[Suggestion] Require bandages to revive a player
reviving a player is a bit too trivial. with no real downside. Requiring a bandage to revive a player makes sense and provides more thought and planning. Making sure you have the gear necessary to explore the wilderness.
Comments: 4
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25 Sep, '21
UfoL BeerSeekeryeah, nice idea. Bandage, or suture kit plus some time to use it on the patient.
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15 Oct, '21
fornost gsdI think the downed player should be carried to a bed before he can be worked on. And he should lose xp.
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08 Nov, '21
NidavellirYes! Either this or must bring downed player to bed next to a fire or something.
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31 Jan, '22
stb155Compared to the world of pain a death can mean solo, it is really trivial in coop.
1st thing i would do, is to apply XP loss on revival as well.
(Then so many will complain, that it will get reworked to something reasonable very fast)
Like the idea that you have to carry them to shelter/bedroll/campfire to revive.
Just using a bandage or suiture kit for revival is nothing.