Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Suggestion] moore quickbar shortcuts

Plz add another row of quick bar shortcuts even if its not work like a slot. In and game there are so many items weapons, gadgets and there is no place to add ...
Suggested by: Brolly (18 Sep) Upvoted: 19 Sep Comments: 0
Under consideration QOL Suggestion UI

[Suggestion] Toggle mount marker on/off

It would be useful if you had a way to turn off the map marker on a mount. That would help to reduce clutter on the map and compass when you have multiple mounts.
Suggested by: xsnowstorm (01 Sep) Upvoted: 05 Sep Comments: 0
Under consideration Mounts QOL Suggestion Settings UI

[Bug] Spelling error: Oxygn to Oxygen when filling up a tank METAL OXITE DISSOLVER

Correct a spelling error when filling up a tank METAL OXITE DISSOLVER
Suggested by: Thayland (29 Jul) Upvoted: 31 Jul Comments: 0
Under consideration UI

[Suggestion] More Chat Functions

I have an issue with speaking so, I enjoy to using chat. A quality of life update for chat would be nice. Give options for my friends to make it bigger, more visible, ...
Suggested by: Irdemae (11 Jun) Upvoted: 20 Jun Comments: 0
Under consideration QOL Suggestion UI

alter equipment tooltips

the rate of fire is 300 for all bows, one bow has "-15% charge speed of Bows" which is either making the bow draw faster (faster RoF), or reducing the speed when at ...
Suggested by: huntzilla360c (20 Feb) Upvoted: 22 Mar Comments: 0
Under consideration QOL Suggestion UI

[Suggestion] If you die, be able to see how much xp you have left till next level

currently when you die, you cant see how much xp you have till next level. in some cases this could cause people to log off beacuse they cant remember how far they ...
Suggested by: Darth 42 (22 Jan) Upvoted: 24 Jan Comments: 0
Under consideration QOL Suggestion UI

Minimum recommended level for mission

I think having a minimum recommended level will display the construction and general difficulty if the mission requires you to use refined gold then you have a ...
Suggested by: VolcaneZA (08 Dec, '22) Upvoted: 10 Dec, '22 Comments: 0
Under consideration QOL Suggestion UI

[Text Error] When I skinned a Jaguar it said "Skinned Cougar" next to Exp Bar

Just as the title states
Suggested by: Sebastian Hadden (16 Nov, '22) Upvoted: 22 Nov, '22 Comments: 0
Under consideration UI

[Suggestion] Beacons appear on compass/'Name' beacons or chooseable icons for them

If we want navigation to require some level of progression, why not make it so that map markers created by beacons (the tier 4 deployable) appear not only on the map, ...
Suggested by: TeH_Dav (01 Sep, '22) Upvoted: 28 Dec, '22 Comments: 0
Under consideration UI

Ability to disable the "zoom in" effect when entering benches

It would be nice to have a feature in the gameplay menu that allowed players to disable the "zooming" animation when entering benches. its definitely a nice feature, ...
Suggested by: Mike (28 Aug, '22) Upvoted: 29 Aug, '22 Comments: 0
Under consideration UI

Make it more obvious if you leave before mission is complete

I've accidentally left a few missions early before the mission was complete (usually when something needed to be returned to a dropship and a team mate hadn't gotten ...
Suggested by: Pinders Zolovsky (08 May, '22) Upvoted: 09 May, '22 Comments: 0
Under consideration Missions UI

[Bug] Cave Worm Arrow - target vs player effects

When using cave worm arrows the poison damage is applied to target, but the white screen border visual is applied to player for each tick of poison damage applied to ...
Suggested by: Agent Orange (06 May, '22) Upvoted: 12 May, '22 Comments: 0
Under consideration UI

Add markers to the map for playing area

In a lot of missions, we get the outside of playing area warning, but we have no idea where the playing area is limited to. please add some sort of border to the ...
Suggested by: Villieldr (20 Apr, '22) Upvoted: 25 May, '22 Comments: 0
Under consideration UI

new character new prospect checkmark designations

When you have a new character and go into the prospect list. It is hard to sometimes remember which character has done which prospect since there is already a check ...
Suggested by: SkyDragon (03 Apr, '22) Upvoted: 28 Aug Comments: 0
Under consideration UI

Cold Resistances missing from "Show More" stat info

Cold resistances show on the inventory screen, but when you click on the "Show More" button, they no longer are shown. Below is the picture from the standard ...
Suggested by: Bryan (26 Mar, '22) Upvoted: 30 Mar, '22 Comments: 0
Under consideration UI

[Suggestion] Enhance Hide UI function to allow interfaces to appear

When playing with UI hidden, actions that explicitely open an interface should show that interface even with UI off. For example, with UI hidden if the Inventory ...
Suggested by: Zaq (07 Mar, '22) Upvoted: 10 Mar, '22 Comments: 0
Under consideration UI

Fix player arrows on map

When in the map viewing other players in my prospect, they're showing up white instead of in color like before the update.
Suggested by: Eric Olsen (26 Feb, '22) Upvoted: 28 Feb, '22 Comments: 0
Under consideration UI

Desert master minor typo

As per screenshot. Decreased thirst and movespeed should be decreased thirst and increased movespeed in line with stats.
Suggested by: Bjorn (22 Feb, '22) Upvoted: 11 Mar, '22 Comments: 0
Under consideration Talents UI

E to access item/storage and E or similar key to exit (not ESC)

Many times I find myself tapping ESC to leave a window only to be accidently brining up the main menu. In similar games the key you open with is the key you close ...
Suggested by: Kassandra L Watson (13 Feb, '22) Upvoted: 14 Feb, '22 Comments: 0
Under consideration UI

Killing a snow leopard rewards you experience for killing a cougar

The little text that shows the experience reward at the top left of the screen shows "Killed cougar" when you kill a snow leopard.
Suggested by: CheevoSeeker (09 Feb, '22) Upvoted: 13 Feb, '22 Comments: 0
Under consideration UI

[Very Minor bug] Exotic mining displays +40 Exp - Mine Coal

Just a detail thing - but when you mine exotics, the experience message display shows that you're mining coal. A fix should be as simple as updating the text for the ...
Suggested by: Arkhamina (06 Feb, '22) Upvoted: 09 Feb, '22 Comments: 0
Under consideration UI

[Bug] Platinum description mentions it is used in electronics, but isn't

I noticed that while the description mentions its use in electronics, it doesn't seem to be used in the game's electronics recipe.
Suggested by: Inquiziter (06 Dec, '21) Upvoted: 07 Jan, '22 Comments: 0
Under consideration UI

[Bug] Missing icons on Tech Tree

Some of the icons are missing on the tech tree. See attached image.
Suggested by: shin0bi272 (22 Nov, '21) Upvoted: 04 Dec, '21 Comments: 0
Under consideration UI

[Suggestion] UI while building upgrade tool in use

I don’t know what are the materials I need to use the building upgrade tool. Eg: from wood to stone. I can’t be looking into masonry table all the time just to craft ...
Suggested by: LamDungLan (09 Oct, '21) Upvoted: 11 Oct, '21 Comments: 0
Under consideration UI

[Suggestion] Save some chatbox history

It would be cool to save some chatbox history (or have some kind of out of character message board) for prospects. If you had chat history you can type in the chat ...
Suggested by: Ozymandias J. (26 Sep, '21) Upvoted: 10 Oct, '21 Comments: 0
Under consideration UI

[Suggestion] Menu background opacity settings

Add a setting to allow the menu background to be more or less opaque.
Suggested by: Bob (30 Aug, '21) Upvoted: 31 Aug, '21 Comments: 0
Under consideration UI

[BUG] Can't build Reinforced Glass Buildings

I can't connect water to the Glassworking bench, so I can't build reinforced glass building pieces.
Suggested by: Dennis (08 Jul, '22) Upvoted: 08 Jul, '22 Comments: 2
Under consideration Building Pieces UI

[Bug] Bug with Fish Trophy Board

The fish name on the fish boards disappear after a while of the fish being added. I had to remove the fish and replace it back in the slot to have the name of the ...
Suggested by: Margo Wolford AKA EllieWo (04 Sep) Upvoted: 04 Sep Comments: 1
Under consideration Dedicated Server UI

[Bug] Forge non-outside status does not prevent placement or crafting

I just placed my forge inside, and after it was placed the forge outside icon had a slash through it. Maybe it is intended that the forge can be placed inside, but ...
Suggested by: Boku (2 days ago) Upvoted: 2 days ago Comments: 0
Under consideration Follow Up UI

[Bug] Weather forecast bar doesn't move completely

Suggested by: Stefan (16 Sep) Upvoted: 16 Sep Comments: 0
Under consideration UI

[Suggestion] Expand various inventory panel boxes

I'm not sure if this is sometimes used to display detail, but why not expand the inventory box to fill the marked red area? Seems like most of the time it's just ...
Suggested by: Kizmar (15 Sep) Upvoted: 15 Sep Comments: 0
Under consideration QOL Suggestion UI

[Bug] Keyboard shortcuts on the panel

I changed the light source button (L by default) and the backpack button (G by default) for myself, but the default buttons are still displayed on the quick access ...
Suggested by: Andrey (15 Sep) Upvoted: 15 Sep Comments: 0
Under consideration UI

[Bug] ENVIROSUITS with same description

Suggested by: Stefan (14 Sep) Upvoted: 14 Sep Comments: 0
Under consideration UI

[Bug] SATELLITE COMMUNICATOR " Missions NOT available"

When all missions are done and couldn't be restarted the text should change.
Suggested by: Stefan (14 Sep) Upvoted: 14 Sep Comments: 0
Under consideration UI

[Bug] Hotbar L doesnt change to correct Key

In your Hotbar where you have L1234567890 Even when you change the L-Key for Light to something else, it stays on the Letter L.
Suggested by: bigfr0g (01 Sep) Upvoted: 01 Sep Comments: 0
Under consideration Settings UI

[Bug] Dehumidifier symbol missing

Suggested by: Stefan (29 Aug) Upvoted: 29 Aug Comments: 0
Under consideration Inventory UI

[Bug] Crafting Stop Button

Crafting stop button is no longer clickable if you close out of a crafting screen and go back. Pretty sure this is all crafting screens, but particularly annoying on ...
Suggested by: Apex (23 Aug) Upvoted: 23 Aug Comments: 0
Under consideration Inventory UI

[Bug] Signs: Icon missing for basic fertilizer

I scrolled through the list of icons for the sign, and typed fertilizer and basic fertilizer in the filter search and nothing came up.
Suggested by: kn1gh7h4wk (21 Aug) Upvoted: 21 Aug Comments: 0
Known issue UI

[Suggestion] Changing torch symbol

I think it would come handy to see the torch symbol in the L-slot to change when the torch is on or off. Showing a flame on the torch symbol would prevent running ...
Suggested by: Stefan (19 Aug) Upvoted: 19 Aug Comments: 0
Under consideration UI

[Bug] Exotics symbol vanished

Suggested by: Stefan (09 Aug) Upvoted: 09 Aug Comments: 0
Under consideration UI

[Suggestion] Add "Recommended" to Missions on First Run

Currently it is easy for a new user to immediately hit "Open World" and completely bypass the tutorial mission. I would suggest that you add a small info-graphic or ...
Suggested by: Nysch (15 Jul) Upvoted: 15 Jul Comments: 0
Under consideration QOL Suggestion UI

[Suggestion] Bigger slider in recipe menu

The slider should be wider to grab it fast and easy with the mouse cursor.
Suggested by: Stefan (05 Jul) Upvoted: 05 Jul Comments: 0
Under consideration QOL Suggestion UI

help! invalid character name

I named the character in Cyrillic, there were problems. please change name to: Doctor MAN steam: Repo Man
Suggested by: Cергей (26 Apr) Upvoted: 26 Apr Comments: 0
Under consideration UI

Change Screen Location of Status Effects

All too often I'm in the heat of an animal encounter and some sort of status effect comes up in the centre of the screen. This blocks the weapon cursor and usually ...
Suggested by: Jim (16 Apr) Upvoted: 16 Apr Comments: 0
Under consideration QOL Suggestion UI

Add explanatory tooltip to "Add to stacks" button

I love the new "Add to stacks" feature! It's amazing! Playing similar games previously, this has been a significant QoL improvement. But for some new players, this ...
Suggested by: Dag Erik Løvgren (03 Mar) Upvoted: 03 Mar Comments: 0
Under consideration QOL Suggestion UI

[Bug] Temperature Tooltips Incorrect In Fahrenheit

When the option to switch temperature to Fahrenheit was added, several tooltips were overlooked when updating UI elements to reflect the new temperature setting which ...
Suggested by: Pepewai (24 Feb) Upvoted: 24 Feb Comments: 0
Under consideration UI

Add total exotics earned when leaving surface.

Although missions rewards are credited upon completion, players are still given a summary of what they earned when leaving the planet. Total exotics extracted and ...
Suggested by: Shadow (12 Feb) Upvoted: 12 Feb Comments: 0
Under consideration QOL Suggestion UI

GOSSAMER: Research - mission progress grammar trouble????

In the GOSSAMER: Research mission there are 5 caves to be visited. After examining the egg it shows the progress: 1st, 2nd, 3rd, 4th and 5th. The 4th cave is is the ...
Suggested by: NikhajZzz (20 Jan) Upvoted: 20 Jan Comments: 0
Under consideration UI

bow more visible in hot bar

UI low priority Could be my settings but most, especially Lark well bow is hard to see in my hot bar.
Suggested by: Rat152 (31 Dec, '22) Upvoted: 31 Dec, '22 Comments: 0
Under consideration UI

[Bug] UI: Join Prospect Menu: Upper Left: Typo

The text above the level of the selected character reads "Char" instead of "Level".
Suggested by: Torchwood (28 Dec, '22) Upvoted: 28 Dec, '22 Comments: 0
Under consideration UI