[Suggstion] Tweak for Arrows issue

2 votes

Hello,

In the current stage, Stone and bones arrows are far more efficient than any another ammunition except hunting rifle.

The problem is mainly for crossbow and higher tier arrows. The cost to build them dont give us the feeling to have a real improvement.

One of the biggest issue is that the ammunitions are very hard to recover from the ground when they can be.

Way of improvements:
-Adding a passive talent to give us the opportunity to see from a range our arrow, by adding a small highlighing to the surrounders arrows. Maybe with 2 tiers talent ? like 5m for the tier 1 easily accessible for everyone, and a bigger hunter friendly with 15m range perhaps.
-Adding side effect to the base damage for higher tier arrows, like the Iron arrow can add a bleeding effect, the copper arrow can add a small "slowing effect" and the highest can combine both effects.
-Making ore-based arrows crafted by 3-5 and not by 1, do you really think that an arrow head need 1kg of iron to be craft ? :/

Under consideration Weapons Suggested by: Hermes Upvoted: 13 Oct, '21 Comments: 0

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