Health bars shouldn't be visible until you can see/identify the animal.
My issue with the health bar talent comes from a game balance standpoint. At a certain point it basically can act like a radar for any nearby animals and you don't need to have seen the animal directly/gotten close enough to get the usual level and name for animals in the game. This makes it RIDICULOUSLY easy to hunt, and it's incredibly useful for avoiding otherwise unseen predators. I think it would make more sense for it to appear with the name/level popup that comes above animal's heads normally, as it would make the talent more fair and stop it from acting like a far cheaper version of the aim sense talents.
Comments: 1
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23 Jun, '22
GuidoAnother alternative to nerf see health bars could be:
Health bars only show for damaged creatures.
This would mean it is still helpful for tracking down prey you have injured, or judging how a hard fight is going.
But would no longer act as a radar for avoiding unseen predators.