feminine' descriptor, most face morphs are masculine.
All Head model ears visible through Headcap2 and Headcap4
[Suggestion] Injuries need to be more problematic
I fell off a ledge and broke my legs, you wait 10 minutes and you're perfectly healed, what?
Make broken legs only start healing after using a splint. (and prevent ...
Under consideration
Balance
[Suggestion] Add Hungarian Translation
the Hungarian language would be very good
Under consideration
Localisation
[Suggestion] Higher tier basic crafting benches should be able to do the work of lower levels
With each tier's blueprints only being able to be crafted on the specific bench, it is going to require more and more shelter space for each increase in tier. It ...
Under consideration
QOL Suggestion
[Suggestion] Gravity water system
say you have a collection box on top of waterfalls and pipe it to your base that below the falls
Under consideration
QOL Suggestion
[Suggestion] Use Rainwater collector to water crop plots
I built the collector for the first time now and find it quite odd.
you can refill your canteen regardless if its raining or it has "fuel" just by hitting [F]
the ...
Under consideration
[Bug] Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers
Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers
Drifter - sometimes it works perfectly, sometimes we can shoot dozens of arrows and/or gun rounds ...
Under consideration
AI
[Suggestion] Close Menus with 'E'
Interacting with items and opening menus are accomplished via the E key. Allow this key to close menus as well.
[Suggestion] Promotional Ranks (Prestige Ranks)
Once a player hits level 40, they could have a button at the space station to "Reset for Promotion" as on option. Upon clicking, it would set the player back to level ...
Under consideration