Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Bug] Hydroponic Crop Plot UI Alignment Issue

The Hydroponic Crop Plot UI element background needs to be lengthened. With three alterations, the power information is unreadable at the bottom.
Suggested by: Torchwood (22 Dec, '22) Upvoted: 22 Dec, '22 Comments: 0
Under consideration UI

Deploy things on station.

Hi, i have found a bug : we can deploy thing in the station result = Black screen. and for the arrow we have "Consume" choose but we can't naturally. Thx ;)
Suggested by: SilversV12 (17 Dec, '22) Upvoted: 17 Dec, '22 Comments: 0
Under consideration UI

Make Compass Rose easier to read while in forest.

When you are in the forest it is nearly impossible to locate the tiny center indicator (gray line across with center chevron pointing upwards). Please add a clearly ...
Suggested by: Torchwood (14 Dec, '22) Upvoted: 14 Dec, '22 Comments: 0
Under consideration QOL Suggestion UI

Menu Icons

The Menu Icons to me, seem way too dark...some u cant even see! Brighten or Enhance somehow...PLEEZ!
Suggested by: Goob (03 Dec, '22) Upvoted: 03 Dec, '22 Comments: 0
Under consideration UI

Status Effects bad too small

Sometimes, you ran out of space for effects
Suggested by: Roberts (02 Dec, '22) Upvoted: 02 Dec, '22 Comments: 0
Under consideration UI

Change "Mission Complete" to "Quest Complete" for Open World Dynamic Quests

Suggested by: Ahtu (01 Dec, '22) Upvoted: 01 Dec, '22 Comments: 0
Under consideration Map: Open World UI

Larkwell Arrow/Bolt bundles have no flavor text

Suggested by: Ahtu (24 Nov, '22) Upvoted: 24 Nov, '22 Comments: 0
Under consideration UI

Typo: Crop plot watered status "recieve"

Should be "receive". This was a wood crop plot. I have not checked other types.
Suggested by: Teldae (22 Nov, '22) Upvoted: 22 Nov, '22 Comments: 0
In Progress UI

[Bug] Storm indication gets stuck if phase change occurs while in inventory

If there is an active storm and you spend some time in inventory or interacting with a base object, the progress bar with different shading for storm severity gets ...
Suggested by: Teldae (18 Nov, '22) Upvoted: 18 Nov, '22 Comments: 0
Under consideration UI

Hide HUD while sitting

Automatically turning off the HUD while sitting on chairs and co.
Suggested by: xdsy_p1tch (12 Nov, '22) Upvoted: 12 Nov, '22 Comments: 0
Under consideration QOL Suggestion UI

Animal Highlights - Predators vs Prey

I suggest the animal highlight feature showing an animal is nearby have 2 different highlight colors, one for Predators (Bears, Jags, Crocs, etc) and one for Prey ...
Suggested by: misfit.turZa (04 Nov, '22) Upvoted: 04 Nov, '22 Comments: 0
Under consideration UI

Shared exploration progress of Maps through Coop

If you play in Coop only the Hosts map is shown. If you are not the host you doesn't make progress in your own map exploration. It should be at least that while ...
Suggested by: Kiyoshiiwano (01 Nov, '22) Upvoted: 01 Nov, '22 Comments: 0
Under consideration UI

More names length on display

when u're with another prospector on ur prospect, u can see his name but with a length limit. And that limit is so short, so I recommend to stretch that distance on ...
Suggested by: YAIRCIT0 (30 Oct, '22) Upvoted: 30 Oct, '22 Comments: 0
Under consideration QOL Suggestion UI

Ongoing Mission Information

It would be useful to see ongoing mission information regarding the date the missions was started, how long it has been 'open' in real life time, or a countdown ...
Suggested by: Terence McArt (11 Oct, '22) Upvoted: 11 Oct, '22 Comments: 0
Under consideration Missions UI

Dropped items visible on screen

Would like to see accidentally dropped workshop or crafted items visible on screen, either by a marker or some kind of indication. We have all been in situations to ...
Suggested by: Michael Marshall (05 Oct, '22) Upvoted: 05 Oct, '22 Comments: 0
Under consideration QOL Suggestion UI

QOL - cycle arrows

Cycle arrows while pressing R, instead of needing to drag and select. (or press and hold for 'wheel', press to cycle). The way it is now, it sort of pauses the fight ...
Suggested by: Technoguru (04 Oct, '22) Upvoted: 04 Oct, '22 Comments: 0
Under consideration QOL Suggestion UI

Personalized key bindings reset after game restart

Whenever I change the key bindings from the default state it reverses back to default when I start the game again. This happens even on the same day with just a few ...
Suggested by: Dahaka (03 Oct, '22) Upvoted: 03 Oct, '22 Comments: 0
Known issue UI

Don't overlay windows

Hello, at the end of an mission I would like to read, which accolades I have finished and which are the next ones. This is not possible, because you overlay another ...
Suggested by: Huxi (01 Oct, '22) Upvoted: 01 Oct, '22 Comments: 0
Under consideration UI

The compass above needs improvement.

Please make the compass above show numbers!!! It's so hard because the compass is so slow I can't figure out what's where!!! So I think the compass needs improvement.
Suggested by: 프리미엄 (16 Sep, '22) Upvoted: 16 Sep, '22 Comments: 0
Under consideration UI

I can't see how many respec points I have when playing in Japanese

I can't see how many respec points I have when playing in Japanese
Suggested by: yutu (10 Sep, '22) Upvoted: 01 Oct, '22 Comments: 0
Under consideration Localisation UI

[Suggestion] Completed Mission extraction status in Space Station

It would be awesome to get an extraction status update on players within a mission, once the mission has completed. Many times we end up playing with various people, ...
Suggested by: Cas (06 Sep, '22) Upvoted: 06 Sep, '22 Comments: 0
Under consideration UI

[QOL] Larger chat text box

As is it can be hard to see the lower left chat box with it being such small text size and transparent. If we could have an option to resize and increase/decrease the ...
Suggested by: P.stance (18 Aug, '22) Upvoted: 18 Aug, '22 Comments: 0
Under consideration UI

[Bug] Mission Selection "hitbox" Not lined up right for Dust Up and Spirit Level

For both Spirit Level and Dust Up, mousing over the mission icon in the tree doesn't immediately bring up the mission; you have to move down slightly to trigger it. ...
Suggested by: Twist2021 (18 Aug, '22) Upvoted: 18 Aug, '22 Comments: 0
Under consideration Missions UI

Make "show player marker on map" a new prospect difficulty option

The player marker is really helpful. But when you know the map well, you can manage without (with some additional risk to get lost, detour, get into trouble, ...). It ...
Suggested by: Alex (10 Jul, '22) Upvoted: 10 Jul, '22 Comments: 0
Under consideration UI

Objective circles incredibly hard to see

The circles that shows an area you are supposed to go to (like to gather a bio sample) are incredibly hard to see. I had to go online and find a walkthrough just to ...
Suggested by: Wumpus Amungus (03 Jul, '22) Upvoted: 03 Jul, '22 Comments: 0
Under consideration UI

Pickled Carrots [adding HP] tool tip incorrect

Minor issue here; not quite a bug just the incorrect UI description. The pickled carrots new UI description indicates that the carrots "boost max health and ...
Suggested by: Sean Nugent (11 Jun, '22) Upvoted: 11 Jun, '22 Comments: 0
Under consideration UI

Bug Report: UI Sounds when tool tip delay turned off

You still get the scrolling UI sounds even when you have the tooltip delay option disabled in settings. To replicate: 1. Turn off the tool tip delay 2. Turn your ...
Suggested by: Darth Mord (03 Jun, '22) Upvoted: 03 Jun, '22 Comments: 0
Under consideration Audio UI

Suggestion - Alternate UI Colors

The user interface is great and well made but in the snow you just can't see - from building placement to where your aiming white on white just makes it nearly ...
Suggested by: ForgeTec (30 May, '22) Upvoted: 30 May, '22 Comments: 0
Under consideration QOL Suggestion UI

Make it more obvious which missions have been completed.

A nice big green tick, or something.
Suggested by: Paul Price (10 May, '22) Upvoted: 10 May, '22 Comments: 0
Under consideration UI

[Bug] Variant selection does not work

Hello, I wanted to ask if others also have the problem of opening the variant selection. I hold R pressed but the selection wheel only flickers on for a very short ...
Suggested by: Sorrow (07 May, '22) Upvoted: 07 May, '22 Comments: 0
Under consideration UI

skin ui stuck

while skinning a wolf, another wolf attacked, me being in hardcore mode, with no way of revival, i panicked and wanted to defend myself quickly, tried to exit skin ...
Suggested by: od1n (19 Apr, '22) Upvoted: 19 Apr, '22 Comments: 0
Under consideration UI

Map Bug when doing new Scorpion boss mission

After playing about 2 hours the map would only show a distorted view of the area. Places where I had explored also returned to black.
Suggested by: Don Sheppard (16 Apr, '22) Upvoted: 16 Apr, '22 Comments: 0
Under consideration Art UI

[BUG] Workshop unlock tree wrong

To unlock the Xigo "Hark" S5 Envirosuit, it is necessary to unlock the Xigo "Duo" S5 Envirosuit. However - the Tree view gives the impression that it can already be ...
Suggested by: Gromar (14 Apr, '22) Upvoted: 14 Apr, '22 Comments: 0
Under consideration UI Workshop

[Suggestion] QoL Show the Shift+Drag / Alt+Drag combination on the inventory UI

Shift-Mouse drag currently drags half of the stack, Alt-Drag drags 1 single item from the stack. Both of these are existing functionality, but not shown on the UI. It ...
Suggested by: Jack (12 Apr, '22) Upvoted: 12 Apr, '22 Comments: 0
Under consideration UI

new character new prospect checkmark designations

When you have a new character and go into the prospect list. It is hard to sometimes remember which character has done which prospect since there is already a check ...
Suggested by: SkyDragon (03 Apr, '22) Upvoted: 03 Apr, '22 Comments: 0
Under consideration UI

Can we get color coded Food Tiles?

You can only have 3 food buffs at a time, without extra mods/talents. Can we make it a little easier to identify which ones you can combine? For example; Meat could ...
Suggested by: Joe (02 Apr, '22) Upvoted: 02 Apr, '22 Comments: 0
Under consideration UI

Update Week seventeen

Super update: P If a player goes level easy, the icon is the same as when a level goes hardcore and he has no way of knowing which mission he went on on what ...
Suggested by: Mário (01 Apr, '22) Upvoted: 01 Apr, '22 Comments: 0
Under consideration Missions UI

Bug report "Insufficient Ren" window does not close.

"insufficient Ren" Window does not close. When does it happen? : Inside Talent tree, when trying to purchase respec points, with insufficient Ren. This is a video ...
Suggested by: KnightShift (30 Mar, '22) Upvoted: 30 Mar, '22 Comments: 0
Under consideration UI Workshop

[BUG] Cooling Bandage blueprint is not visible in Tier 1

Whether I restart game, or refresh the blueprint tree interface in-game, I cannot get "Cooling Bandage" to appear as a blueprint to learn. This is my only existing ...
Suggested by: Seeks (27 Mar, '22) Upvoted: 27 Mar, '22 Comments: 0
Under consideration UI

[BUG] Hide UI function has several issues

* Entering a kill cam with the UI hidden, unhides the UI after the killcam ends * You can unhide the UI during a kill cam * Opening an interface with UI hidden ...
Suggested by: Zaq (07 Mar, '22) Upvoted: 07 Mar, '22 Comments: 0
Under consideration UI

Limited Multiplayer

Co-op Players should be able to see each other on the MAP. Grave Markers should also be visible to all players. Having the ability to see where your teammates are on ...
Suggested by: IGame (18 Feb, '22) Upvoted: 18 Feb, '22 Comments: 0
Under consideration UI

Add a screen to help new users understand keyboard / game controller use

New user to PC games... (to give you a hit of my age, started with the ATARI). Where can I find the INSTRUCTIONS on how to move about and take actions in the game? ...
Suggested by: Henry Cadmus (09 Feb, '22) Upvoted: 09 Feb, '22 Comments: 0
Under consideration QOL Suggestion Settings UI

Accolade Ravenous I - Incorrect # on label

Under the Ravenous I accolade, the count is for 100 food items, but the verbiage is 500 food items.
Suggested by: Megan L (05 Dec, '21) Upvoted: 05 Dec, '21 Comments: 0
Under consideration Accolades UI

[Suggestion] Improve the Desktop Icon for Icarus

I have to say, and its been mentioned by quite a few others on Discord, but the icon for Icarus really is quite naff. It would be really good if you update this for ...
Suggested by: Terry (03 Dec, '21) Upvoted: 03 Dec, '21 Comments: 0
Under consideration UI

[Bug] Accolade Tree - Bones

This seems to only give 1 count per actual creature skinned, I had over 300 bones in my inventory from skinning but the count only went up by around 40 creatures
Suggested by: PixelpimpNZ (03 Dec, '21) Upvoted: 03 Dec, '21 Comments: 0
Under consideration Accolades UI

[Bug] Accolade Tree - Baby Animals

Title of top Baby Animal Accolade is to kill 5000 but the accolade is achieved with 1000 kills, as per progress bar (thankfully, IM NOT A MONSTER!)
Suggested by: PixelpimpNZ (02 Dec, '21) Upvoted: 02 Dec, '21 Comments: 0
Under consideration Accolades UI

[Bug] Coming soon items still have the sound effect for the pop out window loading

As per the title, if you go into the tech tree and hover over an item with the "coming soon" tag it will play the sound like the pop out info panel is loading but ...
Suggested by: Aboba (02 Dec, '21) Upvoted: 02 Dec, '21 Comments: 0
Under consideration Audio UI

[Suggestion] Can't see player marker on map because pod/mission markers too big

Players markers are too small in comparison to pod/death/mission markers, so they get "hidden" behind those when close.
Suggested by: Estra (22 Nov, '21) Upvoted: 22 Nov, '21 Comments: 0
Under consideration UI

[Suggestion] Item and context sensitive auto-actions (standard QoL stuff thats missing)

see details on attached image
Suggested by: Bela (21 Nov, '21) Upvoted: 21 Nov, '21 Comments: 0
Under consideration UI

[Suggestion] Mission description text should be laid out properly

Instead of having mission text laid out in one single massive paragraph, it should be laid out into bullet points to make it easier to parse WHERE the mission will be ...
Suggested by: Elzheiz (20 Nov, '21) Upvoted: 20 Nov, '21 Comments: 0
Under consideration UI