[Suggestion] Skills Tree: Cartography
It might be kind of neat, especially for co-op play with several people, if there was a Cartography / Mapping skill tree where you could improve map related features.
Such as:
-Adding additional details you couldn't previously see.
-Being able to reveal your map to other players (being helpful in the same way as the skill that being near other players reduces their oxygen consumption.
-Being able to reveal your map more from a further distance
-Finding hidden locations such as caves or water sources
-Seeing last known location of threats such as bears
-Being able to place markers on the map
-Seeing elevation / altitude / sea level
-Seeing plants in the area
-etc...... just really anything that would be able to help yourself out better and also able to share information and work better with your teammates in the way of map related and navigation related features.
Comments: 12
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28 Sep, '21
Birdman_D MergedThis might be what others call "Fog of war" (but this is co-op): Cartography is a skill and a talent in real life. There is an exploration skill tree, so why not have cartography on it? It doesn't have to be a skill that reveals the entire map, but maybe just reveals what you just passed and a small circle around your landing area. Higher ranks could widen the visibility.
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28 Sep, '21
Chrissy Admin"[Suggestion] Map Exploration As Talent" (suggested by Birdman_D on 2021-09-28), including upvotes (1) and comments (0), was merged into this suggestion.
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28 Sep, '21
YerAWizardHarry MergedI think it would be good to add in experienced area to the map as you went along. I get that the map is undiscovered when you first land, but it should reveal when you've traveled to that area. It's no longer an undiscovered area. Maybe make it a talent in Solo or Exploration. But never having a detailed map does get old after a while, especially when we, as a crew, explored the whole accessible area over the beta weekend before we went and got the Mammoth.
Add on: It might also be nice to be able to mark things on your map. Make it an option where you can do a public ping, so your crew can see it, and a solo ping, where only you can see it. -
28 Sep, '21
Klawful2011I agree, atleast a basic paper map with alot less details than the radar-unlocked map. One that's Fog of War explored. But even a paper map should allow markers/notes.
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28 Sep, '21
Elissa Snowball Admin"Cartography" (suggested by YerAWizardHarry on 2021-09-28), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Oct, '21
Tuskie MergedI don't know if my feed back will count towards anything but let begin.
First:
I feel that map should be unlocked when you explore and you can write on the map to know where caves are to go back to. Like Valheim.
Second:
How long does it take for mines to re-spawn? because i notice the scrubs and tree start to re-spawn little by little and wish the mines respawned the same way.
Third:
OH my gosh on the amount of ore you need to make a base and workbenches is crazy. I know i didn't have a lot of time to play but with the amount of iron that needed to get somewhere it would take me weeks to even get close to completing a mission especially with 3 objectives.
Fourth:
The game froze a few times.
Five:
I rather enjoy the game even though I'm a solo player and it still needs some fine turning. -
14 Oct, '21
Elissa - Producer Admin"Map unlocks as you Explore the area and able to write on the map to know where caves are." (suggested by Tuskie on 2021-10-12), including upvotes (1) and comments (0), was merged into this suggestion.
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22 Nov, '21
VexKind of like the suggestions but should there really be "fog of war" for the maps in the game? Wouldn't this planet/moon have been mapped by satellites and other devices a long time ago?
Take Mars for example, no human has been there yet but it's been mapped quite good already. -
09 Dec, '21
Azwraithian MergedI love the exploration aspect and journeying through the biomes as a prospector, however, I do not like the mapping (Fog of War). I say this because you can take a prospect in the same biome in different areas yet we do not say have a "familiarity" our character would develop by being in the same place over and over again. Even in the lore video the prospectors talk about visiting unfamiliar biomes is unsafe and they were more keen to sticking to ones they had visited before. Meaning they understood the lay of the land in places they dropped in repeatedly.
I believe fog of war should be lifted for areas we visit OR make it a talent tree perk like "Cartography" to have better maps and maybe even include ways of editing map. Heck, add a map making bench to where we can create maps from leather and mark them with ink from berries or charcoal. It would add immersion in that aspect, at least for me. I do not speak for everyone! -
09 Dec, '21
Elissa - Producer Admin"[Suggestion] Cartography" (suggested by Azwraithian on 2021-12-09), including upvotes (1) and comments (0), was merged into this suggestion.
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15 Dec, '21
NirriI agree fog of war is really not lore based, due to the fact that satellites should have already mapped the entire planet. However, if you are going to keep it in, make it update faster. When I have group of friends that may be way up in a different biome, it sits at a small patch around me for several seconds (seems very long) before it starts removing the fog
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29 Dec, '22
JasonThere should be some manner of persisting both explored areas (fog of war) and automatic or self-placed nameable POI markers between missions.
Suggestions on how to implement:
1. A scanner constructed in the fabrication bench that must be held to "map" the area ( i.e. it removes fog of war). It would automatically create POI pins for any cave entered and nameable POI pins would also be placeable
2. A workshop mapping unit that stays on the ship, mapping areas as you explore. A companion workshop item allows POI pins to be placed on the map.
3. A suit module that works similarly to idea #1.
4. A talent that enables mapping and POI placement.
5. No prerequisites. Player's maps are automatically cleared of fog of war and nameable POI pins can be placed on the map.