[Suggestion] Changes to brewing Tea, Coffee, etc.
Crafted drinks could be changed into stackable cups that spoil over time, or it could just change the entire thermos to tea or whatever you want. Brewing tea and other drinks seems pointless since you only get one sip, and it uses up the entire thermos when you drink it. It also costs 50 tea etc. to brew up one sip that has a 900 second buff. Making them stackable with a shorter buff time (300) (10-20 stack) and making each cup cost 5-10 tea each sounds fair. Can be crafted in the Cooking Station. Using the thermos can stay as is (50 tea 900 sec), but allows you to drink tea until the thermos is empty. Filling the thermos with water at any point would change it back to regular water if you didn't want that crafted drink anymore. I feel as though this would encourage players to utilize crafted drinks more often.
How about you just get the functionality of the Thermos filled with water but the buff/status effect of the Coffee drink?
They could even adjust the amount consumed to better balance for the better buff of Tea/Coffee and make it so instead of like 20+ drinks from a Thermos that is filled with water each time you consume a Thermos filled with Coffee/Tea item that one drink will take like 10% of the full container or a bigger chunk than when you drink water from the Thermos. I don't know the exact numbers but you get the gist.
Seems like that's how they should've worked already anyways.
And not sure if you get the empty Thermos back but you should.
Thermos with coffee/tea/hot cocoa/gorse tea, should all function the exact same as a thermos/canteen filled with water. How are you chugging the same volume of hot cocoa in one go vs a thermos of water lasting hours... I wasn't aware that this is how it functions because picking 50 cocoa to fill it up was effort beyond the value of the buff it gives personally.
At the moment you have to scour the entire continent to find enough coffee to fill one thermos (yes I know, grow more) which is consumed in one drink. The entire process is cost/time prohibitive for the thermos and the growing bit too. Time better spent on working the mission. I like the comment above by Cipher 8.
Well said Extort,
I could see them giving less sips of the better recipes for balancing reasons though to ensure players keep needing to regather the ingredients over time and not just once but it does make sense that you get same amount of sips regardless if it's coffee/tea/etc or water.
Thanks Peter Lennon.
Is there any chance of being able to make these with the space water container? Even if it's a pretty expensive second tier container that allows this for balance reasons.
I agree that the coffee / cocoa / gorse / tea ratios are a bit too high for the buffs they give. I feel like they should at minimum have 4 "uses" (For each "pie slice" in the thermos) and be a 1200 second buff, with a reduction in required materials down to 15 to make it worth while. I mean most players have already farmed alot to make the thermos to begin with.
Coffee in particular could be buffed to something like:
Increase stamina regeneration 25%
Decrease food consumption -10%
Increase movement speed +10%
Increase water consumption +10%
(on this note: have you ever chugged coffee? You know exactly what happens)
+10 % Exposure resistance
+8 cold resistance
Sean Cormier (RogueCmdr TTV)
50 beans for one consume is bit extreme.. should atleast be 2-3 servings per termis like IRL or make it a buff like canteen.. a water slot item.
The cost of brewed drinks is far too high considering you only get a couple when you forage, and you get 5 or fewer if you plant them in a crop plot. I was really bummed out that I only got one sip from my thermos of coffee, as opposed to how many sips of water I get from my canteen.
I'd also like to point out the talent that increases the buff duration of food does not extend to drinks.
Another way to address this would be to just make those plants harvestable via sickle, which might be a simpler change on the back-end (not sure).
Make the thermos behave like when filled with water giving a passive buff.
And make needed plants harvestable with a sickle.
The thermos like other liquid containers has the icon for how much is in it split into 4 sections, that led me to believe we might get 4 sips out of it, sounds like it would be a good compromise change , to get atleast 4 sips out of each crafted drink seeing as they cost so much to make...
Tea, Coffe, coco, and other drinks are completely worthless right now. Far too many materials and far too high of a tier for far too short and limited uses of a weak buff.
Is cold tea or coffee not a thing in the far future?
Also related to the fact that we need a lower tier water container, like fired clay or porcelain, that can take hot liquids.
It's a huge amount of resources. It should last until you refill your thermos, and it shouldn't take a stomach slot. At that point, it isn't game breaking. You've invested over an hour of real time, for nothing.
Either make it cost 5 coffee, not 50 for a single use, or make it last almost forever and not use a stomach slot. Anything less and don't bother having coffee, tea, etc. in the game.
I would like the thermos to be purchasable in the workshop please
I have only used special drinks like tea and coffee once. I find it pretty much useless in the game as it take to much time and resources to obtain and very little gain or beneffit when I can get by with just basic foods and herbal bench for buffs.