[Suggestion] Storm, Smelting, Processing while asleep
The time of day and the time required for storms to pass, metals to smelt, other items to auto craft, cook food, and status effects are not tied to one another at all. If you go to bed at 18:00 and wake at 07:00, nothing else in the game progresses. Storms should pass. Metal should smelt. Etc. This also really breaks the sense of immersion. If this change is made though, it might be good to rebalance the food spoiling times since that will happen rapidly during sleep hours or sleep could still not impact food spoiling times.
Comments: 63
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26 Sep, '21
AdequateTrash MergedSleeping should make it so stuff smelts, cooks, crafts and sicknesses should go away but you should also wake up with low food water and o2 if you dont have a tank
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28 Sep, '21
ZebulonZed MergedThe mission clock shows the same time before and after sleep. Therefore, sleep does not reduce the prospector mission time.
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29 Sep, '21
taylor.faithfull Admin Merged"Mission Clock does not update after sleep." (suggested by ZebulonZed on 2021-09-28), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Sep, '21
SkyNett81 MergedWhen there is a storm and you go to sleep , the storms dont stopp and still going when you wake up again .
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30 Sep, '21
SkyNett81 MergedWhen there is a storm and you go to sleep , the storms dont stopp and still going when you wake up again .
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01 Oct, '21
SkyNett81 Mergedthis has been sens BW1
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11 Oct, '21
GurlzGame2 MergedCould this include sleeping through weather events?
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15 Oct, '21
dotvihar MergedRight. The storm event do not follow the sleep mechanism. If I go to sleep to skip the night the storm does not go away.
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24 Oct, '21
Jeff MergedWhen you sleep for the night nothing changes in time, like ores being smelted are approximately the same amount done, buffs applied are still there, cooking meat isn’t any further, and weather events are still going strong, can we get time to pass in all those, you are sleeping a maximum of 12-13 hours and can only sleep at night so other things should progress while you are “sleeping” hunger and water should also go down, if there is a life threatening event like 02 getting too low or food and water too low it could kick you out of sleep to address the issue and let you get back to sleep.
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25 Oct, '21
Elissa - Producer Admin Merged"[Suggestion] Sleeping should progress stuff" (suggested by AdequateTrash on 2021-09-26), including upvotes (3) and comments (3), was merged into this suggestion.
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07 Dec, '21
ErwinB MergedWhen a storm is coming or when you put raw food on fireplaces, you go to sleep and the storm stays in the same place of the weather timeline, while the food is still in the same state.
I think the cooked food and the fuel resources can be calculated by the hours slept at night.
Meanwhile, a random destruction in houses could be good for storms while sleeping, making you being awake till storm passes while repairing, It's just a suggestion. -
07 Dec, '21
Mercy MergedI personally like how the mechanic is currently working. I like that time passes instantly leaving everything in tact as it was when I went to sleep.
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14 Dec, '21
Panerdar MergedStorm should not be at the exact point when you wake up as it was when you go to sleep.
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14 Dec, '21
Guy MergedI only agree with the idea if your shelter will not take damage from the storm. You shouldn't have a "Get out of Storm" free card.
Maybe sleeping causes a 5x speed boost to time, but if your house starts taking damage, you wake up,ike you normally would if your house was falling apart around you. -
14 Dec, '21
Roballistic MergedAgree with GUY on this, but everything, such as refining ore should happen through the night as well as probably others.
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17 Dec, '21
Panerdar MergedSo far the only shelter that takes damage is wood or thatch and would be fine with it keeping you awake if your bldg is falling down around you. Dumb that nothing changes while you sleep other than the time of day. Anything in a crafting queue should utilize that time and dumb for storm to be at the same exact point as it was when you went to sleep 6 hours before.
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18 Dec, '21
Skylar MergedI wish they would fix this. If we are lucky enough to get a storm during the sleeping hours, we should be able to go to sleep and have the storm be gone when we wake.
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30 Dec, '21
Philip Vyas MergedThis is more a bug rather than a suggestion I suppose, but I feel that storms should pass or progress the amount of time you sleep. A storm has started, I have gone to sleep, woken up at 7:00am and the storm had not progressed at all it was still at its beginning.
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30 Dec, '21
Bjorn MergedIf the storm would continue would you expect the regular amount of storms to happen in the night while you sleep, rip your thatch/wood house apart and wake you up? Could be cool, but quite a different angle to take.
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11 Jan, '22
K.M. MergedTime needs to pass UNIVERSALLY for all things when going to sleep.
When you cook something, or start crafting, if going to sleep advances 8 hours, everything should process in those 8 hours, the cooking done, the crafting complete, the crops have grown, the weather has moved forward 8 hours, etc. -
18 Jan, '22
Gladvak MergedI've run several prospect days without sleeping at all, just haven't hunted enough to get all materials needed for sleeping bag. I suggest that this should make me more fatigued or fatigued faster. Lack of sleep should also make me slower and weaker, not able to carry as much.
I agree with the others that sleeping should allow time to pass and that you should wake up hungry and thirsty (lower all stats). I could see where oxygen is not used as much, as sleeping is less strenuous. -
17 Feb, '22
samyalaActually, you this for you own advantage. If there is a storm, wait for it to end and then sleep. This way, you'll wake up with a clear weather. And use the night to work at your benches while you're out gathering stuff during the day. Go to sleep a few minutes before seven for the buff benefit.
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18 Feb, '22
Zero MergedHere me out here, i have over 300+ hours into this game and i love it. me and my friends pretty much play for hours every night since it was released. but one thing that gets on my nerves is that if you go to sleep at night durning a storm you wake up still in that storm, so if you go to sleep at night and wake in the morning, that time has passed right? well should'nt the storm have passed as well?
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19 Feb, '22
Tovak MergedSo that wind storm lasted for 13 hours huh?....All storms should pass over the time you sleep. Its very immersion breaking to go to bed during a storm, only to wake up hours later and the same storm is going.
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22 Feb, '22
Leonidas MergedBut what do you do with the damages done by the storm ?
The thing i'm ok with is that sleeping doesn't do anything but to pass time, storms are not affected, but also food, water and oxygen are not moving while sleeping, which also isn't really helping immersion -
22 Feb, '22
Vapok MergedI'm okay with this suggestion, and also ok with the implied idea of having sleep use food, water, and oxygen..
But more importantly, even without all of these, I'd love at least a little "break" when sleeping. It's jarring to lay down and immediately get back up and suddenly it's morning.
Even minecraft has a 5-10 second black screen and some music that passes.
Valhiem also has a sleep mechanic that DOES cause storms and other actions to speed up, but doesn't cause food/buff drain.
Not saying Icarus has to be like other games, but the sleep mechanic is really fast, and really jarring. -
22 Feb, '22
Elissa - Producer Admin"Storms should pass when you go to sleep" (suggested by Tovak on 2022-02-19), including upvotes (2) and comments (2), was merged into this suggestion.
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22 Feb, '22
Elissa - Producer Admin"Storm should pass while you sleep" (suggested by Panerdar on 2021-12-14), including upvotes (8) and comments (3), was merged into this suggestion.
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22 Feb, '22
Elissa - Producer Admin"Storms do not advance while sleeping" (suggested by Philip Vyas on 2021-12-30), including upvotes (5) and comments (1), was merged into this suggestion.
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25 Mar, '22
f.reiz MergedI think it would be nice and realistic if you go to sleep during the storm, the storm passes after a night of sleep, just like it would in real life. It removes a bit of immersion when it's night, a wild storm brews in which makes you want to have a good night sleep so you can continue your work outside your base in the morning after the storm has passed, but the storm doesn't move an inch even after an 8 hour sleep. It has become a bit frustrating after 200 hours of gameplay and takes me out of the game a bit. A small detail but would make the game more immersive and realistic.
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27 Mar, '22
Elissa - Producer Admin Merged"Storms pass after a good night sleep." (suggested by f.reiz on 2022-03-25), including upvotes (1) and comments (0), was merged into this suggestion.
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27 Mar, '22
Elissa - Producer Admin Merged"When you sleep during a storm. it should be gone when you wake up right?" (suggested by Zero on 2022-02-18), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Apr, '22
Terry MergedWhy is it that when you sleep for say 8-10 hours, you wake up and the Storm is in exactly the same position as before you slept. Same with Furnace progression, Food cooking progression, etc ?
Its like time stands still during sleep - which is ridiculous.
This is really quite a bad bug in the game and should be addressed. -
08 Apr, '22
Elissa - Producer Admin"[BUG] Storms, Cooking, Furnaces - no progression during sleep" (suggested by Terry on 2022-04-07), including upvotes (1) and comments (0), was merged into this suggestion.
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08 Apr, '22
Elissa - Producer Admin"[Bug] Storms continue while you're sleeping and doesn't stop when you wake up" (suggested by SkyNett81 on 2021-09-30), including upvotes (8) and comments (7), was merged into this suggestion.
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08 Apr, '22
Elissa - Producer Admin"[Bug] Storms continue while you're sleeping and doesn't stop when you wake up" (suggested by SkyNett81 on 2021-09-30), including upvotes (8) and comments (7), was merged into this suggestion.
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08 Apr, '22
Elissa - Producer Admin"[Bug] Time doesn't run for storms and fireplaces when sleeping" (suggested by ErwinB on 2021-12-07), including upvotes (12) and comments (2), was merged into this suggestion.
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20 Apr, '22
Gaëtan MergedHello,
when a storm coming and can sleep at 6:00pm, storm pass away. Actually when we sleep, storm continuous. Not depending from time.
Best regards, -
20 Apr, '22
Elissa - Producer Admin"STORM PASS AWAY WHEN SLEEPING" (suggested by Gaëtan on 2022-04-20), including upvotes (1) and comments (0), was merged into this suggestion.
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20 Apr, '22
Andreas Mergedif there is a storm and you will sleep, it continues as if no sleep time has happened. It would be nice that time will run forward while sleeping and storms will pass by
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20 Apr, '22
Elissa - Producer Admin"Time during sleeping" (suggested by Andreas on 2022-04-20), including upvotes (1) and comments (0), was merged into this suggestion.
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11 May, '22
NfiniT#5890Other than storms, I agree. Storms should continue to rage on. Sleep shouldn't be a quick shortcut to avoid storms.
HOWEVER, if storms are bypassed, it should quickly run through the damage process and apply all the damage to buildings, structures, deployables, etc. as it would have if you watched it go by without repairing. -
14 May, '22
Terry@NfiniT#5890 - Or simply dont allow you to sleep during a storm.
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14 May, '22
Dark_LightnerI must say it’s weird to sleep and see that the food/ores didn’t smell as intended.
The fact that you can fast forward the weather is a great addition too, but don’t forget that in that case the house could brake while you sleep.
For the spoiling I don’t think it’s a good idea.
You must go « far » in the game progression before unlocking the icebox that can keep your food without spoiling.
But without it your food (at least I experienced that) don’t stop to spoil.
If it spoil while you sleep then you gonna wake up with no more food to eat.
Anyway with the cooking/smelting I’m 100% with it. -
03 Jul, '22
DoberManSeems reasonable that if positive activities/actions progress while we're sleeping (e.g., smelting, cooking, storm passing), then the potentially detrimental activities/actions should as well, such as new storms passing by, house taking damage, food spoiling, etc. Any disconnect of positive and negative effects runs counter the the immersion goal, reason and logic.
That said, it is a game that sends us to a planet in a high tech vessel, and, yet, we have to craft prehistoric stone implements until we're able to earn the currency to buy them at the station (i.e., it's a game, so logic need not always apply). -
05 Jul, '22
MaxI find sleeping should just be removed, not only does it allow you to bypass the need to have to face danger at night and use torches but now everyone wants storms to pass, food to cook, ore to smelt in an artificially induced fast forward of time. It would basically be cheesing the game every few hours of play to get things done quicker and easier. I get why everyone wants it, just think that it negates the whole idea of the game principles.
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12 Jul, '22
billyI suggest that the characters are unable to sleep while a storm is passing (and also then wake up if weather comes through) but crafting can continue. Best of all worlds.
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15 Oct, '22
Lianail MergedSleeping should also advance the mission timer.
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11 Dec, '22
WindWraithAgreed. If the planet moves while we sleep why not everything else?