[Suggestion] Experience gain balance - Hunting and other activities
Experience gain in Beta Weekend #7 was heavily skewed towards hunting, which resulted in rather uneven levels if your group decides to split tasks between hunting, building, wood chopping, etc.
Not only that, hunting itself is rather imbalanced within itself. Wolfs give a significantly higher amount of XP then eg. Deer, while it is actually easier to kill Wolfs since they charge at you, instead of fleeing (even at very low levels, a single Wolf is not a huge challenge).
So for some concrete suggestions:
- The experience gain from Wolfs (and other predators) should be reduced to be closer to other animal kills.
- XP gain between Hunting and any other activities should be brought closer, so that Hunting isn't the only answer to "how do I level"
Comments: 2
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04 Dec, '21
PVCouldn't agree more. There's no reason to do anything but hunt wolves, and I assume other predators, at the moment because of the experience gain disparity. Hit a tree/rock over 90 times or kill and skin one wolf? There's no comparison.
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05 Dec, '21
MacI want to add my two cents to this. I agree with the need to rework XP gain. As well as the rebalance suggested by the OP (fully agree with this) I think we also need to see XP gain from working towards mission objectives. During the mission to disperse the storm cell in the artic in 1.0 release, my group noticed that we gained levels quickly by sitting at spawn shooting animals, but during the actually hard part of the mission - surviving in the arctic, keeping the shelter around the scanner intact, generally just working towards the mission objectives - we gained virtually no XP at all. In fact we actually dodged XP gain activities by skirting around polar bears and wolves.
My feel is there should be an XP reward at certain stages of the mission, like when the objectives are achieved, and perhaps as a player works their way towards key points on the map. There should also be an XP reward for completing the mission, on top of the space dollars. Otherwise it was an unfun grind.