[General Issues] BioFuel Generator Issues + Electrical Power Requirements
Electric Furnace cannot be powered from power branched from lighting circuits; it must be powered using the entire generator power. (Ie: The only thing connected to the generator must be the electric furnace in order for the furnace to have power.)
Bio fuel Storage Containers do not deplete when used in the Biofuel Generator.
LED Lights (Directional and Omni Directional T4 Lighting) must also have its own lighting circuit in order to work and can only power ONE per generator; they cannot be linked. (basically the same bug as the electric furnace as stated above). This is frustrating because in real life, LED's are so efficient, you can connect literally 100s of them on the same circuit as compared to traditional halogen lightbulbs or devices, which has electrical limitations regarding standard 15A/120W power delivery and power loss.
Comments: 5
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14 Dec, '21
Jappyeah this really confused me too, even if u think about how large that generator is u would need a 2nd base full of generator's just to power a couple things. I feel like they never even tried this out before putting it in there.
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24 Dec, '21
AaronI also noticed that basically everything needs it's own generator. It would be perfectly fine if there was just faster drain on the fuel or a load on the amount of power. IE some placeables requiring more usage of power than others limited to the amount the generator can put out. I noticed the generator state's it puts out 2500, but I have not seen an item state how much it uses.
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26 Dec, '21
ArloOne Generator should power multiple devices. Either increase the Output of the generator, or reduce the requirements for the equipment.
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04 Jun, '22
LianailThis is complete. Power generation and load have been balanced to allow many items at once.
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22 May, '24
StefanThis is DONE.