[Suggestion] Longer/Bigger Missions
Currently, it is not worth it to go for anything better than iron gear. Or to build a big base.
Cause the missions are done so fast.
Would be super coolto have longer missions with various goals around the map
Comments: 2
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11 Jan, '22
OlliPlay Payday Extraction ;)
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13 Jan, '22
MisoShiruI had this same thought and I have a few suggestions what that could look like.
For example, maybe while mining an exotics vein there were waves of enemies coming to prevent you, or that, attack because of the noise. Perhaps it would be be necessary to fortify the position before starting the drill. Between waves would be the time to go find materials, mining etc, and there could be a warning when a new wave is approaching to allow you to run back. This way farming would be less monotonous and feel a little bit stressful.
Another idea could be exploeing a large cave and taking exotics from somewhere inside. Maybe it could get progressively harder as you go deeper meaning you have to clear a bit, go back up and craft more gear and bullets, then go back down to clear further.
I love the idea of starting over every time because endgame kills survival games. What I think is missing now are reasons to get better tech and variety.
Looking forward to the future if this game!