[Suggestion] Add Meat Cleaver Butcher's Knife
I think given objectives to obtain the rarer cuts of meat in some missions and how dependent that can be on RNG Rocket Werkz should consider adding a new knife blueprint craftable recipe for a Meat Cleaver Knife.
This new craftable item would not guarantee but increase the likelihood of receiving the rare meat types from their respective animals that can drop them. If their normal drop rate is like 10% then it could go up to like 50+% when harvesting via a butcher's knife. This item would not be without it's drawbacks either as it would have a lower yield to receive Fur/Leather when using it as a way to balance it somewhat against having a higher rate for the rarer meats. You're trading of those resources for more and better cuts of meat.
Other than what it does I do not think an item like this should be gated behind Tier 4 otherwise I was just going to say make the Machete recipe this but those who just want this knife to help gather rare meats don't get a Fabricator necessarily.
Comments: 4
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28 Mar, '22
Cipher 8This or somehow make a pity system where it's not always a flat 10% chance. Like first bear is 10% but if you don't get any, 2nd is bumped to 20% chance if you don't get some, 3rd is 30% and so on till you get to 100% and have it reset when you do get it to proc so the next bear or whatever animal is back to 10% chance for rare meat drop again. This type of system would be better than a hard 10% for everything you skin as it currently is.
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28 Mar, '22
Diamond_HammerOr alternatively, make a talent that can greatly increase the yields of said rare meats, and throw a few TP points our way so we can unlock it without a respec...
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11 Apr, '22
ZeBoss The GamerOr add this feature into the taxidermy knife?
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08 Sep, '22
AhtuIt looks like they implemented this as an attachment. +5% chance for rare meats IIRC