[Suggestion] Make bullet crafting more realistic
It makes zero sense (outside of unknown to me and others game balancing) to make one 250g iron ingot only produce one bullet. a 7.62 NATO cartridge (bullet, primer, powder and cartridge) weighs 24 grams. Assuming we make the cartridge from the impurities in the iron this should still net us 8-10 bullets per tick. I can understand if this was done for game balance, but realistically, it makes no sense and we discussed this at length in the suggestions channel on discord if you want to see more (search for platnum42)
Comments: 2
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15 Jan, '22
AndreasI agree its a 7.62 bullet, its not a howitzer shell we are creating, same goes with electronics...
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07 Jul
cmopatrickmaybe this is done, considering the 5 casings per ingot you have presently.