[Suggestion] Bows damage is lack luster
Having gone down the bow tree fully i found it amazing even being able to 1 shot a bear on a sneek+crit shot however. after we made guns the bow was nothing more than a wolf killer to save durability on the gun. not sure if thats intended or not but not being able to unlearn talents ment i pretty much wasted like 20odd points going down that path. on top of that i found very little damage incresse from diffrent arrow types/bows even the arrow cost i found to be extreme leading to just using bone arrows. think this would be better if the bow skill to slow was improved and the cost of arrows was reduced to maybe 1 iron 1 stick 4 fiber makes 1 iron arrow and so on for the rest of the arrows you can make. improving the fire/posion arrows to would be amazing as curently the 5/7 posion ticks are usless considering cost to make and the health of things.
Since BW2, I have been Level 30, 100% bow, and it is useless. Let me count the ways:
1. I can craft a base bow, before bow crafting mastery with a durability of 5000. After the perk, I make a bow with 5700. If I make the next tier bow, it is ALSO 5700... same with the recurve in T3... but I can make the same tier axe with 75,000 or 105,000 durability... what?
2. To craft a T3 carbon arrow requires A LOT of resources. Upon crafting, I get... :drumroll: 1 arrow. >:| This should be a stack of 25 or 50 for the material cost and...
3. All `shootables` in the game have a decay timer of around 60 seconds - 90 seconds. So, if you shoot that Carbon arrow, you have 60 - 90 seconds to pick it up before it is gone for good. This should NOT be the case, and at minimum, the decay should scale the same way the durability scales.
4. A fully maxed bow spec should basically be Legolas from the Lord of the Rings. I should shoot fast. I should do AMAZING critical damage that should one shot.
4 (cont) ... but I don't. With the best bow (T3 - Recurve) and the best arrow on a Stealth shot, I do LESS damage that a base T3 shotgun (single shell). That shotgun damage is fine, but at the BARE MINUMUM for a full spec bow user, I should be at or GREATER than the damage of the shotgun user who, at this time, has zero perks and can make the ammo cheaper than I can.
The majority of the problem with the current Cap of T3 bows are:
a. WAAAAYYY too expensive (even with the perk to make at 1/2 cost)
b. No durability
c. Ammo is WAY too expensive
d. Damage is horrible
At a max talent, T3, full build bow user, I should not feel like any idiot with a shotgun can out DPS me... and they can.