[Suggestion] Add Call Dropship Craftable(s) — return home beacon to address enormous travel time?
90% of this game is running. Gameplay is great… until I realize I need to run 20 min at the end of a mission which is EXCRUCIATING as there are no more materials to search for and I’m totally geared up (so wildlife isn’t an issue). I’ve found it more economical to set spawn point at drop ship and deposit inventory so I can suicide at end of mission and negate travel. (After all level 40+ really has no penalty for respawning due to no more talent points). A solid solution to the mindless travel would be a group of craftables in tier 3 or 4 tech, which would allow you to:
A: call your dropship to you, say at the end of mission and negate the useless run-back-to-start feature.
B: ride your drop ship to a final destination
C: send your drop ship to a final location, with cargo
Bottom line: please address travel mechanics. Drop ship craftables could have a high threshold cost, to prevent abuse, but something is needed beyond cheesing the spawn point and suiciding to avoid run time.
Comments: 15
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16 Dec, '21
Zak MergedSuggestion: Call your drop ship to your location 1 time during a mission.
Reasoning: There is nothing more frustrating and unfulfilling than spending X amount of time to get to your objective complete it then spend 20-30 min running back to your ship to evac. Forcing the player to run back adds nothing to the game and is more annoying to the player than anything else. This has caused me to not what to play, and it left a bad taste in my mouth. I really do enjoy your game, but this is a feature that is aggravating. Please allow us to call our ship 1 time during missions after objectives are complete.
Thank you for reviewing my suggestion -
07 Jan, '22
Noone specialI'd like the ability to craft mountables, myself. Machining table could have a bicycle that takes x aluminium and a few other things. Perhaps a biofuel motorbike with the fabricator.
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21 Jan, '22
Cipher 8 MergedFuturelord and I we're having a discussion on the discord and came up with an idea players don't need to unstuck in caves to return to dropship at the end of a misison.
It would be neat to be able to;
A) Choose your starting drop location even if only for some mission types.
B) Remotely call your dropship to your location whilst on Icarus via some remote you craft or some watch or something like a drone you can craft in the Tier 4 Fabricator/Tier 5 crafting bench.
So once you craft this item you can remotely call the dropship itself which would fly up then land back down summoned to your position. Similar to how Stockpile Cargo Pods come and go mid-mission.
If they don't wanna make it a Tech Tree item that players build on ̶p̶l̶a̶n̶e̶t̶ moon then they could wait until we can customize the dropships and give us these options to upgrade them w/ like artificial intelligence system (think Cortana from Halo, etc) as a more advanced featured dropship.
Like it? or Don't?
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21 Jan, '22
Cipher 8 MergedA smart watch item that could do this and other things remotely would be pretty cool. Like activate/deactivate crafting benchs or furnaces when your not at base for example. There's hundreds of ideas you could come up with for such an item.
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21 Jan, '22
Cipher 8 MergedActually now that I think about it, if you made the dropship upgrade artificial intelligence system and then made players craft a remote on Icarus to interact with their AI dropship remotely that would probably be the coolest way to introduce this system. That way, you gotta spend some Ren on the upgrade of the drop ship and gives us another Tech to unlock and craft while on world.
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21 Jan, '22
Cipher 8 MergedAlso one of my favorite movies Prometheus uses similar A.I. design through a synthetic android David. I know Icarus has teased drones being a thing potentially added in the future so this could be another way they choose to do it.
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24 Apr, '22
Darren MergedPerhaps even a large R Credit fee for a remote dropship call with the correct crafted T4/5 tool. Provide a dropship radius with the tool and it will land randomly at a location within.
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19 Jun, '22
Elissa - Producer Admin"becon to call your drop-pod after complete mission - instead of walking back" (suggested by Pineapple on 2022-06-17), including upvotes (1) and comments (0), was merged into this suggestion.
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19 Jun, '22
Elissa - Producer Admin"Calling your drop ship" (suggested by Zak on 2021-12-16), including upvotes (9) and comments (0), was merged into this suggestion.
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19 Jun, '22
Elissa - Producer Admin"Summon Drop Ship (Remote) Tech Tree Item Idea" (suggested by Cipher 8 on 2022-01-21), including upvotes (10) and comments (4), was merged into this suggestion.
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26 Aug, '22
Joshua MergedI'm waiting for a workshop item that's single use not too expensive but allows you to summon your dropship to your location and upload after the mission objectives are completed as long as its a valid landing or location.
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28 Aug, '22
Elissa - Producer Admin"Workshop item That brings your Drop Ship to You" (suggested by Joshua on 2022-08-26), including upvotes (1) and comments (0), was merged into this suggestion.
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06 Oct, '22
Toshihiro MergedWould be nice to have a pod that we buy at workshop where in land we call to it to take things back to the station. Some things like broken tools from workshop or exotica. Nothing too gamebreaker, like only one per player in land can be activated.
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06 Oct, '22
Elissa - Producer Admin"Cargo Pod" (suggested by Toshihiro on 2022-10-06), including upvotes (1) and comments (0), was merged into this suggestion.
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08 Apr
cmopatrickI believe this is "done" as we can purchase drop ship recall beacons from the workshop and they are currently a t4 option as well (the latter of which works fine, btw).