Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Suggestion] Make trees respawn

I have noticed that when you cut a bunch of trees, they don't respawn. Thats fine, but when the forest catches on fire and burns the whole map of trees, where do you ...
Suggested by: Evergreen Warpath (14 Sep, '21) Upvoted: 10 Jun Comments: 80
In Progress QOL Suggestion

[Suggestion] Animal Traps

The addition of small game and larger game animal traps, as well as fish traps, could be a great way to round out the hunting experience. They could also harm players ...
Suggested by: TomTrustworthy (29 Aug, '21) Upvoted: 04 Jun Comments: 48
In Progress AI QOL Suggestion

[Suggestion] Red Exotics extracting & organic residue cleanser balance

It takes a lot of work to make it to the far end of tier 4 to mine the red exotics, which is OK. It currently takes two organic residue cleansers with water to almost ...
Suggested by: Frog (26 Aug, '23) Upvoted: 10 Jun Comments: 3
Under consideration Balance QOL Suggestion

[Suggestion] Retained sort on workshop inventory

It would be extremely high QOL improvement if the workshop inventory screen would retain the sort order things were placed in. See attached image for what I mean. ...
Suggested by: Sarah (23 May, '22) Upvoted: 06 Jun Comments: 49

[Suggestion] Add solo drone companion

This game is extremely lonely when you're playing solo, since the penalty for death is so great for solo players it would be fantastic if you could have a rover/drone ...
Suggested by: Marco (28 Aug, '21) Upvoted: yesterday Comments: 41
Under consideration QOL Suggestion Solo

[Suggestion] Portable Shelter

It'd be cool to have small, temporary shelters that don't require investing too many tech tree points into building them, such as a tent or similar. I'm playing ...
Suggested by: DennisReynolds (12 Sep, '21) Upvoted: 06 Jun Comments: 60
Under consideration QOL Suggestion

[Bug] Bears able to climb cliff faces

Bears appear to be able to climb up cliff faces by walking on air
Suggested by: Arrowgon (10 Sep, '21) Upvoted: 2 days ago Comments: 54
Known issue AI QOL Suggestion

[Suggestion] Allow character renaming

Please, allow character renaming. I thought the player's account name would appear and not the character's name. Now I'm stuck with silly names like "coop" and ...
Suggested by: Maverickwoe (12 Dec, '21) Upvoted: 08 Jun Comments: 17
Under consideration QOL Suggestion UI

[Suggestion] Ability to Change Crosshair Size/Colour

Its often hard to see the crosshair of the bow especially against certain topography. An option to make it larger/bolder/different colour would be helpful.
Suggested by: vyoletkyss (28 Sep, '21) Upvoted: 30 May Comments: 140
Planned QOL Suggestion UI

[Suggestion] Option to skip waiting through storms

I suggest an option to skip through a storm to at least keep us from having to sit so often. You can compute the damage the storm does and apply it to structures ...
Suggested by: cmopatrick (02 Feb, '23) Upvoted: 07 Jun Comments: 7
Under consideration QOL Suggestion

[Suggestion] Allow deeper zoom on map

allow map to zoom closer
Suggested by: owen T (23 Feb, '22) Upvoted: yesterday Comments: 31
Under consideration QOL Suggestion UI

[Suggestion] Expand orbital stash items, introduce cleaning costs

The prospectors are bathing in a toxic atmosphere of the planet when they are on a prospect. That is why they need a suit for basic survival. So... Add a game ...
Suggested by: Frog (31 Jan, '22) Upvoted: 06 May Comments: 3
Under consideration QOL Suggestion

[Suggestion] Landing Zone for Orbital Exchange

Add ability to build a LZ landing plattform/Zone for Orbital Exchange drop ships/pods, to make them land in assigned LZ each time :)
Suggested by: Rakessh (12 Oct, '23) Upvoted: 07 Jun Comments: 5
Under consideration QOL Suggestion

[Suggestion] Mark Out Of Bounds Areas better

More defined out of bounds areas need to be clearly marked. It's one thing when you know a specific biome isn't available yet and will trigger the out of bounds ...
Suggested by: mentalninja33 (21 Oct, '21) Upvoted: 01 Jun Comments: 32
Planned QOL Suggestion

[Suggestion] The I.P.A.W.S (Integrated Power and Water Solution)

Make an integrated power + water variant of floors and walls. For example, an IPAWS variant of stone floors and walls might have built in power and water lines, but ...
Suggested by: Peaceful Jim (29 Sep, '23) Upvoted: yesterday Comments: 1
Under consideration QOL Suggestion

[Suggestion] Bed respawn should back up to another bed if the spawnpoint one is destroyed

If Bed B is the spawnpoint, and is destroyed or picked up by the player, an earlier Bed A should be used as the assigned spawnpoint. At least for solo play.
Suggested by: Blèh (23 Oct, '21) Upvoted: 24 May Comments: 15
Under consideration QOL Suggestion

[Bug] Exposure to wind storm when underwater

I hope it is not designed on purpose that player is exposed to wind storm when submerged. I agree to be exposed to thunderstorm with lightning when under water, but wind.
Suggested by: Windy (09 Oct, '21) Upvoted: 17 May Comments: 3
Under consideration QOL Suggestion

[Suggestion] Improve Controller Support

You have controller support options in the game for Xbox/PS4/Switch, but they are not working. Everything is still keyboard UI and its very confusing.
Suggested by: M (04 Dec, '21) Upvoted: 2 days ago Comments: 87

[Suggestion] Separate Weather Difficulty from Game Difficulty

The new weather forecast system adjusts weather tiers based on game difficulty. This is a nice feature. However, it would be better if there was a separate setting ...
Suggested by: Sara (03 Feb, '23) Upvoted: 18 May Comments: 3
Under consideration Balance QOL Suggestion

[Suggestion] Lantern hooks

A wall hook, ceiling hook, pole with hook(like the floor torch) where you can hang your lantern. Making multiple lanterns is expensive, but having somewhere to hang ...
Suggested by: Robbin Rader (23 Oct, '21) Upvoted: 17 May Comments: 18
Under consideration Art QOL Suggestion

[Observation] Difficult to interact with Red Exotics extractor

It is difficult to interact with the Red Exotics extractor to pull out the raw red exotics. The current inventory hitbox is just the robot arm that swivels around the ...
Suggested by: Frog (27 Aug, '23) Upvoted: 29 May Comments: 3
Under consideration QOL Suggestion

[Suggestion] Prestige Mechanism

I would mind when max level, be able to prestige my character. It resets my level to 1. It gave "golden blueprint point" for each reset it unlock forever the ...
Suggested by: Ezazhel (10 Dec, '21) Upvoted: 25 May Comments: 28
Under consideration QOL Suggestion

[Suggestion] Gravity water system

say you have a collection box on top of waterfalls and pipe it to your base that below the falls
Suggested by: steven r (31 Jan, '23) Upvoted: 30 Jan Comments: 1
Under consideration QOL Suggestion

[Suggestion] Close Menus with 'E'

Interacting with items and opening menus are accomplished via the E key. Allow this key to close menus as well.
Suggested by: GP Patch (22 Jan, '23) Upvoted: 21 May Comments: 1
Under consideration QOL Suggestion Settings

[Suggestion] Interior Wood Should be able to attach to the inside of walls

When I saw the Interior Wood building, I thought the idea was really great, but I was disappointed to see that you can't attach to the insides of your Stone Walls. ...
Suggested by: ZogTheHog (11 Oct, '21) Upvoted: 07 Jun Comments: 10
Under consideration Building Pieces QOL Suggestion

[Suggestion] Tree growth and replanting suggestion

As title suggests and as how systems into growing trees are being considered officially. Using available systems such as farming and seeds would be beneficial. ...
Suggested by: Jon (31 Aug, '23) Upvoted: 07 Jun Comments: 29
Under consideration QOL Suggestion

[Suggestion] Night is too dark

Easily one of the most noticeable changes is the night time. It is, unrelentingly, dark. Without being about to dual wield a torch and [item], it is illogical to ...
Suggested by: LordDrol (10 Oct, '21) Upvoted: 07 Jun Comments: 28
Under consideration QOL Suggestion

[Suggestion] In-game todo list and recipe pin

A way to pin recipes in game so you can know how much material you need to gather in order to craft everything so you can remind yourself at a glance how much you ...
Suggested by: Faithless (05 Dec, '21) Upvoted: 10 Jun Comments: 48
Under consideration QOL Suggestion

[Suggestion] Ingots should not take more space than ore

Iron and copper ore stack to 50, and smelts 2:1 into ingots that stack to 20. So 50 ore produces 25 ingots which takes 2 inventory slots, up from the 1 that was ...
Suggested by: Alan (20 Dec, '21) Upvoted: 02 Jun Comments: 3
Under consideration QOL Suggestion

[Suggestion] Add distance to marker on compass

When traveling long distances on Olympus and Styx, I find my self constantly looking at the map to see how much further to my waypoint mark. I'd love to see a ...
Suggested by: Killer_sousa (28 Jul, '23) Upvoted: 22 May Comments: 22
Under consideration QOL Suggestion UI

[Suggestion] Why do we need 5 pieces of armor?

Why do we need or why would we want to have 5 pieces of armor to manage? We cannot see any benefits to mix/match armor pieces between sets because we lose the set ...
Suggested by: Frog (26 Aug, '23) Upvoted: 18 May Comments: 2
Under consideration Armour QOL Suggestion

[Suggestion] Swap button for items that fit suit slots

It would be nice to add a swap button to the menu of items that fit suit slots (armor, oxygen bottles, canteens, aux slot modules, backpacks) so swaps could be made ...
Suggested by: cmopatrick (18 Feb, '23) Upvoted: 11 Nov, '23 Comments: 0
Under consideration QOL Suggestion

[Suggestion] Add UI scaling for large monitors and TV players

I'm playing on a 4k 55' tv and i can barely read the text its so small. All the UI is too small to use comfortable. Making the game automatically scale to window ...
Suggested by: Shane (14 Feb, '23) Upvoted: 31 May Comments: 7
Under consideration QOL Suggestion Settings UI

[Suggestion] Quest items unlocked for all characters

Make quest items unlocked by one character are unlocked for all other characters
Suggested by: Bribri (23 Mar, '23) Upvoted: 02 Dec, '23 Comments: 0
Under consideration QOL Suggestion

[Suggestion] Ability to save the building structures as blue print

ability to save the building structures to use for future uses , abilty to deploy the full structure as blueprint mode so player can add pieces later as they expand.
Suggested by: spacedog (28 Oct, '21) Upvoted: 06 May Comments: 27
Under consideration Building Pieces QOL Suggestion

[Suggestion] Keep mouse cursor in center of screen when opening inventories

The (hidden) cursor will move around on the screen while you are not in inventories and look around. When you decide to open inventories, the cursor is likely to be ...
Suggested by: Emi (24 Oct, '21) Upvoted: 17 May Comments: 29
Under consideration QOL Suggestion Settings UI

[Suggestion] Allow movement when inventory and map are open

Useful if you are switching things around while moving (or running) away from something.
Suggested by: tonythegardener (26 Sep, '21) Upvoted: 17 May Comments: 5
Under consideration Inventory QOL Suggestion

[Suggestion] Map Improvements

Currently I routinely use Icarus Intel to plan and play missions. With a few improvements to the in-game map this wouldn't be necessary and improve the game ...
Suggested by: Lakefeet (03 Apr, '22) Upvoted: 23 Mar Comments: 3
Under consideration QOL Suggestion UI

[Suggestion] Snap-on Interior Walls and Cable/Pipe management

Since we now have permanent structures in the OW, a nice QOL feature would be interior walls that snap to the inside of the exterior walls. This is currently possible ...
Suggested by: Crashblade (21 Jan, '23) Upvoted: 03 Jun Comments: 19
Under consideration QOL Suggestion

[Suggestion] Add scanner or radar for exotic nodes in caves

Either add a blueprint for a node scanner or allow current radar (maybe the electric one) to scan for nodes. It is frustrating to search EVERY available cave on a map ...
Suggested by: cmopatrick (08 May, '22) Upvoted: 06 May Comments: 2
Under consideration QOL Suggestion

[Suggestion] Radar should not indicate vein that has been fully mined

Normally, a minable vein on the ground will glow blue. After you have fully extracted the exotics, it stops glowing, but is still indicated by the radar if it is the ...
Suggested by: Andrew Hayes (07 Jan, '22) Upvoted: 17 May Comments: 1
Under consideration QOL Suggestion

[Suggestion] Locks in doors and crates

Allow for players to lock their houses or boxes/chests so that other players in multiplayer cannot come in and steal/barrow items without permission.
Suggested by: Mark Hollifield Sr. (05 Nov, '21) Upvoted: yesterday Comments: 22
Under consideration QOL Suggestion

[Suggestion] Tier 4 Pistol with Magazine

Similar to T4 rifle holding multiple rounds, add a T4 pistol (without advanced alteration bench attachment) with a magazine for semi-auto fire capabilities. This ...
Suggested by: Phoedix (07 May, '23) Upvoted: 23 Mar Comments: 0
Under consideration QOL Suggestion Weapons

[Suggestion] Unlimited Waypoints! Player Icons! Drawing!

I would love an update for the map. For example, I've posted a rough image (Using Icarus Intel as a template) to show how I'd like it to look. For the moment I've ...
Suggested by: Oak (11 Apr, '22) Upvoted: 09 May Comments: 4
Under consideration QOL Suggestion UI

[Suggestion] Pause game in new anti-cloud version of the game

So devs shot down the "pause" feature when game was via cloud. Now that there is a solo, open world option, PLEASE let us pause in solo/SP worlds.... Not MP, obviously.
Suggested by: Niko Stormz (11 Dec, '22) Upvoted: 04 Jun Comments: 12
Under consideration QOL Suggestion

[Suggestion] Reviving a player should be done with a different key instead of "F."

To revive a player, one holds "F." To loot the dead player, one taps "F" quickly. Because of this, there's too much opportunity to loot the player when most likely ...
Suggested by: Jack (11 Sep, '21) Upvoted: 26 Oct, '23 Comments: 11
Under consideration QOL Suggestion

[Suggestion] Weapons Display Rack for bases

Can we impliment from the carpenters table a weapons display rack to hold our rifles, and spares and bows please As once the base has the crafting tables there is ...
Suggested by: Rougor (26 Oct, '21) Upvoted: 01 Jun Comments: 12
Under consideration QOL Suggestion

[Suggestion] Allow crafting stations to draw resources from storage crates

An easy step to improve the flow of crafting and micromanaging the same mats across different stations is to move the storage of resources from crafting stations to ...
Suggested by: Jeffb (17 Dec, '21) Upvoted: 07 Jun Comments: 4
Under consideration QOL Suggestion

[Suggestion] Skinning Bench Automation

Since you can only skin one animal at a time on the skinning/crafting bench, instead of having to put the animal on the bench (or interact with it while it's on your ...
Suggested by: Arrowgon (25 Sep, '21) Upvoted: 28 Jan Comments: 17
Under consideration Inventory QOL Suggestion

[Suggestion] Different furniture

Make different decorational furniture available for purchase via DLC or similar.
Suggested by: Bulldug (05 Jul, '23) Upvoted: 10 Feb Comments: 16
Planned QOL Suggestion