Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Suggestion] Female characters are a bit ugly

Female characters are more ugly than male characters. The background graphics are good, but the characters are completely zero. I think the character needs to be ...
Suggested by: minho8012 (16 Sep, '21) Upvoted: 10 Jan Comments: 40
Known issue Art

[Suggestion] Add More Character Creation Options

Despite 'feminine' descriptor, most face morphs are masculine. All Head model ears visible through Headcap2 and Headcap4
Suggested by: AL (28 Aug, '21) Upvoted: 07 Jan Comments: 36
Planned Art Settings

[Suggestion] Lantern hooks

A wall hook, ceiling hook, pole with hook(like the floor torch) where you can hang your lantern. Making multiple lanterns is expensive, but having somewhere to hang ...
Suggested by: Robbin Rader (23 Oct, '21) Upvoted: 30 Dec, '24 Comments: 18
Under consideration Art QOL Suggestion

[Suggestion] Triangle Buildings & Pieces

Possibly add in Triangle floor plans for all material types? ---- Done: ---- and being able to use inverted stone/ concrete triangle wall pieces instead of just ...
Suggested by: Johnny D (27 Oct, '21) Upvoted: 09 Jan Comments: 21
Known issue Art Building Pieces

[Suggestion] Seed pouch and care pouch, visible on our character in 3rd person view?

The pocket for seeds and now the one for the various treatments is a superb development in the game, but in the end, in third-person view, you can't see anything on ...
Suggested by: Ragnar_Lodbr09k (11 May, '24) Upvoted: 12 Nov, '24 Comments: 0
Under consideration Art QOL Suggestion

[Bug] Olympus Map Texture Issue

Texture problem here
Suggested by: Gosti (19 Oct, '23) Upvoted: 11 Nov, '24 Comments: 79
Under consideration Art Follow Up Map: Olympus

[Bug] During storms, water is clear (not murky / cloudy)

When swimming underwater during a storm, the water is clear. Normally the water is murky/cloudy, so you can't look too far. However, during a storm you can clearly ...
Suggested by: Corné van den Bosch (09 Oct, '21) Upvoted: 17 Feb, '23 Comments: 6
Under consideration Art

[Bug] Weird Cave glitch in Forest

Walking through the forest, and bumped into an invisible wall, then got the cave status. It was odd, because I was able to circle it, and jump on top of this ...
Suggested by: Joshua (24 Apr, '22) Upvoted: 05 Nov, '22 Comments: 19
Under consideration Accolades Art

[Suggestion] Collision boxes need to more closely match the terrain

The collision boxes/pathing area needs more adjustment in caves especially. I was trapped in water that was more of a puddle than anything else and was unable to get ...
Suggested by: Ranmas (05 Nov, '21) Upvoted: 25 Nov, '24 Comments: 4
Under consideration Art

[Suggestion] Stone Color should reflect on buildings

I think it would be amazing if you could go to the Desert and mine the red stone, and have a red stone house, red stone piles etc. I think the aesthetic would be ...
Suggested by: ZogTheHog (24 Oct, '21) Upvoted: 15 Jul, '22 Comments: 3
Under consideration Art Building Pieces

[Suggestion] Add New Armour - Cloth + Wayfarer Hybrid (Workshop)

This image is basically the cover art for the game, if I recall somewhere, and it is without the text. There was a Reddit post regarding the same topic with some ...
Suggested by: Nikko (03 Sep, '24) Upvoted: 25 Nov, '24 Comments: 1
Under consideration Art

[Suggestion] Adding our own media to picture frames!!!

Wouldn't it be nice to add a nice touch of home, friends & family to your base, or outpost? This could be done via texture swapping via URL (Dropbox, Google Drive, ...
Suggested by: DigitalFreq (20 Sep, '23) Upvoted: 09 Nov, '24 Comments: 0
Under consideration Art

Table Variants

Different table type, including Corner, Round, Oval, and Square. More table options can provide players with more visual options, also permit rectangle, Corner and ...
Suggested by: Coretalless (10 Apr, '23) Upvoted: 08 Aug, '23 Comments: 0
Under consideration Art

[Bug] Knife held in reverse grip

Visual suggestion: In first person perspective your character holds the knife in a reverse grip. Please change it so that it matches how your character holds it in ...
Suggested by: ApplePi (30 Aug, '21) Upvoted: 14 Jan, '22 Comments: 0
Under consideration Art

[Suggestion] Add more decorations

I might have a few more decoration suggestions or, better yet, wishes if that's possible. It would be nice if you could set up not only empty vases indoors but also ...
Suggested by: Chris (23 Feb, '24) Upvoted: 14 Oct, '24 Comments: 2
Under consideration Art

[Bug] Interior wood beams protrude from the roof and other surface

Hi! If you place interior wood beams inside the house, they always protudes from the roof, it 's more visual than a bug but the stone roof is so beautiful that ...
Suggested by: Kyrillo (10 Nov, '21) Upvoted: 19 Aug, '24 Comments: 0
Under consideration Art Building Pieces

[Bug] Clay Brick Roof Corners have misaligned collision

Especially visible in the arctic. When making an "outer" corner there is a gap in the middle part where light shines through. Also when snow is on the roof pieces ...
Suggested by: Dordanov (09 Sep, '23) Upvoted: 11 Jan, '24 Comments: 4
Under consideration Art Building Pieces

[Bug] Invisible walls near mountain\inside caves. Clipping through mountains

Some place i cant reach resources next to mountain, other areas i can clip through the mountain. Its almost as if the "physical map" is disaligned with the texture ...
Suggested by: ReViolent (08 Dec, '21) Upvoted: 12 Oct, '23 Comments: 4
Under consideration Art

[Bug] Flow Meter (labels are upside down)

The flow meter model, particularly the labels "Overide - 01" and "Overide - 02" are displayed upside down. While this is a very minimal visual bug, I wanted to bring ...
Suggested by: Starsky (12 Nov, '24) Upvoted: 15 Nov, '24 Comments: 0
Under consideration Art

scale statues

an addition of a 1:1 scale of wolf, bear (on all 4s and/or standing upright), and large dear would be a great addition for the aesthetics of us builders
Suggested by: Avon (29 Jan, '23) Upvoted: 10 Feb, '23 Comments: 0
Under consideration Art

Colours

Can we like turn plants(lily and others flowers) into paint and than use that paint to clour our house? Idk about you but im kinda bored of that gray building ...
Suggested by: Zazun (27 Dec, '22) Upvoted: 07 Mar, '23 Comments: 0
Under consideration Art

Add skins like in the game RUST.

Would be nice to have skins for deployable, pods, wall paint and other decoration stuff. You could do like the game Rust and have a workshop on steam where ...
Suggested by: Kratomasy (25 Mar, '22) Upvoted: 14 Oct, '24 Comments: 0
Under consideration Art

[Bug] Items switch to others in the world, when approaching

All items (bush, tree, rocks ...) swith to another one when I approach them. This is happening in Arcwood outpost.
Suggested by: Maverickwoe (16 Dec, '21) Upvoted: 16 Feb, '22 Comments: 13
Under consideration Art Map: Outposts

[Bug] Outpost Cave Voxel Display

Cave voxels on the Cactus Outpost and possibly Everbark Outposts, are covered in a "shell" of aluminum. You can mine them as normal, but this "graphic shell" of ...
Suggested by: Kailani Rhys (08 Sep, '23) Upvoted: 27 Sep, '23 Comments: 2
Under consideration Art Map: Outposts

[Suggestion] Accessible Mountain Areas

Basically, instead of biomes changing rapidly through the tight gaps that currently exist, it would be cool if we'd have to go through a mountain on some sort of path ...
Suggested by: DarkIsMoody (02 Apr, '24) Upvoted: 23 Apr, '24 Comments: 1
Under consideration Art

[Suggestion] Polar bear Trophy head: needs size increase

This is just a visual fix. The Polar bear trophy should be at least as large as the normal bear Trophy but I think since it's harder to kill it should be larger. ...
Suggested by: Thayland (19 Jul, '23) Upvoted: 25 Sep, '24 Comments: 1
Under consideration Art Balance

Storms and Spookyness

It would be interesting to see more tiers of storms. When you look at the story line it talks about how bad these storms were unexpected monstrosities. It would neat ...
Suggested by: Sgt_O (07 Oct, '22) Upvoted: 04 Dec, '22 Comments: 1
Under consideration Art

[Suggestion] Add Fur Curtains, Drapes and Panels

Looking to add more drama to entrances (variant that allows you to pass through the middle) As well as panels that can be used to divide up a room hung from ceiling ...
Suggested by: CuteBeaver (02 Dec, '23) Upvoted: 30 Dec, '24 Comments: 0
Under consideration Art

[Suggestion] Add skin so we can show Supporters Edition Envirosuit on top of the other Envirosuit

Could the dev team add the option for us to show our Supporters Edition Envirosuit on top of the normal Envirosuit found in-game? Maybe like a skin option. ...
Suggested by: Kratomasy (27 May, '22) Upvoted: 02 Jun, '22 Comments: 0
Under consideration Art QOL Suggestion

Stream flowing uphill

In E5 near the mid left corner
Suggested by: Rick (22 May, '22) Upvoted: 25 Jul, '24 Comments: 0
Under consideration Art

STYX Underwater Cave S0729 Mapbug

Styx underwater cave has bug where u swim in air and if u swim up u get ported to top. video of it: https://youtu.be/c4BI8JIQbZY
Suggested by: Enderman (17 Nov, '22) Upvoted: 31 Mar, '23 Comments: 3
Known issue Art Caves

[Bug] Material nodes not reachable in world

so I've noticed several places in the world where you simply cannot walk because of invisible walls. Behind these walls are often resources. Same thing in caves, the ...
Suggested by: BouncingHippo (14 Dec, '21) Upvoted: 15 Dec, '21 Comments: 2
Under consideration Art

[Suggestion] Heightmare Represented As A Tamable Great Elk With Large Antlers

Since his favorite Genre is classic slapstick comedy, it needs to have a comedic look to it but still majestic in it's size. The name of the creature would of ...
Suggested by: Futurelord (19 Oct, '23) Upvoted: 28 Oct, '23 Comments: 1
Under consideration Art

[Suggestion] Waterfalls...

the water at the bottom of a waterfall should be deep! The land would erode there in reality and you should be able to cliff dive off the falls and not get hurt. ...
Suggested by: Noah Strong (10 Jun, '23) Upvoted: 29 Jun, '23 Comments: 1
Under consideration Art

[Bug] Torch-flame floating while accessing Campfire

When the torch is held in my hand (far left in Hotbar) and is activated by pressing "L", every time I access a campfire there'll be its flame floating mid air in the ...
Suggested by: LeanderDE (05 Apr, '22) Upvoted: 06 May, '24 Comments: 1
Under consideration Art

[Suggestion] Dynamic Sky

So I've complained a time or two about the lack of light given off by stars, moons and gas giants at night that I failed to notice something else, the sky can be ...
Suggested by: Futurelord (22 Feb, '22) Upvoted: 04 Oct, '24 Comments: 1
Under consideration Art

[Bug] Character Head reverts to Head #1 after confirming character

After creating my character, my character head model keeps defaulting to Head model #1 instead of the one I chose.
Suggested by: porcupineflair (03 Dec, '21) Upvoted: 06 Jan, '23 Comments: 1
Under consideration Art

[Bug] Spikey Brambles have a LOD issue

Viewing the Spikey Brambles on Prometheus from a certain distance shows a graphical issue, I'm assuming related to LOD. When you get really close, this issue goes away.
Suggested by: Peaceful Jim (23 Sep, '23) Upvoted: 08 Oct, '23 Comments: 0
Under consideration Art

More Envirosuit Colors

There's a lack of some colors that would be nice to have. Particularly I'd like to have a green color, cause green is my favorite color, and my brother was also ...
Suggested by: Wyatt (24 Apr, '22) Upvoted: 12 Nov, '24 Comments: 0
Under consideration Art

Environment Improvement

Please improve the visual environment. - Shadows are too dark. Please add something like skylight or eye adaptation. Caves are ok, they should be dark, but terrain ...
Suggested by: NeoSephiroth (27 Mar, '22) Upvoted: 28 Mar, '22 Comments: 0
Under consideration Art

[Bug] Stone Brick + Reinforced Glass Windows - Offset too low

Reinforced glass windows set into a stone brick single window frame have a gap at the top, this gap is not present in a stock brick double window. This is also not an ...
Suggested by: Dekadoo (25 Nov, '24) Upvoted: 11 Jan Comments: 4
Under consideration Art

[Suggestion] Remove small white flowers when building in the Grassy Plains

Much of the undergrowth is removed intentionally from areas where structures are placed. However, the small white flowers in the Grassy Plains were not added to this ...
Suggested by: Boku (11 Sep, '23) Upvoted: 02 Oct, '23 Comments: 2
Under consideration Art

[Suggestion] The reinforced glass is a bit ugly

The barring in between the reinforced glass is a bit annoying when looking out of it So it would be cool to have another type of strong glass like the reinforced ...
Suggested by: Nick (23 Nov, '24) Upvoted: 31 Dec, '24 Comments: 1
Under consideration Art

[Bug] FPV looks glitchy when Extractor is equiped in large slot

I play First Person View. But when i equip an Extractor in my big slot (own inventory) and RUN, I start to partly see the extractor come in the view and out. It is so ...
Suggested by: VoidowS (13 Sep, '24) Upvoted: 16 Sep, '24 Comments: 1
Under consideration Art

[Suggestion] Caves and Mines...On Cliffs

It would be cool to see caves up high on sheer cliff faces, that you have to create stairs/ladders/elevators for...would be cool to create mine/shafts etc. The new ...
Suggested by: Noah (25 Aug, '23) Upvoted: 22 Sep, '23 Comments: 1
Under consideration Art

Styx Map

cave 0728 - 729 in grid J7 Walking around will submerge you all of a sudden. https://youtu.be/5FPqT2jSC4o https://youtu.be/8DudYKbiyxE
Suggested by: Alfawolf (10 Dec, '22) Upvoted: 20 Dec, '22 Comments: 1
Under consideration Art Caves

[Suggestion] More realistic fire

can we make the fire in the trees look more realistic? Like have flames actually come off from the tree and not be confined to the silhouette Graphically this is ...
Suggested by: JABZ (07 Dec, '21) Upvoted: 09 Feb, '22 Comments: 1
Under consideration Art

[Bug] Helmet causes blackout when looking up

When attempting to mine high nodes in caves, looking up causes the helmet to black out the field of view at certain angles. The shadow makes the lamp appear to be ...
Suggested by: Malnaur (05 Aug, '24) Upvoted: 27 Sep, '24 Comments: 0
Under consideration Art

[Bug] No Brutalist Bed

There appears to be a brutalist bed but there is no way to see it in-game even after getting tech tree. It may be hidden like the art deco wall was when it first was ...
Suggested by: Nitty (02 Dec, '23) Upvoted: 01 Jan, '24 Comments: 0
Under consideration Art Follow Up

[Suggestion] Options for different textures for benches and decoration

Options for different textures for benches and decoration, allowing you to have different options during the construction of different textures for benches and ...
Suggested by: pablo seroa (24 Sep, '23) Upvoted: 06 Dec, '23 Comments: 0
Under consideration Art