[Suggestion] Give solo players one Respawn in Hardcore missions or a greater reward
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Hardcore missions are all about risk and reward.
But that's not true for solo vs. MP play.
A solo player can't revive at all but gets the same reward as an MP grp.
So either give solo Players 1 Respawn to compensate.
Or give solo players an increased reward at the end, like 50-100% more.
Under consideration Balance Suggested by: Yukari • Upvoted: 13 May • Comments: 2
I am a solo player as I don't have any friends that I could convince to play Icarus.
Giving me no revives make me not want to try the mission.
What happens if I die, do I just loose my character forever? If I can't revive I can't even leave the planet.
I would be ok with no reviving if in multiplayer you could also not revive players.
But the current condition looks like they are punishing players that play solo on this map even more, as if it wasn't already harder to play solo. It makes no sense.
Maybe they could make it like, if it's multiplayer game, you cannot revive yourself. In solo play, you can revive yourself. This would make more sense.
Your body gets sent back and you lose all the items you brought with you unless you had ensured the mission