[Suggestion] Make Lucky Strike and PeerLess LumberJack better
Would be possible to increase the 1% chance to around 3-5%? Currently it seems too inconsistent to be considered useful. I forget I have it and once in while I'll just think to myself "Oh I have that Talent".
Comments: 1
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26 Dec, '22
ApexAlphaGaming1% chance to break deposit should be changed to an ability that can be used instead.
Every 25 hits to voxels saves 1 use of the ability, increasing by +1(+1) for each consecutive saved use.
Example: First use would only require 25 hits to voxels, the 2nd would require 26 (25+1), 3rd = 28(26+2), 4th = 31 (28+3), etc...
Anytime you want to "bank" a use of the ability past the first use, the cost to do so increases. Most players would definitely prefer to CHOOSE when to break an entire stone boulder and be encumbered, could also save some time on future mining expeditions.