I had 1200 sticks and clicked max for tree sap so it should be 300 but its capped at 100 so I click to craft 100 and it uses all 1200 sticks but only crafts 100 tree sap
i have only done this with gun powder so far, I had 1800 sulfur and charcoal i clicked max and it started crafting 100, however it used all the resources.
If you have enough stone/wood to create 2 or more "piles" or stacks and queue them at the same time one will go to your "G" slot and the other will be lost.
I attempted to move a stack of rocks from one bin to another and it disappeared. I also had all my oxygen rocks disappear when placing on the oxygen maker. The graphic showed them under the oxygen maker, but the oxygen maker was still 0/50. They were not in my inventory or in the crate I removed them from either. I could also not see any of these resources on the ground as if they had just been dropped.
I had this same issue crafting crossbow bolts, made 100, but used 300 iron when it is 2 per.
Glad to see this listed. Two of us were testing this yesterday and it does not hapoen every time but we did experience general loss with stone piles. Ensured we had 100, 200, 300, 400 stone in inventory and crafting max amount. Sometimes all would be crafted and pop out of inventory as crates (since the piles are heavier than the mats go figure) and other times only one/some of them and all stone would be used. Also tried crafting just one at a time with 168 stone in inv and all stone was used on one occasion.Very inconsistent.
I can also confirm that I had multiple cases where 100+ stone was consumed to make a pile. When pile was collected only received 100 stone. Also applies to wood.
same. first time I tried it they popped out into crates and I didn't know about the G key yet. of course I figured it out right after they decayed. no biggie. later I tried to queue 2 stone stacks. One crafted and then the queue acted like there was something else crafting, but nothing happened, even after placing the stack. I ended up hitting the clear queue button and didn't get the resources back.
I was seeing similar issues with the wood construction. Seemed to be occurring when the stacks of different materials switched.
"Lose resources when creating more than one stack of wood/stone." (suggested by Thorinrazer on 2021-08-28), including upvotes (14) and comments (3), was merged into this suggestion.
If there is no space in a crafting item's inventory and you attempt to craft anything the resources will be instantly consumed but nothing will be crafted. There is also an issue where the same thing will happen if there is a queue of an item that you personally have not unlocked is being crafted by someone else who has.
This was specifically for the Mortar when making tree sap the extra sticks just despawn
When crafting gunpowder in my case specifically, I had several hundred sulfur (more than 10 stacks) and charcoal (less than a single full stack) in the mortar and pestle, selected to craft 65 gunpower, but instead of pulling out 1 sulfur for each craft, it took an entire stack of 50 sulfur for each single gunpowder until it got to the last stack of sulfur (23 or so) where then it did several crafts from nothing but charcoal, then polished off the last stack to finish my 65 gunpowder perfectly and leave me with no sulfur at all.
Had 140 stone and crafted 5 items costing 20 stone each, this consumed all stone I had. Later had a max craft of 19 roof panels but chose to make 15, this consumed all stone again.
Performing single craft's, 2's, 10's and max crafts did not predent the issue
Bug experienced when adding ~600+ sticks to mortar&pestle, hitting max craft tree sap, then craft (100). immediately, the 200 (extra) sticks were deleted, ending with 100 sap, and only a couple sticks.
Video of incident: https://cdn.discordapp.com/attachments/687736912022208598/886514813390454824/Icarus_Bug_-_Deleting_craft_materials.mp4
While making gunpowder, I had 100 queued up. It absorbed all of the sulfur in my mortar and pestle, when I cleared the queue it did not return it.
If i have more than 1 stack of wood in my inventory and i try to make wood piles, the 2nd stack will disappear into thin air.
yup same problem here with mortar and pestle
Exactly what happened to me, I thought it was because I added the sulfur subsequent to the crafting queue, but its probably this.
BIG problem. When you go to craft anything in the stations. It steals your stuff if you max it out! Example. I wanted to make epoxy, so i need to make tree sap. So, 1 box of tree sap = 4 sticks. I put in 1200 sticks witch would be 300 tree sap... i got 100, because that's the max limit on the bench... but it took all 1200 sticks! twice...
I select the item I want to craft in the mortar and pestle.
I hit max and it creates the items.
If I then select another item in the mortar and pestle to craft, it will have the craft quantity the same as the previous item, but the craft button it greyed out.
To be able to craft the second type of item I must exit out of the mortar and pestle, then go back in.
When you use a crafting station or craft off your body and use Max craft, and then select another item, it tends to bug out. Sometimes if you do this then max craft another item, it won't craft or the counters will be off and max craft won't work. If you get it to do anything at this point, it kicks off one of the major memory leaks that eventually quickly crashes the game.
When crafting stuff like "Carbon Paste" the mortar and pestle uses up way more items then it should. Its not just the carbon paste as "Organic Resin" has also done it to me. With the carbon paste I had put 100 Aluminium Ingots in the mortar and pestle and set a crafting amount of 50 carbon paste which requires 50 Aluminium Ingots but when it started the craft it used up all 100 Aluminium Ingots. In total the 50 Carbon paste cost me 31 Silica Ore, 100 Aluminium Ingots, 89 Organic Resin, and 42 Epoxy. It should have cost me 50 Silica Ore, 50 Aluminium Ingots, 200 Organic Resin, and 100 Epoxy.
say you have 200 wood and you want to make 2 piles if you craft 2 piles the second one vanishes so you loose a 100 wood that vanishes video of me recrating the problem https://youtu.be/stnyIqb56lM
Confirmed on Mortar also for flour. 1121 wheat added, created Max amount (100), ended up with 100 flour and random leftover <10 stacks wheat. Re-stacked the wheat and had 12 remaining.
when I tried to make the electronics for the dehumidifier. I qued 21 electronics in the machine bench. when the crafting was done all of the gold (164) and copper (246) ingots were gone 1/2 of the epoxy (40/84) was used and the organic polymer was used and when the crafting was done there were only 14 electronics produced.
This happened to me too, but it wasn't just the Mortar, for example I was crafting shotgun shells which only take one copper ingot, I had ~200ish ingots in the machining table and only clicked to make 32 shells which should be 32 ingots, but instead it took 196 ingots. This was happening for any amount of anything I tried crafting UNLESS I crafted 1 single item per click of the craft button (which gets tedious very fast, especially after loads of precious resources have deleted themselves)
i pressed max on making carbon fiber. i had 140 aluminum in the morter and pestle, it made 24 carbon fiber and deleted all aluminum i had in there
After crafting one recipe with the "max" button and selecting another recipe the max button sometimes doesn't work. When it works, the craft button is greyed out and I need to leave the station and return to fix it.
Happened to me mostly at the morsel when crafting epoxy after tree sap.
I had written down something similar to report but I didn't know it was using up ingredients when it shouldn't be, but I wasn't watching carefully on that.I think we should be able to do the actual max and not just capped at 100. If we can make 999 then it should go to that, afterall it's a "max" button and not "attempt to make 100" button.
Over 2000 wheat was loaded into the herbalism bench, and the max option was selected. The digital readout said 100 flour would be produced, even though over 200 should have been produced given the resources in the bench. When turned on, the bench did produce 100 flour as the readout said. However, the bench consumed all the wheat resources, not just 1000 wheat as the recipe suggests. Moreover, it was observed while production was running that entire wheat stacks disappeared, and frequently the remaining wheat stacks would not decrement (none of them) when new flour was produced. It is unclear how many different bugs are present here, but at the least there is a bug in the function of the "max" option (overconsumption of resources), and possibly a bug in the graphical update of the bench (even on a solo game) that might be related to the "max" bug.
Had a similar issue with lost ingredients.When crafting at a crafting station, and the item is expensive / production (animation) is slow, if I use another item from my inventory (I eat something), animation speeds up x1000, max items are made and remaining ingredients past max are lost.Can't reproduce now, happened before BW2 closed.
It is a bit worse than this: Next, I set the production amount to 100 without hitting "max" and the bend still consumed over 2400 wheat.
Observed issue recipe: Carbon Paste
Resources that queued to craft 29 carbon paste:
craft: 29 aluminum, 116 resin, 58 epoxy, 29 silica
had: 74 aluminum, 283 resin, 58 epoxy, 200 silica
used: **74 aluminum, 94 resin, 44 epoxy, 22 silica**
Video evidence: https://cdn.discordapp.com/attachments/884630186988040242/886890749323513926/Icarus_Bug_-_Deleting_craft_materials_2.mp4
None of those amounts ended up correct, eating all the aluminum I had in, and yet using less than stated for the other three ingredients. I have seen similar issues with many other things;
Tree sap will eat any extra sticks you have, (craft  = 400 sticks, if you have 600 for example, it will delete two stacks. Seen worse with more.) - Reported as a bug already earlier, didn't realize this is widespread.
Composite chest, only uses 20 carbon fiber when it states 24.
And just very odd behavior in general in crafting things, the way stacks are consumed, etc. The above examples I have checked 100% with r
This may be true for every production line on the herbalism bench (and maybe other benches as well). I just repeated this experiment with flour. With two stacks of flour (one full and one half), I asked for max bread dough. This would be 30 bread dough under the current recipe. I observed the bench take from both stacks simultaneously, and usually take more than a total of 5 flour from both stacks.It seems the only workaround for the production process to prevent overconsumption (until it gets patched) is only to place one stack of each ingredient in the bench at a time so that it cannot steal from additional stacks and overconsume. If this affects other benches as well, then players would do well not to use a bench inventory to store more than one stack of anything that bench can consume through production.
Here is a clip of this exact bug. Didnt get the clip until after I made the post so I had to wait for now to post the clip. https://www.twitch.tv/averoin/clip/SavoryResourcefulCookieKappaRoss-1oTNZtAPQqE4wzJS
Glad someone else posted this.
Same problem. Only seems to be with the mortar and pestle. Even lowering the quantity to 1 doesn't work. You have to exit and go back in to be able to craft again.
1) go to Mortar and Pestle, queue up something such as gunpower (i queued up 100)
2) exit mortar and pestle, open another chest and take some more sulfur
3) open mortar pestle and ctrl + click the sulfur in your inventory and notice they simply disappear
maybe a different bug:
- after repro-ing the following steps:
1) take any existing sulfur from the devices inventory and notice that the crafting queue is cleared
expectation: to have a butt ton of gunpowder
reality: 200 sulfur lost
I’ve had this happen when crafting with a full inventory. Sometimes the crafted items will overflow into your hot bar sometimes the resources get consumed and you get no items.
I thought i crafted something and didn't receive it in my inventory, but found it in my action bar. Action bar is an extension of your inventory, not just a shortcut to it.
All of the mortar pestle crafting is janky. I had times when it would consume what it considered all of the items needed to craft the set amount. Then when exiting and reopening the mortal pestle, there was no longer a central indication of crafting, only one in the top right. I.E. 50 Carbon Paste used 20 epoxy, 50 alum ingots, 10 silica ore, and 42 resin. It used materials for the first 2 craft and then for the last several crafts, but all of the middle processes were free and I was left with many extra materials. Also 50 epoxy used 224 sap and 99 sulfer. Craft 100 epoxy and it used 103 sap and the full amount of sulfur. The way crafting stations are programmed to pull and utilize resources is currently inaccurate and inefficient.
Similar, I set the machine to craft 3 electronics, and finished 2 crafts but still used resources for 3. It crafted the first 2 and then finished crafting the 3rd, but didn't place it into the completed window. I thought it was lag at first, but turns out it was the gold gremlins.
Specifically, I created 25 00 Buckshot shells, and the 100 or so copper that was in the bench was all used instead of 25.
I filled the crafting bench up with items after my house burnt down, went to make anvil. Bench ate my iron and I did not get my anvil.
Most of the Mortar Recepies seem to be bugged.For Example:Place 1000 twigs in the Mortar.Select Tree Sap, Click Max button.Recips shows it has 1000/400 items available.Click Craft.100 Tree Sap will apearBut there will ONLY be 2 or 3 twigs left in the MortarPlace 400 twigs in the Mortar.Select Tree Sap, Click Max button.Recips shows it has 400/400 items available.Click Craft.100 Tree Sap will apearBut there might be 2 or 3 twigs left in the Mortar...As reported here and elsewhere other recipies also over consume resources
This "bug" applies to all the craft benches.Selecting a new recipe does NOT reset the craft UI.The max button is hidden.The craft button is greyed out.
See also https://icarus.featureupvote.com/suggestions/213289/mortar-and-pestle-dont-craft-correctly
I was encountering the same issue. It would give me reds for some of the resources despite having them. Only way around this was exiting the Mortar & Pestle and reentering it. Feels like it's not refreshing it's options once it finishes the multicraft.
the mortar and pedestal does this too
I put around 1600 sticks in the mortar and pedestal to craft 400 tree sap. I clicked max to craft 100 and it used all 1600 sticks but only gave me 100 tree sap. I think the max button might be broken. It did this on other tables as well with different resources.
Entire stacks of resources blink out of existence, not being used up in the crafting, when crafting a large amount of an item. Crafting one of any item at a time does not affect this, but crafting a large amount of one item will (or any more than 1). It starts pulling resources from multiple stacks at the same time. The larger the amount you're about to craft (say 100 wheat flour), the more resources additionally consumed
machine bench consumes more items than needed. had 168 iron ingots and 350 gun powder and made 50 rifle bullets and it consumed 140 ingots and 100 gun powder. then again consumed more items when making epoxy.
I had enough resources to make 2 Recurve bows, I used the quantity selector to craft 2 bows, when it crafted 1 bow, it consumed 1.5 times the resources for the recipe.
When I crafted my anvil I had just enough Iron to do it, then I got 20 Iron back.
just had this happen again on BW3 on the Mortar and Pestle, had a lot of Sulfur, enough to make 500 gunpowder, only made 100, all the sulfur is gone now.
Several of the crafting benches use more resources than the recipes demand when their inventories are stocked.. For example, I created some concrete and had WAY more silica, stone, and tree sap in the thing than needed... It used up ALL of the silica. Just dissappeared... Same thing happened with a batch of epoxy in the mortar/pestle while using the treesap/sulfur recipe.. I had about 10 stacks of sulfur in there before trying to make 100 epoxy. It used it all.
Similar situation, crafted 100 gunpowder in the Mortar and Pestle and it used up all the sulfur. crafted 100, used over 200 sulfur
"Loss of resources When Crafting" (suggested by Wesley on 2021-09-14), including upvotes (2) and comments (1), was merged into this suggestion.
"Resources Disappeared" (suggested by MK on 2021-08-28), including upvotes (1) and comments (0), was merged into this suggestion.
"missing resources" (suggested by zalmeir on 2021-09-13), including upvotes (1) and comments (0), was merged into this suggestion.
"Loss resources when making electronics." (suggested by Optmusprime on 2021-09-12), including upvotes (2) and comments (1), was merged into this suggestion.
"Disappearing Resources" (suggested by Rough on 2021-09-11), including upvotes (2) and comments (1), was merged into this suggestion.
"Crafting Bench ate my resources" (suggested by Creep on 2021-09-14), including upvotes (1) and comments (0), was merged into this suggestion.
"BUG: Masonry consuming extra resources when crafting 5 or 15" (suggested by Gumbicus on 2021-09-12), including upvotes (3) and comments (0), was merged into this suggestion.
"[Bug]Queue Crafting consumes too many resources." (suggested by FusionLord on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
"Herbalism bench "max" option can overconsume resources, and graphical bug" (suggested by Dionaea on 2021-09-13), including upvotes (11) and comments (4), was merged into this suggestion.
"crafting multiple stone or wood piles uses resources but doesnt gove more than one pile" (suggested by Simon Arne Myklebust on 2021-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
This occurred to me today. I had 240 stone, I made two stone piles, but I only received one (none are in G slot) and I now have 90 left.
"[Bug] Making a stone pile uses more than 100 stone" (suggested by SaltyMcLovin on 2021-09-10), including upvotes (34) and comments (6), was merged into this suggestion.
Just experienced this same thing making gunpowder. Ended up losing 6 stacks of sulfur to this bug.
Crafting recipes can use between ~50% and 150% of stated cost. Basically any stack that has <50% of the needed materials will be consumed without providing anything. Any stack with 50%+ will be consumed and considered fully satisfying of the recipe.
"Wood Pile using more than 100 wood to make" (suggested by TheAlphaFlyer on 2021-09-12), including upvotes (2) and comments (0), was merged into this suggestion.
"[High Priority Bug] Many crafting recipes use incorrect amounts when more materials are present." (suggested by Valkerion on 2021-09-13), including upvotes (1) and comments (1), was merged into this suggestion.
"[Bug] Materials being deleted during crafting." (suggested by Valkerion on 2021-09-12), including upvotes (4) and comments (1), was merged into this suggestion.
when making more then 1 stone piles at a time uses more then 100 stone for the 1st pile
"[BUG] Max Craft bug - Also memory leak! (possible major bug fix)" (suggested by Chris on 2021-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
"[BUG] Crafting any more than ONE uses more resources than are needed" (suggested by Headache on 2021-09-24), including upvotes (1) and comments (0), was merged into this suggestion.
"Bench used more than it should have." (suggested by Braden on 2021-09-18), including upvotes (2) and comments (0), was merged into this suggestion.
It not just max I think, as long you craft something more than the next one, it stuck.https://ibb.co/R7vK0S7
"Button "Craft" not working after maxing another recipe" (suggested by DerProfZockt on 2021-09-13), including upvotes (4) and comments (1), was merged into this suggestion.
When I crafted tree sap with 1,000 sticks. I only got 100 tree sap. I should have gotten 250 since 4 sticks give me 1 tree sap. I then tested with only doing 25 tree sap at a time and I got my 250 tree sap.
I wanted to post all my screen shots but could not :/
If I have more than 150 stone in inventory and I create 1 stone pile - I end up with 1 stone pile and 0 stone. This means that I lose 50+ stone unless I ensure that I have exactly 100 stone in my inventory every time I create a stone pile.
The same applies to wood piles.
This happened during Beta Weekend #1 (except for 101 resources and above), Beta Weekend #2 and Beta Weekend #3.
"Creating stone pile consumes more than 100 stone if I have more than 150 stone in inventory" (suggested by Crazy One on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
"stone piles" (suggested by Kelvin Lutz on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
"When Crafting Resources are wasted" (suggested by Joohong Lange on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
"Anvil cost 40 Iron to make but refunded 20 Iron" (suggested by Thelostankh on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
this has happened to me multiple times over BW2 and BW3 (I wasn't here for BW1). It has happened in multiple different benches too. i will try to make 20 of an item, I have all the materials, I queue it up, I get 0-1 of the item I want, and all my materials are gone, including from my inventory. Most recently I took 144 iron ingots and 48 coal to make 48 steal blooms, what i received was 1 steel bloom, and leftover was 1 iron ingot and 47 coal, 140 iron ingots gone, and all the time i spent gathering them is now wasted.
"crafting tables consuming all materials with no/little product" (suggested by gamewhitewolf on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
When I have multiple stacks of wood in my inventory and start crafting several of a certain type of item these items will end up on the floor because (for example) 1 wood gets taken from each stack on each craft, and I will end up with multiple stacks of wood with only a few left still taking up all my inventory slots.
Lowest quantity stack should be consumed completely and then on to the next one instead of all stacks being used up at the same pace.
When crafting in quantity, sometimes a craft table will craft 1 or none and remove all consumables. I've noticed this a few times with Epoxy and crushed bone.
when you click max and then craft it will use all the items in your inventory example i had 250 wood and 300 oxite and I clicked max and craft for organic resin and it used all my wood and oxite and crafted 100 organic resin when it should have just used 100 wood and 100 oxite
When crafting steel or rifle rounds, hitting "MAX" on the crafting UI, then starting the crafting process takes ALL or MORE material then needed for the craft.
Ex. - Having enough iron and coal to craft steel blossoms. When hitting "MAX" and starting the crafting process takes all iron from your inventory and moves it to the crafting inventory. The iron and coal then disappears from the crafting inventory and then crafts less then what as optioned; leading to losing up to infinite amounts of iron.
"max craft in mortar pestel uses all items" (suggested by Andrew on 2021-09-25), including upvotes (1) and comments (0), was merged into this suggestion.
I farmed 300+ Oxite ores to get my full resins needed for carbon armor. However, when I pressed ''Max'' for the amount, it couldn't go beyond 100. So I went ahead and it still eated all of my 300+ Oxite ores.
Yes, this also happens for steel, which was a huge time sink having to regather hundreds of iron. I went to craft 100 steel and it made 1 and took all of the iron and coal.
Had quite a few times today when crafting max of an item it uses all the resources and gives you one item, has happened with motar and pestle and kitchen counter
When creating several items, all resources are spent, and the item is created one. Also, when creating the wood pile, the whole tree was used 130, instead of 100.
Happened with Gunpowder, and Steel Bloom.. Might be the Motar Pastel bowl the ises
Similar issue :102 Iron Bars queued with 33 Coal to make 33 Steel Bloom. Consumed _all_ 102 Iron Bars and 1 coal to make 1 steel bloom. Losing me approximately 204 iron ore. I'm pretty sure this hasn't been the first time either. This is a critical issue with how ore no longer respawns.
"Crafting stations steeling resources." (suggested by Lisa Botnmark on 2021-09-12), including upvotes (8) and comments (2), was merged into this suggestion.
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