[Suggestion] Multiplayer revivals need a change
In MP of co-op mode, revivals were silly. I suggest that you make a change to have revivals in MP more be closer to single player.
- You still lose XP but keep your gear
- You revive with a stamina/hpregen/etc. debuff and 1hp
- Your items break/lose a random number of them
Something needs to be done so we don't just get free hp and debuffs off. It's too easy to go fast and loose when playing with a few friends.