Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

Either move steel ingots to tier 2 furnace or move steel tools to tier 3

I still don't understand why steel tools like the pickaxe and axe are under the tier 2 tree but you can't actually craft them to tier 3. Making a tier 2 tool/weapon ...
Suggested by: Jeeroy Lenkins (01 Feb, '22) Upvoted: 29 Dec, '22 Comments: 5
Under consideration Balance

[Suggestion] Knife dps

I tryied all weapons, knife dps was crazzy high, while spear was realy low, even with all talents in spear and no in knife the standard knife dps was alot higher then ...
Suggested by: Thorack (30 Aug, '21) Upvoted: 19 Nov, '21 Comments: 3
Under consideration Balance

Make basic armors craftable on higher level armor stations

All in the title
Suggested by: Markus (13 Sep, '22) Upvoted: 23 Sep, '22 Comments: 2
Under consideration Armour Balance

Rework cost of arrow

Hello, I think that like many people I only use bone arrows given the cost of crafting and the low difference in damage from the upper one. For 1 Steel Arrow you ...
Suggested by: Nephos (08 Jun, '22) Upvoted: 26 Jun, '22 Comments: 2
Under consideration Balance

[Suggestion] Another way to craft epoxy/tree sap

So the grind for carbon fiber was pretty much tens of thousands sticks with the carpenter bench. XP was already maxxed but I think this is unbalanced (boderline ...
Suggested by: RRI (12 Sep, '21) Upvoted: 15 Sep, '22 Comments: 2
Under consideration Balance

Sticks and Tree Sap Take Too Long to Craft Now

I get it. You don't just have a few sticks, and boom, now you have sap. But, that's where we started. I saw someone say that the XP given was too high, and that ...
Suggested by: CalmAttorney203 (24 Feb, '22) Upvoted: 17 Apr, '22 Comments: 1
Under consideration Balance

[Suggestion] Make bullet crafting more realistic

It makes zero sense (outside of unknown to me and others game balancing) to make one 250g iron ingot only produce one bullet. a 7.62 NATO cartridge (bullet, primer, ...
Suggested by: Platnum (16 Oct, '21) Upvoted: 27 May Comments: 1
Under consideration Balance

Suggestion: solve electrical at t3 by moving water wheel and electricity tool

Tier 3 could use a generator for the lights (Basic Wall and Basic Ceiling). Both the Water Wheel and the Electricity tool use t3 components (organics, stone, wood, ...
Suggested by: cmopatrick (22 Apr) Upvoted: yesterday Comments: 0
Under consideration Balance

Further deacrease T4 costs!

The amount of grind it needs to craft T4 items is ridiculous. Even with the ore regenerating thumper, it is just too much running around, farming ore. At least half ...
Suggested by: Chain (07 Mar) Upvoted: 20 Apr Comments: 0
Under consideration Balance

Rebalancing of Wooden Buffalo Cart

Suggestion: The buffalo cart is a great addition to the game, but could really do with some rebalancing. 1) To me, there's no reasonable explanation for the buffalo ...
Suggested by: DD314Alum (03 Feb) Upvoted: 06 Apr Comments: 0
Under consideration Balance

Over powdered scorpions

the scorpions in the desert are too OP. They can spot the player from twice the distance of other predators, there are always three of them and they take forever to ...
Suggested by: Sam (08 Apr, '22) Upvoted: 08 Jul, '22 Comments: 0
Under consideration AI Balance

High Tier Workshop Items Break to Quickly

It takes 1,400 Exotics to obtain top tier items from the Workshop, yet they break almost as soon as you use them*. Workshop items cannot be repaired. At which point ...
Suggested by: IGame (28 Feb, '22) Upvoted: 19 Jun, '22 Comments: 0
Known issue Balance

Inaris "Neves" Pickaxe

So I just want to say that this pickaxe is a HUGE let down. So much grind, so much hard work, completing missions over and over again, for not even 200 exotics per ...
Suggested by: Carlos (20 Mar, '22) Upvoted: 27 Apr, '22 Comments: 3
Under consideration Balance Workshop

[Suggestion] Adjust the cost of Iron needed for T3 items

T2 (Crafting Bench + Forge + Anvil): 80 iron ore T3 (Machining Bench + Concrete Mixer + Concrete Furnace): 194 Iron Ore, 80 Silica Altough the jump from T2 to T3 ...
Suggested by: Daniel Kolditz (14 Dec, '21) Upvoted: 31 Dec, '21 Comments: 3
Under consideration Balance

[Suggestion] Brazier lighting is greatly inferior to wall torch

Brazier tech depends on getting the wall torch first, and the brazier is more expensive to craft. The tooltip describes the brazier as an "open source of light," but ...
Suggested by: Iteration 827 (13 Sep, '21) Upvoted: 27 Mar, '22 Comments: 3
Under consideration Balance

Big QoL suggestions

1. Option to type the exact number of items you want to put or take from the storage/inventory. 2. Rebalance crafting amounts - it is unreal.. for example just one ...
Suggested by: Smufix (10 Jun, '22) Upvoted: 15 Jan Comments: 2
Under consideration AI Balance

[Suggestion] Re-tweaking Food/Meals (aka my issue with decay)

The short version is: Food decay way too fast, making a less enjoyable experience. Most issues about food decay is that it is a super intense micro management task ...
Suggested by: Sebastian (07 Dec, '21) Upvoted: 03 Feb Comments: 2
Under consideration Balance Food

[Suggestion] Experience gain balance - Hunting and other activities

Experience gain in Beta Weekend #7 was heavily skewed towards hunting, which resulted in rather uneven levels if your group decides to split tasks between hunting, ...
Suggested by: Hendrik Leppkes (22 Nov, '21) Upvoted: 18 Feb, '22 Comments: 2
Under consideration Balance

[Suggestion] Leveling from 5 to 10 feels slow and boring

I feel that the leveling between 5 and 10 is a bit slow, maybe adding in a copper tier tool that is below iron which will get you out exploring more would be nice or ...
Suggested by: Niteshadow (10 Oct, '21) Upvoted: 22 Nov, '21 Comments: 2
Under consideration Balance

[Bug] You need Tier 3 to make Tier 2 items

A good example is making steel, you have to make the cement mixer and concrete furnace to make steel, to then go back and make steel tools. Could be as simple as ...
Suggested by: Skarvig (27 Sep, '21) Upvoted: 13 Mar, '22 Comments: 2
Under consideration Balance

[Suggestion] Shotgun/Rifle damage difference.

First off the Hunting rifle is absolutely amazing! Bullet pricing makes it useable but not spam-able so it feels really good. Shotguns are also good, but even up ...
Suggested by: Chris (12 Sep, '21) Upvoted: 14 Oct, '21 Comments: 2
Under consideration Balance

[Suggestion] Damage Balancing

The damage for me feels a little imbalanced. Critical hit multiplier is too much. Normal damage is too low. This for me forces you into a specific play style, ...
Suggested by: Regan Stevenson (24 Sep, '21) Upvoted: 29 Dec, '21 Comments: 1
Under consideration Balance

Consumable stack sizes not consistent

I noticed that certain consumables, like vegetables/fruits stack nicely in raw form but once cooked only stack to 10 instead of the regular stack size for the raw ...
Suggested by: Melissa (13 Jan) Upvoted: 28 Apr Comments: 0
Under consideration Balance Food Inventory

solo play should have better respawn mechanics

* no respawn timer * way larger limit (if any) on respawn count. Maybe make the limit someething you can option off in the mission screen * no carry over debuffs * ...
Suggested by: TinyBitQuantum (23 Jul, '22) Upvoted: 28 Apr Comments: 0
Under consideration Balance

Horde mode unplayable, waves not triggering - stuck or missing animals

I tried horde mode solo on geyser in L12 on Livewire scan mission. Animals kept getting stuck behind rocks or wandered off. I spent two in game days trying to make ...
Suggested by: Angry (02 Jul, '22) Upvoted: 01 Oct, '22 Comments: 0
Under consideration Balance

Larkwell Martinez Workshop Items are too expensive for usefulness

The new Workshop items are pretty terrible in general. The sickle is less effective than an iron sickle with the only bonus is a 10% wound chance. All for 1400 ...
Suggested by: Krystyn (19 Apr, '22) Upvoted: 02 Jul, '22 Comments: 0
Under consideration Balance Workshop

[Suggestion] More durability on compound bow

The 3rd tier bow has less durability than the longbow, which doesn't make any sense to me. It might be a bug with the longbow, but I can't be sure. I repaired the ...
Suggested by: Immanis (13 Oct, '21) Upvoted: 24 Oct, '21 Comments: 0
Under consideration Balance Weapons

[Suggestion] Aluminium buildings are worse than stone

I'm guessing this just hasn't been balanced yet but alminium is far far worse than stone when it comes to housing. Rain hurts it, the HP is low, Wind hurts it too I ...
Suggested by: Chris (12 Sep, '21) Upvoted: 19 Feb, '22 Comments: 0
Under consideration Balance Building Pieces

water wheel tier 3

the water wheel should be tier 3. make it an early game for power. since there is a maintenance side to it. you get electronics in tier 3 but everything else is easy ...
Suggested by: AbysmalZone (26 Nov, '22) Upvoted: 21 Dec, '22 Comments: 3
Under consideration Balance

Maelstrom: Expedition Complaints

Weather events are far too frequent and severe. They occur seemingly every 10 to 15 minutes and last for 3 to 5 minutes real world time. When I'm at my structure I ...
Suggested by: Trubl (09 Jun, '22) Upvoted: 13 Nov, '22 Comments: 3
Under consideration Balance Missions

Farming Crops

Farming crops should have an increased yield as to how much you get when its done growing. Waiting all that time just for a few pieces of the crop is really time ...
Suggested by: TrpHZRD (01 Feb, '22) Upvoted: 28 Oct, '22 Comments: 3
Under consideration Balance

[Suggestion] Balance the game for solo players

I saw that multiple players could resuscitate each other. solo, when you die, you lose everything and it takes a long time to get your stuff back. Would it be ...
Suggested by: samuel HERMANN (04 Nov, '21) Upvoted: 28 Apr Comments: 3
Under consideration Balance

Please reflect the performance of the new workshop item properly.

We did exotic missions equipped with a set of CX-400s, but the exotic mining volume did not increase by any, let alone 25%. (It ends with 64 in a state that can be ...
Suggested by: Lapurus (22 Apr, '22) Upvoted: 20 Jun, '22 Comments: 2
Under consideration Balance Workshop

[Suggestion] Inventory and weight limit too small for solo play with long hikes

In a group with many players each can carry something that others will use, such as machinery / crafting benches, ore and other resources, food, bandages, etc. For ...
Suggested by: Bogdan (27 Sep, '21) Upvoted: 02 Sep, '22 Comments: 2
Under consideration Balance

Tier 4 armors are too weak

You work your way through all the tiers of gear and you end up at tier 4 and the armor doesn't even provide protection from the cold. Also, it seems ridiculously week ...
Suggested by: Villieldr (20 Apr, '22) Upvoted: 31 May, '22 Comments: 1
Under consideration Balance

Electronics

Terrible that a material processor (60 electronics) and an electric furnace (60 electronics) are required simply to produce composite in order to Make a radar. Thats ...
Suggested by: James Jimenez (20 Mar, '22) Upvoted: 27 Aug, '22 Comments: 1
Under consideration Balance

[Suggestion] Remove pistol talent as pre-req from rifle talents

Seeing as there isn't a pistol in the game yet AFAIK, and there are precious few talent points already, remove the two separate pistol talents as pre-reqs for the ...
Suggested by: Shosuro Kenshin (23 Oct, '21) Upvoted: 24 Nov, '21 Comments: 1
Under consideration Balance

[Suggestion] Cave Balance vs Building Utility

Ultimately one of my biggest gripes about the game is that ore nodes being single use encourages a nomadic existence where you ideally want to move from resource node ...
Suggested by: Kir44n (11 Oct, '21) Upvoted: 07 May, '22 Comments: 1
Under consideration Balance Caves

[Suggestion] Ghillie Suit and Polar Bear Armor Perks

Currently you can wear the ghillie suit in the Arctic and gain the reduced threat benefit which is quite powerful. The polar bear armor should give reduced threat in ...
Suggested by: Rhita (10 Oct, '21) Upvoted: 27 Jan, '22 Comments: 1
Under consideration Balance

[Suggestion] Higher level animals have fatter/thicker bodies and fur. And perhaps drop more meat/fur

Right now, there is no way of telling if an animal is higher level than another at the moment. It's not a huge deal, but having a way to tell if an animal is at a ...
Suggested by: Zackeryss (14 Sep, '21) Upvoted: 19 Feb, '22 Comments: 1
Under consideration AI Balance

[Suggestion] Buff Concrete/Aluminum

As it is, Concrete is just Stone with 1k more hp, and Aluminum is just wood that uses more expensive materials. This seems like a... not-well-thought-out plan, at ...
Suggested by: IO (24 Jul, '22) Upvoted: 20 Aug, '22 Comments: 0
Under consideration Balance Building Pieces

Workshop light source

Though a torch is very easy to craft they die so quick! Adding a torch from the workshop that either needs to be filled with biofuel or has its own power source that ...
Suggested by: Huffinfumes (15 Jun, '22) Upvoted: 25 Dec, '22 Comments: 0
Under consideration Balance Workshop

Scorpions

Can you please lower the spook radius and the aggression of Scorpions in single/online player mode please. I'm having Scorpions attack me from far away and to be ...
Suggested by: Deano (06 Jun, '22) Upvoted: 26 Jan Comments: 0
Under consideration AI Balance

Aggro of bears after bow kills is too great

Bow attacks should not aggro a bear that is far enough away that it can not be seen and takes longer to even be seen by the character than it takes to skin and bone ...
Suggested by: cmopatrick (19 Apr, '22) Upvoted: 17 Jun, '22 Comments: 0
Under consideration AI Balance

[Suggestion] Another kind of Hard - Sparse Resources

I suggest adding "Sparse Resources" as another hard mission parameter that reduces ore spawning rates and plant edibles. The former can be replaced by rocks and the ...
Suggested by: Lianail (14 Apr, '22) Upvoted: 25 May, '22 Comments: 0
Under consideration Balance

Solo players

solo players need some loving too! i have played every mission solo except the hardcore as i don't want to lose my character. multiplayers can die a thousand times as ...
Suggested by: robert layes (01 Apr, '22) Upvoted: 31 Mar Comments: 0
Under consideration Balance

[BUG] T4 Electric Dehumidifier area of effect should be much larger than T3 charcoal Dehumidifier

Upgraded a T3 charcoal Dehumidifier in a cave base (D10-E11 mega cave) to an T4 Electric Dehumidifier expecting it to cover a larger area. The area of effect of the ...
Suggested by: WH0L3H34RT (16 Feb, '22) Upvoted: 07 Sep, '22 Comments: 0
Under consideration Balance

[Suggestion] Kitchen stove still uses way too much fuel

You can barely bake 20 bread before the entire can is empties. Perhaps adjust it some more.
Suggested by: Cass (21 Nov, '21) Upvoted: 24 Dec, '21 Comments: 0
Under consideration Balance

[Suggestion] Add more landmarks/markers on minimap

It would be nice if we could have the possibility of having more landmarks/markers on the minimap. Not a million but just three or five would be enough I think. Thx ...
Suggested by: yaya070 (09 Nov, '21) Upvoted: 10 Feb Comments: 0
Under consideration Balance

Improve Open World Mission Rewards

What we have in Wk50 is in the right direction (love the arrival/departure rockets), but rewards are poor compared to time and/or materials involved in fulfilling ...
Suggested by: Seeks (19 Nov, '22) Upvoted: 26 Dec, '22 Comments: 5
Under consideration Balance Map: Open World Missions