[Suggestion] Animal Traps
The addition of small game and larger game animal traps, as well as fish traps, could be a great way to round out the hunting experience. They could also harm players as well if we're not careful.
Comments: 45
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29 Aug, '21
Davideif u are in solo animal/fish traps are the only way to progress
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29 Aug, '21
Macaron_majThere was a talent to visualize animal tracks and destinations.
I think it would be a good idea to make it possible to hunt animals by setting traps with it.
Surely everyone would enjoy the hunt. -
30 Aug, '21
Pach MergedIt's nearly impossible to chase small creatures and kill them, especially once they get in the underbrush.
Would be great (and realistic) to be able to make traps for them. However, the randomness of their movement might make it problematic to place them (unlike real animals, which will have habitual paths). -
31 Aug, '21
FrigusPretty sure I saw a fish trap later in the tech tree, but some kind of land trap would be awesome too. maybe a snare trap for small game and bear trap for larger?
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09 Sep, '21
Elissa Snowball Admin"[SUG] Traps for small animals" (suggested by Pach on 2021-08-30), including upvotes (1) and comments (0), was merged into this suggestion.
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13 Sep, '21
Mr.ChillI can agree but to an extend. The traps should be abit expensive Catching small animals (Wood, Iron Ingot, Rope, Sticks) large Animal (Wood, Iron, Steel, Rope) in resources to make and has to be feed with baits to reset. This way the traps can make your life easier if your away exploring alot and dont have time to go hunting. You come home after a day in the mine with your traps full with animals to skin.
Tough other predetors might already have eaten your prescious cought animals... -
14 Sep, '21
Grunfworks MergedBeginning food too focused on hunting. Player should have ability to craft a few traps that would over time capture a raccoon. Trap number could be limited and timer to trap could be random
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14 Sep, '21
Wiborg1978Well, it´s pretty easy. Look for a place where many animals cross, normaly at a lake. Build on their (fix) ways that Picket fence. They run in it and die. Wait for the wolves and kill them too. You will get very quick hundreds of leather, fur and bones. This is my hunting strategy :)
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15 Sep, '21
Gamer DNA MergedI spoke with other players and all are in agreement that the game would benefit greatly from adding various traps like wire snares for small game, and snap/bear traps for the larger creatures.
We would also like to see vastly more creature diversity, rabbits, birds, moose and more.
Finally, the work thus far is exemplary. The weather, especially the lightening is truly breathtaking! -
16 Sep, '21
Elissa Snowball Admin"[Suggestion] Snares and Traps, along with more creature diversity." (suggested by Gamer DNA on 2021-09-15), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Sep, '21
Elissa Snowball Admin"Early Game Traps for small animals" (suggested by Grunfworks on 2021-09-14), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Sep, '21
FalconburgerHow about making wounded animals bleed for a bit per arrow\strike. If you can get two in before they bolt into the distance at lightspeed you can then track them and find where the bleeding possibly took them down. If you can track the bleeding though... so can the bear and the wolf.
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16 Sep, '21
Bonnie MergedIf you're in the wild against bears and wolves, one would think we'd want to set a trap for them. A choice between wooden and iron traps, perhaps jaw traps against bears would be better. (Especially close to our home base to keep them at bay).
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16 Sep, '21
Elissa Snowball Admin"Wooden and Iron Spike Traps" (suggested by Bonnie on 2021-09-16), including upvotes (1) and comments (0), was merged into this suggestion.
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27 Sep, '21
ZugZugNZYeah I think traps for small game like racoons and small deer would be nice for hunting to set around your base or near water sources. Some larger traps like pit traps with spikes could be fun for bears and wolves and larger deer. Could even have metal bear traps for their legs to slow them down and do some initial damage. Some traps where you could add poison would be pretty sweet too for polar bears and mammoths etc
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27 Sep, '21
ThorackI think that some AOE traps with slow, snow, fire or what ever would be awssome for the game (imagen puting down a slow trap b4 you engage a bear and then you try to get it to path over the trap so you get that little extra time that you need), I think that would give a even better hunting experience, might even work on some (not all) bosses and some bosses might ofc be imune to some effects.
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27 Sep, '21
Ggezpro Mergedi think crafting different style traps/snares for hunting placement. traps should be able to hurt both players and animals. and deployed to catch food while you are exploring.
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28 Sep, '21
Luke AleoA talent that improves traps would be cool too. I saw there was one talent that allows for Improved Hedgehog, but more traps and trap usage would be awesome.
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01 Oct, '21
Elissa - Producer Admin"Add Traps/Snares for the crafting area and for hunting." (suggested by Ggezpro on 2021-09-27), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Oct, '21
ZogTheHogI think this would be a great addition, especially to solo players, considering that a lot of times bears seem to drop on your out of nowhere. I would love to have traps for game but also defensive ones, because early on with a just bow, a bear getting its leg caught in your trap could be the difference of you surviving
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26 Oct, '21
Michael Glöckler MergedHello, I have a few more suggestions that make it easier to hunt or catch animals with bear traps or snare traps. Furthermore, I noticed that if the ore is in the water I cannot mine it or fences, rock walls are also good to fence in your area
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27 Oct, '21
Elissa - Producer Admin"catch animals build stone walls ore stock walls" (suggested by Michael Glöckler on 2021-10-26), including upvotes (1) and comments (0), was merged into this suggestion.
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08 Nov, '21
ArghnoldSimilar to Green Hell.
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22 Nov, '21
stb155Yes.
Traps and baiting mechanism would be great.
Whole animal behavior is very crude currently, hope it gets improved a lot until release. -
05 Dec, '21
ZeroJetlagAgreed.
Having the ability to trap would greatly enhance solo play -
09 Dec, '21
b0xBoars are already attracted to dead animals you leave, could always set traps with specific bait to attract certain predators (if they exist / have been seen in the area).
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11 Dec, '21
Ornilx MergedBear trap or dug hole.
Decoy.
Animal and vegetable baits. -
24 Dec, '21
Dmt Elf MergedMore animals traps like snares or trip wire etc
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09 Jan, '22
MaeharaprojektFrom my perspective, it is very strange when a survival game does not allow us to build traps to catch small-game. I know that people use bows/crossbows, blow-guns, wrist-rockets, air guns, or "itty-bitty" caliber firearms (.17 HMR or .22 Hornet, just to name two) to take rodents, rabbits, birds, lizards, or pretty much any other small critters in dire need of being eaten or culled.
If projectile weapons are too resource-intensive, illegal, or even too destructive, then traps are a common alternative. Heck, depending on where you live, traps are the preferred method for obtaining protein, fats, and other animal resources.
On the other hand, some nations, or their sub-divisions, have even banned simple traps... whatever. That's a different complaint, anyway. -
03 Feb, '22
Jamel56We need The bear trap using iron ASAP!
We need a hole+wooden spades trap to defend bases todo. -
14 Feb, '22
ZaonceAre people seriously wanting traps for food ? Food is not really difficult to come by in this game..... I would like to see predator traps, to be able to catch bears and polar bears for instance. They could have a high build cost and even be tech 3 and single use.
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19 Feb, '22
Armedmedic3153 MergedCombo of fiber, wood, sticks, and rocks to form some types of animal traps to assist in passive hunting. You could go do your thing and then come back to a few wolfs, deer, and rabbits ready to be collected.
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12 May, '22
IntreegSnare for the rabbits, basket trap for the fish, spring spear(s), a dead fall, or crossbows with trip lines for the bears (spring spears could snap to trees, dead fall could float near trees, crow bows would snap to a building or fence). The bear traps would definitely do a lot of damage to a person but the other two are low threat. The snare might injure your ankle though.
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17 Jun, '22
Reggie MergedTraps (beyond the fish trap)...
In a true primitive situation, we spend 80% of our time on the search for food.
That includes tracking, hunting, gathering and processing.
It does not include cooking or drying.
Traps are working for you 100% of the time once crafted, saving you tons of future energy and time to focus on other things.
Now I know it wouldn't work well on Icarus since boars, bears and wolves all come dashing in once something is killed so it would just need a separate trapping timer mechanic before the regular decay timer starts.
Do not allow animals to eat it until that first trapping timer is completed.
Trap types could include:
- Figure 4 or Paiute deadfalls-Small game (usually baited)
- Spring stick spike traps-Medium game (usually set on a an animal trail)
- Log box dead fall-Large predators (always baited, enclosed mini log cabin basically with an opening for lion or bears head, needs 2 solid heavy trees just for the deadfall contraption at the openin -
19 Jun, '22
Elissa - Producer Admin"Animal Traps Extended (add to the other trap suggestions)" (suggested by Reggie on 2022-06-17), including upvotes (1) and comments (0), was merged into this suggestion.
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19 Jun, '22
Elissa - Producer Admin"Animal Traps?" (suggested by Armedmedic3153 on 2022-02-19), including upvotes (2) and comments (0), was merged into this suggestion.
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19 Jun, '22
Elissa - Producer Admin"Animal Traps" (suggested by Dmt Elf on 2021-12-24), including upvotes (1) and comments (0), was merged into this suggestion.
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19 Jun, '22
Elissa - Producer Admin"Traps and baits for animals" (suggested by Ornilx on 2021-12-11), including upvotes (8) and comments (0), was merged into this suggestion.
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29 Aug, '22
westorSeems very legit idea, yeah that one would be interesting..
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04 Dec, '22
Ciaran O'BrienI love the traps idea. Currently, animals already converge on a carcass that hasn't been looted to eat it. An option to poison the carcass would make for a very simple "trap" for predators. The same could be done with spoiled food. The tech-trees would benefit from pits, snares, ingenious springloaded spiky contraptions...
Hunting in general is something that could be expanded upon very nicely. I love how you can currently track an injured animal by the blood trail, but it would be extremely cool if you could track uninjured animals, via hoof/pawprints, droppings, tufts of fur snagged on branches or what have you. Perhaps a few additions to the hunting talent tree? -
07 Sep
Thomas Knox MergedWOULD IT BE POSSIBLE TO HAVE EASY LEVEL AS WELL AS BETTER TRAPS OR TRAP SYSTEM LIKE RABBIT , BEAR TRAPS ETC. ?
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09 Sep
Chewie MergedBears, wolves, and other carnivores will come to Animal Bait, which you can craft at the Kitchen Bench if you [[SPOILER]]
and from there, if you add Poison Paste, crafted at the Mortar station, to the Animal Bait recipe, you can craft Poisoned Animal Bait. Either will spoil eventually, so it's best to craft them just right before you get ready to lure in whatever comes up[ to it. I have noticed that sometimes it takes awhile for predators to come up to either Poisoned or regular Animal bait. A few times it has just run out the spoil timer with even nearby visible predators ignoring it. I wonder if it was a bug or what, but I haven't used the Animal Bait in awhile, so it may be that it was a bug that has already been fixed. I'll have to test it out again. There's also Scorpion Pincer Traps, which I haven't been able to unlock so far, and the various Hedgehogs and Wall Spikes you can put near Bait.
kill the Jaguar Boss in the Wet Work: Extermination mission on Olympus Map, -
09 Sep
Chewie MergedIt seems like a Herbivore-specific Bait recipe for deer, zebra, antelope and such could be helpful.
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11 Sep
Elissa - Producer Admin"TRAPS" (suggested by Thomas Knox on 2023-09-07), including upvotes (1) and comments (2), was merged into this suggestion.
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15 Sep
NoksuRabbit cage trap!