[SUGGESTION] Bugs and problems with T3/T4 Benches
I have 400+ hours locked in... Here are few findings that I cant see others reporting or developers taking notice: *Glassworking bench: Too big, needs to be smaller *Biofuel Generator: Too big, needs to be smaller(make a 10kW generator in the size of the existing one) *Metal Oxite Dissolver: Biofuel usage too high *Chemistry Bench: No water connection, Cant make "Bread Dough", Change required power from 2500 to 1500-2000 *Material Processor: No on/off switch, No Animations, No sound *Electrical Carpentry Bench: No animation, no sound, add option to make x100 sticks(its T4, yet you can craft x10 sticks in inventory way faster) *Electrical Masonry Bench: Cant make cement/concrete... Totally useless *Heavy Air Conditioner: No animation P.S. This alone is sufficient to say that this game hasnt been properly tested(beacause endgame is nonexistent for all missions except one) and is far from finished... PLEASE, PLAY/TEST YOUR GAME !!!
Comments: 3
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19 Apr, '22
GermanasI agree, it feels like they have never ever played it...
bandage sound still present for clients... but according to patch notes its been fixed...
T4 - need to be fixed/sorted... as its literally empty -
19 Apr, '22
Orrin Preston (HillStreet)the tier 4 stuff is mostly pointless other than the extractor and a few others. I have never had to make any of those electrical benches.... not needed at this point in the game and takes you way longer to complete the mission if you make them. The deep vein drills are pretty useless to since they would take it 8 hours to get a quantity of material that you can simply gather in 10 minutes or less.
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22 Aug, '24
StefanIn over 2 years a lot of changes have been made to most of the things mentioned above.
Better write a new suggestion if needed.