[Suggestion] Sleeping should progress stuff
When you sleep for the night nothing changes in time, like ores being smelted are approximately the same amount done, buffs applied are still there, cooking meat isn’t any further, and weather events are still going strong, can we get time to pass in all those, you are sleeping a maximum of 12-13 hours and can only sleep at night so other things should progress while you are “sleeping” hunger and water should also go down, if there is a life threatening event like 02 getting too low or food and water too low it could kick you out of sleep to address the issue and let you get back to sleep.
Sleeping should make it so stuff smelts, cooks, crafts and sicknesses should go away but you should also wake up with low food water and o2 if you dont have a tank
The mission clock shows the same time before and after sleep. Therefore, sleep does not reduce the prospector mission time.
taylor.faithfull Admin Merged
"Mission Clock does not update after sleep." (suggested by ZebulonZed on 2021-09-28), including upvotes (1) and comments (0), was merged into this suggestion.
Could this include sleeping through weather events?
Elissa - Producer Admin
"[Suggestion] Sleeping should progress stuff" (suggested by AdequateTrash on 2021-09-26), including upvotes (3) and comments (3), was merged into this suggestion.
I've run several prospect days without sleeping at all, just haven't hunted enough to get all materials needed for sleeping bag. I suggest that this should make me more fatigued or fatigued faster. Lack of sleep should also make me slower and weaker, not able to carry as much.
I agree with the others that sleeping should allow time to pass and that you should wake up hungry and thirsty (lower all stats). I could see where oxygen is not used as much, as sleeping is less strenuous.
Sleeping should also advance the mission timer.