[Balancing] Bio-Research Missions Cooldown

1 votes

I think Rocket Werkz should put a 60 min mission cooldown timer on these Bio-Research prospect mission types. Especially Strange Harvest (which unlocks after only 2 previous missions completed).

Players could still go back and re-do them again but they would have to wait 60 minutes for the cooldown timer before they can choose them again. That way nobody can farm them for currency ending this whole speedrun for currency grindfest meta that isn't and wasn't ever intended.

Their intentions for gaining the currency was just to play normally (and have a much better time I might add, more fun experience) and still earn currency along the way over time from completing the mission(s).

Wanna repeat a mission? Do the 29 day exploration prospects w/ no mission objective & full map unlocked, once you've unlocked exotics. To unlock Exotic Matter, you got to progress down the prospect tree towards the end and complete PayDay mission and you can't do that if your doing these B-R's on repeat.

Under consideration Suggested by: Cipher 8 Upvoted: 08 Dec, '21 Comments: 0

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