[Suggestion] Apply talents to tables recipe
The table recipe are fixed for every players.
For instance, my friend learned how to harvest more from animals, but i can process them better, and with the same yield as him in the butchery table.
The talent could be applied to the table recipe too (maybe halven in the table) so the incentive would be greater to get the talent.
Comments: 6
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13 Sep, '21
Mortis MergedTHere should be a way that the skinning table registers your talent buffs, otherwise it is a waste. I put pts into meat, so i get like 5 from a wolf, but only 3 on the table.
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14 Sep, '21
Tr4ckz MergedWhen using the skinning bench, the bonuses from talents are not applied. Tested during the beta 2 people using the bench with the same animal type, one having maxed out talents and one with zero. For direct skinning, the yield was higher between both players (as should be), using the bench both received the same amounts.
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15 Sep, '21
Tr4ckzThis shouldn't be under consideration but a must. I even reported this as a bug, because it would render talents almost useless, as the difference between table harvesting to even talent maxed field harvesting is so huge, that it makes talent acquisition a waste of points
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15 Sep, '21
caponeali'm this friend and i was disappointed to spend all my talent points in hunt but not have more leather, bones and meat in the butchery table
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15 Mar, '23
Elissa - Producer Admin"[Suggestion] Skinning table and harvesting buffs in talent" (suggested by Mortis on 2021-09-13), including upvotes (2) and comments (0), was merged into this suggestion.
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16 Mar, '23
Elissa - Producer Admin"[Bug] Skill: Skinning & Meat & Bone yield bonus not applied to skinning bench" (suggested by Tr4ckz on 2021-09-14), including upvotes (1) and comments (0), was merged into this suggestion.