[Suggestion] Bone Arrows cost too much bone
Bone arrows currently take too much bone. A Full stack of 100 bone will only get you 20 arrows. With 20 arrows you have to be awesomely accurate to use less than 20 arrows to get 110 or 120 bone. Considering these are the arrows you use the majority of the game you will always be struggling for getting arrows. I think 2 bone per arrow would make this less of an issue.
Comments: 5
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28 Sep, '21
TrugI dunno about this, I'm still overflowing with bones with the current costs. Between what you get from skinning, plus smashing the skeleton, you should be getting a net positive of bones unless you're taking a lot of shots to kill things.
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28 Sep, '21
Klawful2011No, I think it's PERFECTLY balanced. You are expected to either aim well, or sneak closer and be patient for a better shot.
Personally I just aim well. With experience and focus, you learn the arrow's speed and trajectory. Then it gets much easier to headshot deer at 100+ metres.
It's the Aluminum and Carbon Fibre arrows that DEFINITELY cost too much resources. -
28 Sep, '21
ThorackHow do you not overflow with bone? You do know you can break the bones that are left after skinning with axe/pick or knife right? most deer and wolf are one shotted with a stealh sneek atk to the head, and you get that arrow back almost all the time.
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28 Sep, '21
Кепка ШахтерIt absolutely normal with the cost. 1 dear give you 5 bones from skinning and around 15 bones from smashing corps with stone axe. 20 per deer At least you have 4 arrows from 1 deer. + it's 80% to retrieve the bone arrow from corpse .
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17 Dec, '21
Syotosmost arrows are all expensive, but i think the bone one is kind of accurate , but maybe it should give 2 arrows for 5 bone, i mean you're only making a bone tip, since the stick is still for the shaft.