Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out.

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.


[Suggestion] Add firearm cleaning kits to allow for on the go durability

As a gunsmith, there is no reason a rifle should be broken after a little over 100 rounds. If by broken, the game wants us to think the gun is unusable, then I could ...
Suggested by: Platnum (16 Oct, '21) Upvoted: today Comments: 2
Under consideration Weapons

[Bug] Buildings and Deployables disappear on reload

Especially when build a lot on a mission [not an outpost] some things don’t get loaded in on a relog and will be gone forever [mostly railings and crop plots and ...
Suggested by: xdsy_p1tch (14 Mar, '22) Upvoted: 12 Sep Comments: 231
Known issue Performance

[Suggestion] Igloo crafting

Add igloo construction for little home in artic
Suggested by: Dna (25 Sep, '21) Upvoted: 19 Sep Comments: 10
Under consideration QOL Suggestion

[Suggestion] Better poison arrow

Current iteration of the poison arrow sucks. Does an extra like what, 20 damage over time? Bump up the DOT, make it last way longer or, better yet, forget the DOT ...
Suggested by: Headache (14 Sep, '21) Upvoted: today Comments: 16
Planned Balance

[Bug] Patch takes forever to actually patch

The game is installed on my Firecuda Hybrid SSD Hard Drive. That drive is my game drive. It patches, installs, reads, writes, and generally does everything as fast ...
Suggested by: Joe (07 Dec, '21) Upvoted: 26 Aug Comments: 99
Known issue Performance

[Suggestion] Allow deeper zoom on map

allow map to zoom closer
Suggested by: owen T (23 Feb, '22) Upvoted: today Comments: 31
Under consideration QOL Suggestion UI

[Suggestion] Make the glass clear so we can see out of our houses

It's opaque not very nice
Suggested by: Crimson Sword (09 Oct, '21) Upvoted: today Comments: 13
Under consideration Building Pieces

[Suggestion] Ability to permenantly mark map or add discovered places to map

I want to add marks to the map that stay from mission to mission or the map should update with cave locations/drillable resource locations. Right now I can ...
Suggested by: Shockwave (07 Aug, '22) Upvoted: today Comments: 4
Under consideration UI

[Bug] Unbalanced Rifle

The Rifle if anything is underpowered. Also, can we get a scope to attach to the rifles. A Grizzly or a Polar bear, with a headshot or neck shot from the side should ...
Suggested by: Arlo (25 Dec, '21) Upvoted: today Comments: 6
Under consideration

[Suggestion] Visuals/function to attachments and scopes

The scopes would be actual scopes instead of a zoomed in iron sight and stuff like silencers, barrel extension, pistol having a small revolving system with extended ...
Suggested by: Ewen (26 Feb) Upvoted: today Comments: 13
Planned Weapons

[Bug](Week 92) MXC Fuel Canister does not return to orbit if used

The MXC Fuel canister that I lowered from orbit (OEI), spent a little (Biofuel generator) and returned (drop module) did not return to orbit - it simply disappeared. ...
Suggested by: MaximT (11 Sep) Upvoted: 19 Sep Comments: 0
Under consideration

[Suggestion] Mark Out Of Bounds Areas better

More defined out of bounds areas need to be clearly marked. It's one thing when you know a specific biome isn't available yet and will trigger the out of bounds ...
Suggested by: mentalninja33 (21 Oct, '21) Upvoted: 19 Sep Comments: 32
Planned QOL Suggestion

[Suggestion] Craftable Miner Helmets with lamps

As a retired miner, Miner Helmets were essential for safety and the ability to work in dark conditions. In the spirit of making the game more realistic mining Helmets ...
Suggested by: Crazyhorse (21 Oct, '21) Upvoted: yesterday Comments: 29
Under consideration

[Suggestion] Add gameplay in spacial station

I imagine a system like X-com where each mission help us to reach a bigger goal, and ressources devellop our base and characters
Suggested by: Simon (11 Sep, '21) Upvoted: today Comments: 42

[Suggestion] Add improvements for solo play to roadmap

I've reread your roadmap from the Friday before last and still see no real hope that you will improve play for solo players. Please fix this. There are hundreds of ...
Suggested by: cmopatrick (14 Mar) Upvoted: today Comments: 4
Under consideration Solo

[Suggestion] Tier 3 water storage structure

Would be cool if we had a tier 3 water tank that accepts water hoses and that you can collect rain water and set it to water your crop plots with a set amount of water.
Suggested by: Snakey84 (09 Nov, '22) Upvoted: today Comments: 2
Under consideration QOL Suggestion


A tier 4 version of the pills and will take a bit to craft, and it could be like the dropped vaccines but made of composite and tonics plus pills the needle can be ...
Suggested by: Ewen (27 Feb) Upvoted: today Comments: 1
Under consideration

[Suggestion] Workshop Canteen and Air Tank should be full at mission start

Those two items should be filled with water and air, respectively, when you drop. It's great that the air tank works with the leather-and-wood oxide dissolver, but it ...
Suggested by: Morningate (14 Apr, '22) Upvoted: 09 Sep Comments: 3
Under consideration Workshop

[Suggestion] Achivements and generally accolades to start giving rewards

At the moment when you get an achievement or medal etc, you do not get a reward. It would be nice for example to get an achievement for finishing 20-30 unique ...
Suggested by: Adjoint (06 May, '22) Upvoted: 19 Sep Comments: 22
Planned Accolades

[Suggestion] Lantern hooks

A wall hook, ceiling hook, pole with hook(like the floor torch) where you can hang your lantern. Making multiple lanterns is expensive, but having somewhere to hang ...
Suggested by: Robbin Rader (23 Oct, '21) Upvoted: 15 Sep Comments: 18
Under consideration Art QOL Suggestion

[Suggestion] Ability to view map while running

While holding down W to run and viewing map (M) at same time should not stop you from running. It would be nice to view map while still running.
Suggested by: VoodooDoubloon (21 Nov, '21) Upvoted: today Comments: 12
Under consideration Settings

[Suggestion] Red Exotics extracting & organic residue cleanser balance

It takes a lot of work to make it to the far end of tier 4 to mine the red exotics, which is OK. It currently takes two organic residue cleansers with water to almost ...
Suggested by: Frog (26 Aug) Upvoted: 2 days ago Comments: 0
Under consideration Balance QOL Suggestion

[Suggestion] More Lore/Story Involvment

I got this game initially for the crazy potential it has for an engaging and fascinating story. Since its launch, I haven't seen any developments in this area besides ...
Suggested by: Ikeguy222 (10 Feb, '22) Upvoted: 21 Sep Comments: 27
Under consideration

[Suggestion] Improve Controller Support

You have controller support options in the game for Xbox/PS4/Switch, but they are not working. Everything is still keyboard UI and its very confusing.
Suggested by: M (04 Dec, '21) Upvoted: today Comments: 75


Make the pistol a one handed weapon that can be used with a shield. Also should be a revolver or semi automatic since it is a bit weaker then the rifles.
Suggested by: Blue27 (05 Feb) Upvoted: today Comments: 7
Under consideration Weapons

[Suggestion] Talents as Perks, like many other RPGs

What if talents were awarded to the player as perks for leveling a specific category? For example, what if instead of a general player level, different levels were ...
Suggested by: DarkBlueAgent (29 Aug, '21) Upvoted: 24 Jul Comments: 26
Under consideration Talents

[Bug] Worm spawning in a wall making them invincible

found a cave in G5 where the worm has spawned in the wall and is shooting out at us making it impossible to kill it.
Suggested by: esc8do (17 Dec, '21) Upvoted: 22 Aug Comments: 77
Under consideration Caves

[Suggestion] Bed respawn should back up to another bed if the spawnpoint one is destroyed

If Bed B is the spawnpoint, and is destroyed or picked up by the player, an earlier Bed A should be used as the assigned spawnpoint. At least for solo play.
Suggested by: Blèh (23 Oct, '21) Upvoted: today Comments: 14
Under consideration QOL Suggestion

[Suggestion] Jackhammer and chainsaw

Hope to have some late game items like a jack hammer and chainsaw.
Suggested by: Strung (19 Oct, '21) Upvoted: today Comments: 10

[Suggestion] Open World should be Open, not limited to what you unlocked in Missions

This ridiculous video explains why all areas should be open for exploration without the creator having to go through all the tedious missions in mission mode: ...
Suggested by: prinsallan (08 Dec, '22) Upvoted: yesterday Comments: 10
Under consideration Map: Open World QOL Suggestion

[Suggestion] Separate Weather Difficulty from Game Difficulty

The new weather forecast system adjusts weather tiers based on game difficulty. This is a nice feature. However, it would be better if there was a separate setting ...
Suggested by: Sara (03 Feb) Upvoted: today Comments: 3
Under consideration Balance QOL Suggestion

(Suggestion) Craftable Suit Modules

As Title. There is an alternative for everything else in the workshop to be crafted on the surface. This should be the same for Suit Modules. Offering similar as the ...
Suggested by: Sativa (16 Feb) Upvoted: today Comments: 1
Under consideration QOL Suggestion

[Suggestion] Brightness Slider

There are places that are too dark for my preferences even in a sunny environment. Adding a brightness slider could help a lot. If it is already planned in the full ...
Suggested by: Jose Luis Tolentino (28 Aug, '21) Upvoted: 09 Sep Comments: 23
Known issue Settings

[Suggestion] add a beacon type to call for consumable workshop items

add a beacon type to call station for consumable workshop items Repair kits Seeds Arrows
Suggested by: Rojueru (17 Feb) Upvoted: 16 Sep Comments: 1
In Progress QOL Suggestion

[Suggestion] Splitting stacks by number

Maybe adding a slide rail or something to choose how much you want out of the stack. I like grabbing what I need for crafting and not have extra after.
Suggested by: Ryan Dewar (21 Nov, '21) Upvoted: 19 Sep Comments: 9
Under consideration Inventory

[Bug] Exposure to wind storm when underwater

I hope it is not designed on purpose that player is exposed to wind storm when submerged. I agree to be exposed to thunderstorm with lightning when under water, but wind.
Suggested by: Windy (09 Oct, '21) Upvoted: today Comments: 2
Under consideration QOL Suggestion

[Suggestion] Windmill Generator and Battery

Windmill as an alternate for power generation as well as batteries to store power from Solar power generator (Need repairing every so often or risk of failure/fire) ...
Suggested by: Alfie (27 Dec, '22) Upvoted: yesterday Comments: 8
Under consideration QOL Suggestion

[Suggestion] Improve creature AI

currently the predators mostly have in incredibly basic, very stupid AI. all enemy behavior is basically aggro and then relentlessly run at and attack until dead or ...
Suggested by: Daniel (24 Apr) Upvoted: today Comments: 4
Under consideration AI

[Suggestion] Activate/Deactivate hotkey for fires, furnaces, etc

Would be cool to have a hotkey for activate/deactivate toggle on things like fires and furnaces. I would love to be able to press the space bar to do this.
Suggested by: Matt (13 Sep, '21) Upvoted: 09 Sep Comments: 3
Under consideration Inventory QOL Suggestion

[Suggestion] List of player still on planet instead of filled in squares

I don't know how many times we had to track down people in discord after we extracted trying to figure out who was left on a mission so we could get them to extract. ...
Suggested by: Orrin Preston (HillStreet) (10 Mar, '22) Upvoted: 07 Sep Comments: 0
Under consideration UI

[Observation] Difficult to interact with Red Exotics extractor

It is difficult to interact with the Red Exotics extractor to pull out the raw red exotics. The current inventory hitbox is just the robot arm that swivels around the ...
Suggested by: Frog (27 Aug) Upvoted: 2 days ago Comments: 2
Under consideration QOL Suggestion

[Suggestion] Add More Character Creation Options

Despite 'feminine' descriptor, most face morphs are masculine. All Head model ears visible through Headcap2 and Headcap4
Suggested by: AL (28 Aug, '21) Upvoted: today Comments: 9
Planned Art Settings

[Suggestion] Injuries need to be more problematic

I fell off a ledge and broke my legs, you wait 10 minutes and you're perfectly healed, what? Make broken legs only start healing after using a splint. (and prevent ...
Suggested by: Niah (08 Dec, '21) Upvoted: 21 Sep Comments: 5
Under consideration Balance

[Suggestion] Add Hungarian Translation

the Hungarian language would be very good
Suggested by: gaedbri (04 Dec, '21) Upvoted: 08 Sep Comments: 0
Under consideration Localisation

[Bug] German translation issues

Lantern description text not translatet to german.
Suggested by: Stefan (25 Jun) Upvoted: 18 Sep Comments: 156
Under consideration Localisation

[Suggestion] Higher tier basic crafting benches should be able to do the work of lower levels

With each tier's blueprints only being able to be crafted on the specific bench, it is going to require more and more shelter space for each increase in tier. It ...
Suggested by: Bob Sovers (11 Oct, '21) Upvoted: 19 Sep Comments: 21
Under consideration QOL Suggestion

[Suggestion] Use Rainwater collector to water crop plots

I built the collector for the first time now and find it quite odd. you can refill your canteen regardless if its raining or it has "fuel" just by hitting [F] the ...
Suggested by: reeper_aut (31 Mar, '22) Upvoted: 21 Sep Comments: 3
Under consideration

[Suggestion] Promotional Ranks (Prestige Ranks)

Once a player hits level 40, they could have a button at the space station to "Reset for Promotion" as on option. Upon clicking, it would set the player back to level ...
Suggested by: Snoochy42 (06 Dec, '21) Upvoted: 13 Aug Comments: 11
Under consideration

[Bug] Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers

Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers Drifter - sometimes it works perfectly, sometimes we can shoot dozens of arrows and/or gun rounds ...
Suggested by: Frog (26 Aug) Upvoted: 2 days ago Comments: 2
Under consideration AI

[Suggestion] Gravity water system

say you have a collection box on top of waterfalls and pipe it to your base that below the falls
Suggested by: steven r (31 Jan) Upvoted: today Comments: 1
Under consideration QOL Suggestion