[Suggestion] Longer Countdown for Out of Bounds
When you go or are about to go out of bounds, it can sometimes take longer to run back into the allowed area than the 10 second timer, and so you die very quickly. Making it 15 or 20 seconds would minimize this risk.
Under consideration QOL Suggestion Suggested by: diedtoomanytimes • Upvoted: 15 Jun, '22 • Comments: 4
While standing still I went into my inventory. Suddenly I was “out of bounds” it took 5 seconds sprinting away to stop the timer.
Client player body was not in correct place when falling unconscious out of bounds.
10 seconds is just too short. 30 seconds would be more reasonable.
Also - why does this exist??
Finally falling unconscious instantly is cruel. Have a health penalty or flashing screen etc. it’s too easy to fall down a cliff or accidentally cross into unmarked out of bounds areas, die and lose progress and equipment through no fault of the player.
The timer is way too short, especially since you do not see the map border. I once crossed the border by only a few steps, but had to run back like 20m to make the timer stop.
Killing you for crossing an invisible border is not fair. and most times you cannot even get your stuff back, because the timer is barely long enough if you run back immediately, but there is no chance to get your loot AND make it back in time.
The map boundaries need to be better visible and the penalty for crossing the border must be less hard.
So in an attempt to resolve a bug I was experiencing while doing the recovery mission in the desert, I clicked the "UNSTUCK" button to comical effect. It dropped me here, on the side of a mountain in the Arctic, and I fell down through the ground to underneath the map while getting the "return to playable area" warning. On that fall I pressed "UNSTUCK" again, which brought me back up to the surface but in the same spot, resting on the ground instead of falling through into the void. Then I ran out of time to return to the playable area and was dropped unconscious. SS shows my map location, quite comically far from the actual drop.
Pretty sure I have no choice to respawn which is a bummer because I *just* filled my inventory with iron tools using pretty much all the iron from the cave near the drop start.
Elissa - Producer Admin
"[Bug] Unstuck broken on FIELD TEST: RECOVERY mission" (suggested by Stone-Dog on 2021-11-07), including upvotes (1) and comments (0), was merged into this suggestion.