Report Bugs, Issues and Suggestions Here!
Welcome to Icarus' Bugs and Suggestions Board!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
[Bug] - Chopped Wood falling through ground
[Suggestion] Radar & Extractor should not use the G slot, should be regular inventory items
[Bug] Wall torches go out with shelter during weather
[Suggestion] Talent Improvements
[Suggestion] Custom(ish) Prospect with multiple missions
better creature AI
[Suggestion] Add Gold to the Stone Furnace
[Bug] Cave worms respawn on rejoining prospect
[Suggestion] Keep mouse cursor in center of screen when opening inventories
Mount hitching post
[Suggestion] Add Sleeping Bags to Orbital Workshop
player movement gets stuck when descending rock cliffs in stealth mode
[Suggestion] Gold Filament
Permanent Workshop Gear Upgrades
Brick wall or brick layer and roof tiles
[Bug] Inaris "Lua" Envirosuit is underpowered, needs buff
[Suggestion] Load out screen sort
[Suggestion] Mobility Ideas
map pins!
Put the generator in T3 + new/better generator for T4 / battery for solarmodule
[Suggestion] More backpacks
Daily/Weekly contracts!
Have upgrade for axe to allow better wood harvesting
[Bug] Character "Left Behind" After Update
[Bug] Unreal Engine is exiting due to D3D device being lost
[Bug] Envirosuit choice for outpost locked-in upon outpost creation, persists for all later visits
[Bug] Headless Character in Character Selection
[Bug] Lantern Decays
[Suggestion] Panning for gold ore
[Suggestion] Add the ability to turn off knife throwing independently from aiming
[Suggestion] Stalagmites Really Make Some Caves A Pain
[Suggestion] Skinning corpses in the wild should be MUCH slower to promote carrying a butcher table
[Suggestion] Add Rare Animals that are Special
[Suggestion] Meteor Showers
[Suggestion] Give railings the ability to connect to each other, rather than having an empty space
Randomized Bonus Objectives Mid-Mission
Map Improvements
[Suggestion] A simple change to make the game feel like you're accomplishing things
Next Level Workshop Drills and/or Radar
[Suggestion] Portable Icebox
[Suggestion] Water puddles after rain storm should provide small water bump
[Bug] Rain appears inside building when it shouldn't
[Bug] Animals walk directly up cliff walls
[Bug] Low Maintenance Talent leveling issue
[Suggestion] Fire Extinguisher needs to be refillable, or extremely lower price
[Suggestion] Solar Torch/Flashlight
Smaller Tier 3 Generator
Pet the buffalo
[Suggestion] Better identification for personal dropship (aside from cosmetic)
[Suggestion] Clarify which talent bonuses stack and which do not