[Suggestion] Add Vehicles
Cargo: (upgraded carts take less damage, upgraded engines can be more fuel-efficient and faster (Variable speeds))
- Wooden Sled (Only carry 1 type of item, Large wooden chest of cargo space, stamina powered, slow, tier 1)
- Wooden Cart (1 Large wooden chests of cargo space, slow, tier 1)
- Advanced Wooden Cart (2 Large wooden chest of cargo space, fast, tier 1)
- Motorized Cart (1 Large wooden chest of cargo space, tier 2)
- Advanced Motorized Cart (2 Large wooden chests of cargo space, tier 3)
- Truck (4 Large wooden chests of cargo space, Slow, tier 4)
Transportation:
- A cycle of some sort (Tools storage only, stamina powered, slow, tier 1)
- Advanced Cycle (Tools storage only, less stamina, fast, tier 2)
- Motorcycle (Small storage with a weight limit, tier 3)
- Advanced Motorcycle (Medium Storage with a weight limit, tier4)
- Buggy (Large Storage Higher weight limit, Tier 4, Fastest)
Comments: 124
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14 Sep, '21
Alexis MergedI'm hoping you guys might add a sort of Land rover or motorized bikes we can build to drive over long haul terrain as maps get bigger? Maybe a multiple seat one for friends? That would be awesome!
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26 Sep, '21
SpookyCitrus MergedWith how large the map is even just in the arctic area, I'm sure it's already a feature being discussed. But upon having to trek to the mammoth(twice) I think some sort of craftable vehicle would be very much appreciated, even just confirmation there will be one in full release. But some way to trek long distances without running the whole way would be amazing, maybe even just horses for early game and some sort of craftable vehicle later on. I feel with a 64km square map it's almost necessary.
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29 Sep, '21
Elissa Snowball Admin"[Suggestion] Vehicles or Transportation." (suggested by SpookyCitrus on 2021-09-26), including upvotes (1) and comments (0), was merged into this suggestion.
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11 Oct, '21
CallousAnvilAdding a ruck frame to increase the weight capacity allowing the player to haul more ore out of the caves…
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12 Oct, '21
fornost gsdDisagree, walking is what you do when you are exploring. Vehicles would make it too easy to get past the animals trying to kill you, this takes away the point.
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13 Oct, '21
Daveheck I would settle for a craftable jetpack that ran on biofuel to increase my ability to get around the map faster.
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15 Oct, '21
Kage MergedThere is definitely a vehicle in the trailer for the game... there is biofuel generation, there should be biofuel combustion engines. Or maybe even wind powered engines with batteries? I would like to see some creative ideas implemented.
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15 Oct, '21
Elissa - Producer Admin"Vehicular Transportation!" (suggested by Kage on 2021-10-15), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Nov, '21
mUkKaI think this game mostly realistic, if they want to stay on this track, there must be "something" for transportation. If i can make the Tier 4 staff like armor, c.bow, Electric devices. Why i cant make a roller, bicycle, cart or something to make transportation/movement better? (Tip: floating carrier from death stranding.)
There must be an option for early, mid and late game, i think. (Sorry for my english ) -
07 Dec, '21
Jason-Dean M. MergedHello, i have a suggestion.
vehicles are very great for this game. -
08 Dec, '21
AlterEgo1987 Mergedi've seen the trailer from a year ago. there are ZERO mutated animals aside from the worms in this game, like there were in the trailer. there is also no vehicles either, not even to unlock, like the trailer showed. i do not like the idea of having to start over each mission, with re-building EVERYTHING. i think that the planet should remain continuous. if you build a structure or crafting bench in the 1st mission, it should still be there in the 35th mission. the storms are annoying. they do nothing but force you to stop playing the game and hide in a cave or structure until it passes. GET RID OF IT, or get rid of the penalty for being out in it.
in the trailer, the narrator mentioned that the spacesuit can filter out contaminants, so why am i getting dysentery from drinking water? why is it that i can swim underwater almost indefinitely (with enough Oxite), but i get hypothermia/pneumonia in a cave? it would make more sense for those symptoms to exist if there wasnt a spacesuit. -
08 Dec, '21
JuanpercentIt does feel incredibly stupid that an advanced space exploring civilization that goes around planets to do exploring in space suits would not have a single vehicle available to them. Not only did it seem to me in the trailer that there was some sort of vehicle it just straight up doesn't make sense to not have anything given the setting, in fact at this point the whole narative around the missions and such seems very forced/unbelievable given the very primitive tech that is available having to start from a wooden shack every single mission.
I understand there are balancing aspects to take into account but at least make some animal tamable/ridable and attach a primitive cart or such to it to haul stuff around the map would already be an incredible QoL improvement. Then the animal could still be affected by storms/weather conditions and overheating etc. and vulnerable to attacks but just make it slightly more realistic.... -
08 Dec, '21
SubWe really need some sort of transportation when you get to a point where you can go everywhere on the map, that would be very helpful and fun to use, i don't care if they are slow or hard to get, if they require lots of essences and also add some small but faster one like a 4 wheeler or a motor bike
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10 Dec, '21
Sub Mergedfor the love of god, please do
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12 Dec, '21
EeebelelVehicles PogU
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14 Dec, '21
Seliane MergedI play alone and is really tedious (lvl 35, 55h) i like the gameplay, but more of the missions you can do it with basic items and rushing. They need to do somenthing with the construction system, because many times you waste more time collecting and building than simply crafting what is necessary. It's boring and repetitive, but the game doesn't reward you for spending hours on it.
Another problem is the maps, clearly with optimization problems that tarnish the game. But polo is a boring and totally wasted map, I understand that right now the bears are your gate keepers and you don't want to nerf them, but they are a bad joke. And the desert is another boring map but simply full of animals, I don
I understand that the concept of the game is different and I repeat, I like it, but something is clearly wrong. Love the game, but unfortunately whenever I finish playing I have the feeling of having been wasting my time with this game (as much as it entertains me) -
16 Dec, '21
davei hate the long walking simulator after each mission
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16 Dec, '21
Martin Booster MergedAdd:
- Mounts (let us ride Buffalos, Deers) for more Space to Farm Materials/Exotics and faster Movement
- Full accesable Orbit Station (for the Immersion, the simple Menu now is boring)
- Car (same reason to add like the Mounts)
- add a free creativve Mode with unlimited resources and change the Outpost Mode to a permanent Base mode with all the dangers of ICARUS (weather, wildlife, alien creatures), the new reason for the improved outpost mode is to make it rewarding to build a permanent base and let us grind exotic materials for the orbital workshop EXKLUSIVE in this Mode! WIth Drills and all that Stuff.
On the other Hand, Missions be the Reason for get Upgrade Points (yellow ones).
Sorry for the Bad English, but im 100% shure all this make ICARUS a better Game in Future. Especially a permanent base with a Reason to build it (exotics Material only in this Mode, good preparation neccessary to get it) is something most of the Players Want as Endgame.
Good Game so far
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17 Dec, '21
Stid MergedAs map is quite big , could it possible do get some animals as mount ? Taming them at first and then craft gears and mount them.
Elephants , Zebra , and probably some others could make it.
Animals could be such a great use in the game , Porc to make bio fuel , fishes with a real fishing rod , mounts could be used as well with carts , defense , and so on , so much to make with those animals . -
18 Dec, '21
Grimr MergedWhen you first start playing Icarus, its okey to travel by foot. The general tasks are fast and easy to reatch. But at later missions, the distanses expand fast to 20-30 min walks just to reatch the task. And just walking around isent overly fun.
So my suggestion is some sort of ATV or Motorcross bike you can print in orbit for a few resourses after a few drops. These vehicles could be fuled by biofule while on planet, as to not make them to overpowered. -
18 Dec, '21
Dan MergedOther than trees, rocks, sand, ice....nothing from the trailer is in this game.
Alien animals, Vehicles, etc... -
21 Dec, '21
Martin Smith MergedSome distances you have to travel are great vehicles would be a great addition
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21 Dec, '21
jacob beaty MergedI know there's a motorcycle planned eventually. But something low tech, attainable, and just a tad faster than running speed would be perfect, like a simple wooden bicycle. Could be Tier 2/3.
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23 Dec, '21
Toasty Mergedseeing as it can take a very long time to run across the map. I think something like an electric atv/motorbike/rover/ would be quite useful and seeing as tier 4 item/benches are already electric (with some more electric benches planned for future like the electric armor bench, electric stove etc) perhaps a new bench could be made for said electric vehicles also something to carry wood/stone/ores and stuff around in to would be very useful
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24 Dec, '21
Jon MergedEven a "primitive" bicycle would be welcome. It would iron/etc to make and its powered by player stamina. no fuel or power needed.
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29 Dec, '21
Michael MergedJust something, pleeeease. I am actually someone that enjoys grinding in games like these. I spent many many months in Ark getting all the materials for monster bases, love that stuff. However, here I have to run impossibly long distances for impossibly long times to get this farming done which is boring as all-hell. When I am required to spend 20 min of my rl time just running somewhere regularly, I get very very bored quickly.
The game is awesome but it needs workshop vehicles to remove a lot of the boring bits that is going to drive away players less into grinding than I. -
29 Dec, '21
MichaelJust something, pleeeease. I am actually someone that enjoys grinding in games like these. I spent many many months in Ark getting all the materials for monster bases, love that stuff. However, here I have to run impossibly long distances for impossibly long times to get this farming done which is boring as all-hell. When I am required to spend 20 min of my rl time just running somewhere regularly, I get very very bored quickly.
The game is awesome but it needs workshop vehicles to remove a lot of the boring bits that is going to drive away players less into grinding than I. -
15 Jan, '22
wildman89 MergedCan transportation vehicles be included? I think there is a big deficiency or work.
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18 Jan, '22
KruzI'd recommend that even if there's no drivable vehicles, at least an automated minecart or something to haul off each of the caves. If you are playing solo, it takes a very long time to mine out a cave, run it back to the base and go back to a cave right next to the one you just mined out. Having some kind of a drone or something that would carry the items back for you would be great.
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29 Jan, '22
dullah MergedAdd a 4x4 rover or ATV to tier 4 crafting. Getting around the map can be a pain especially when your gear is all heavy tier 3 and 4. Why not add a vehicle? Seems like a no-brainer.
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09 Feb, '22
Elissa - Producer Admin"Introduce vehicles for increased mobility" (suggested by Alberto on 2022-02-05), including upvotes (1) and comments (0), was merged into this suggestion.
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09 Feb, '22
Elissa - Producer Admin"Vehicles" (suggested by Toasty on 2021-12-23), including upvotes (9) and comments (2), was merged into this suggestion.
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09 Feb, '22
Elissa - Producer Admin"Vehicles" (suggested by Martin Smith on 2021-12-21), including upvotes (8) and comments (0), was merged into this suggestion.
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09 Feb, '22
Elissa - Producer Admin"[Sugesstion] Add Vehicles to drive" (suggested by Jason-Dean M. on 2021-12-07), including upvotes (9) and comments (1), was merged into this suggestion.
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19 Feb, '22
cc Mergedmore aliens! small vehicles would be sweet like a jet pack or like a motorbike or a dang segway whatever
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04 Mar, '22
Zek MergedMounts are a must
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05 Mar, '22
Julia MergedSometimes it would be nice to have a mount at your disposal, especially when you're about to go on a super long journey for that last gold in the game.
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06 Mar, '22
Honey Bunny MergedHello,
please add transport in the game. It might be some wild rideable creatures - taming (reason to add more wildlife variety in the game) or craftable bikes or planes. Any transportation would help.. it just boring running back to the shuttle after the mission is completed.. -
07 Mar, '22
Elissa - Producer Admin Merged"Would like to have a mount/vehicle" (suggested by Julia on 2022-03-05), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Mar, '22
EvilTweety MergedWhen we get vehicles, can they be like Tesla cars and be charged using solar power.
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07 Mar, '22
Elissa - Producer Admin Merged"Transport in game" (suggested by Honey Bunny on 2022-03-06), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Mar, '22
p wieand MergedHaving the ability to buy a dune buggy or a small vehicle in the workshop would be awesome. Once you land on icarus you can have the ability to craft a bow or maybe even a spear thrower that you can attach onto the vehicle. Allow 2 or 3 people to ride in it as well. Have the vehicle be able to store 5 items or so. The player would be able to haul wood, ore, carcasses back to the shelter along with what ever is on the character.
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13 Mar, '22
CourtPlease please please add some kind of vehicle or mode of transportation. Literally every prospect we have done has so much traveling and it takes away the fun from the game. I would understand if some of the exploration ones require lots of traveling, but it isn't necessary for every prospect. Having some way to travel faster would make this game a lot more fun to play!
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14 Mar, '22
Leigh MergedJust a simple quad bike will do with a storage box rack on the back, solar powered or biofuel anything to stop all the running about :(
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14 Mar, '22
Ankk MergedThe problem is that it will only be applicable in the dunes and the arctic, for the forest you will have to turn off tree collisions, otherwise the ride on it will be terrible.
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19 Mar, '22
Eldiin MergedThey actually already have vehicles planned and they might possibly add them in the next few DLCs. They originally were going to have them at launch, but there were issues with the physics, so they opted to remove the vehicles.
But just to point out what is already been said: At this stage, on the current map we have, vehicles would not be a good fit for the forest or riverland biomes. They would only be useful in the desert or artic boimes, as there isn't many things there that the vehicle can get caught up in. -
27 Mar, '22
Kel'narnThe Advanced Motorcycle could be something more like a German Kettenkrad, with rear track units and a single steering wheel. It'd be better on stuff like snow, as it behaves something like a snowmobile in those conditions, with its weight distributed mostly on the tracks.
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28 Mar, '22
117ec MergedAdding vehicles, trailers, a mobile base, the ability to tame animals or even make a carpet out of bears and other animals.
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28 Mar, '22
LianailI agree with the concept, but not the tier levels suggested. The listed items need the appropriate workbenches and sometimes fuel.
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03 Apr, '22
max kozhevnikov MergedI saw in the ikarus trailer that they moved around the biome in a vehicle (car), and I would like to know if something similar will be added to the game for more experienced players, for example, for those who have completed 90% of the research would be available in the workshop transport for fast movement on any biome for a large amount of exomatter, it is clear that this is difficult to implement, but for those who have been playing for a long time it is not very pleasant to get 30-40 minutes of their time to the other end of the map, another 1 option for you is creation of a separate tree of talents for movement due to the distance traveled in the game itself.