[Suggestion] Add a way to activate the build menu without having to have a building piece selected
I keep finding myself wanting to delete a wall or other item, but in order to get to the build menu to select that wall to delete, I have to have a built wall in my hand. It can be frustrating if you don't have the necessary resources to build the piece you want to delete, rotate, or edit. In other survival games, I've found they have a building editor tool of some type, kind of like the repair hammer but with more features than just repair. I noticed there was an upgraded version of the repair hammer that allows you to upgrade existing items, but I haven't had a skill point to waste on it. Can we just have one tool that does both?
Comments: 4
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30 Aug, '21
JoggeAgree on this it would be nice..
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14 Sep, '21
DogVivorAgreed, I didn't even know it was possible and every time I wanted to change a mistake or something I took out my axe and broke the wall, floor and son on :)
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14 Dec, '21
TrogI second adding a building tool that has a radial menu for building different elements so you don't have to build an element, or however many you might think you need at the time, then place it, then if you run out and don't have it in your hotbar, go through the whole process again.
So many good survival games like Valheim, Rust, SCUM, etc use this build method instead of what is currently implemented, which is laborious, tedious, and doesn't allow for "on-the-fly" building so you can just create structures instead of having to constantly stop to go create another batch, etc. -
22 May, '24
StefanThis is very old and obsolete.
DONE.