[Suggestion] Off Planet Base
After beta 6 one thing I noticed is I was doing the same thing for 90% of each mission. Grind to get gear by running to a same caves I new were good. Some way to reduce the grind would be good. An off world base that the drop ships leave from would be great. Something like the Escape from Tarkov, were you can store gear, research, barter, etc. Then when you look at a mission you can kit out a character to reduce the initial grind. There has to be a risk involved so you think hard about taking your best gear. There also needs to be limit to how much you can take, the pod would have a weight limit. This limit could even change depending on the mission. Once you get money from missions, and gear/resources from the limited amount you can bring back with you, then you can buy new gear, research gear to improve its functionality etc. Each new character you create would need its own base so new characters are not OP with gear.
Comments: 4
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31 Mar, '22
LeifThis would really make things better. Kudos for keeping up the weekly updates!
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16 May, '22
EllosoI see it is under "planned" and assume the devs have at least looked at this, it goes with this (I don't know if this is exactly brought up here but I would like to) the ability to bring back some other items with a weight limit. For instance some food so you don't have to pay ren to get some, and more options with ren. Maybe after a while rare items could be sold on a player market to get ren multiple ways. There has to be a level system implemented though - so to buy a tier 4 piece of equipment you have to be level 30.
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19 May, '22
GrumpsFurther to my my suggestion on outfitting I would like to offer an idea to the devs for all those players who are anxious for outpost changes and or inclusion.
This more relates to the original story-line and devs vision for the game but includes aspects of player requests.
As we know we are all far from mother Earth in a space Ark, so in an imaginative way could the outpost segment be established as part of the space Ark to which the players return after missions, say a microcosm of the planet or Earth. This would let the art dept. show some talent and add continuity for players (persistant gameplay). Not sure if it is possible but the outpost segment could be an offline or online portion of the game with the ability of players characters to launch into the online quests from their home base. This would provide a place for players to chill, hang a shingle, build and test equipment and load-outs for specific missions. Also need vehicles - legs tired.
Just a thought. -
17 Feb
H1VEThis would be so awesome. (This is asking a lot but) Maybe it could be like the space station that we see in the RTX trailer, allowing us to see the planet from orbit and float around in the space station. Maybe the game can even start like this, meaning you have to go/float to different rooms to see stash, missions and then finally a mini airlock you have to go in for the drop pod. I'm picturing it like Deep Rock Galactic, where you chose a mission in the center console, grab extra stuff from a stash in another area and then finally all party members regroup when ready at the airlock, when then seals and plays a little animation before a third person view shows the pod(s) detaching from the station and going down to the planet.