[Bug] Textures Do Not Fully Load In
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Parts of the world will not fully load in even if I am directly next to them(image as example). The rest of the game looks fantastic, but unless you're on epic textures, half the game looking like its made of clay. It's a huge disparity between high and epic, where anything other than epic looks like its on low.
Known issue Settings Suggested by: Evan Wilson • Upvoted: 29 Dec, '22 • Comments: 10
Same. Please fix.
I have this same issue, RTX 3060, Ryzen 9, 16GB RAM. Tried validating steam files which initially helped but then things would only have their high res texture when I got REALLY close. (Trees, logs, buildings, animals) bushes and grass seemed fine.
I concur with the OP that you can notice this issue in the character selection screen. The texture of the ground and the stump behind the character looks god awful on high, but you switch to epic and it kinda looks like what high should.
Same for me even on mw3 , PLEASE FIX!
Epic looks awsome but its slow on my PC - NVidia RTX 2060 with latest drivers.
on other detail levels the LOD or texture streaming is bugged and they never correct or load in
I got the same problem with blurry textures (probably wrong LOD).
CPU: Ryzen 5 1600
GPU: GeForce GTX 1060 WINDFORCE OC 6G
Renderer: DirectX11 (saw similar issues for DX12)
Settings: Medium (AA: Epic - to prevent shadow flickering)
List of possible duplicates or at least related issues you might want to merge:
Same for my RTX2060 with any texture setting but Epic (which crashes my game). Sometimes it helps if you put DLSS to Ultra Performance.
Worked fine for my wife's GTX 1660 (6gb vid ram/Windows 10) for Beta 1 & 2...but for Beta 3 the textures or model's are low poly.
Kind of odd though that it's only in game that the textures/model's are messed up and not the scene on the character screen. If the game is ran in directx 12 mode using -dx12 in the launch option's, both in game and the character screen scene is low poly/low texture.
Forgot to take any screenshot's but the tree's also look like the tree's in the https://icarus.featureupvote.com/suggestions/212707/render-distance-low-blobby-textures bug report.
Also when first loading in the texure's/model's are fine for a split second then switch to the low poly/low texture ones. Tried different combination of setting's, only setting everything to low then running away from say a cabin we built, do the proper textures/model load...until you run back to it to have it get worse again.
On a side note, Beta 1,2 & 3 worked fine on my RTX 3070 Ti (8gb vid ram/windows 10).
Got exactly the same issue during beta1 and today so I came here to look for solution/report issue, but while doing some testing managed to fix it.
I've deleted folder c:\Users\<account>\AppData\Local\Icarus\ then started the game and in the main menu went to settings and changed overall level of graphic to LOW.
After that I've started a new game and all there low-res trees in the distance were gone completely (invisible until I get close) and muddy textures on rocks and tree trumps were gone. Then I've tried switching to overall MEDIUM/HIGH/EPIC and restarted game each time - starting from MEDIUM distant trees were rendered again but this time in good quality and performance is even higher that it wan on LOW settings. Now I do not have this issue any more, playing on a mix of MEDUIM and HIGH settings and all looks great!
Hope this helps!
Yup that fixed it (following the above direction's).
Guessing there's an issue with either the saved prospect file's or something else (might be corrupt, since older prospect file's for the current prospect are way under sized compared to a fresh folder 800kb compared to 1.2mb).
If you try to re-use the previous folder (i usually rename the old folders to retain any settings etc), it just result's in the same issue happing (bad LOD for certain or most model's i.e. low res textures showing instead of the model's even at close range).
Textures not loaded in - very blurry despite epic setting,
My GF has a better pc than me, but her graphics are "muddy" and extremely unappealing while mine are good. It's to the point where it's unplayable/unenjoyable for her so it's leaning towards that we both request refund before the game releases.