[Suggestion] Visual checkboxes for prospect completion on different difficulty
Since the update where you can choose you difficulty in the mission, you loose the ability to see on what level you completed it. Before you could see that you did the normal one, the hard one, and the hardcore one for some missions.
Now if you do the mission on easy, it’s checkbox is the same as if you have done the hard(core) mission.
And for people that like to check all the boxes (I’m sure I’m not the only one), we loose that competition feel it gives you.
Maybe there could be different checkboxes (colors✅☑️) for the difficulty you played it on. So it would be a sport again to get all the different checks completed for that mission.
Comments: 6
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01 Apr, '22
Mário MergedSuper update: P
If a player goes level easy, the icon is the same as when a level goes hardcore and he has no way of knowing which mission he went on on what difficulty. Either give it when you click on the mission, or better yet, if the player passes the level on the Hardest difficulty, give him a reward in the sign of the gold box around the mission icon. -
23 Apr, '22
MrTomAK MergedOn the mission selection map, indicate which missions have been completed at the various difficulties (right now, only a checkmark indicates completion, consider something like different colors for the different completions, a red plus for hardcore, a green minus for insurance??? ... of course, maybe different icons for different levels (for those who are color-blind?) Especially for us folks who have been playing with friends under multiple characters with different difficulties!
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05 Jul, '22
Mário Merged- Whether the player completes the mission on medium or hard, it makes no difference. Give players better replayability by showing what difficulty they passed the mission on. - I already wrote it here once - a great challenge for every player would be to play a 30-day mission, which would include all the missions on the map so far. And depending on how much and what the player would accomplish, that would be the reward. There would finally be a reason to make a bigger base on the map where everything from growing crops to forced running to iron would have to be on the map because finally it will not be enough to clean the 4 caves that are closest to accomplish the mission
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10 Oct, '23
Sabre070 - Designer Admin"Levels - difficulty" (suggested by Mário on 2022-07-05), including upvotes (3) and comments (0), was merged into this suggestion.
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10 Oct, '23
Sabre070 - Designer Admin"Update Week seventeen" (suggested by Mário on 2022-04-01), including upvotes (1) and comments (0), was merged into this suggestion.
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10 Oct, '23
Sabre070 - Designer Admin"Display completed difficulties on mission selection map" (suggested by MrTomAK on 2022-04-23), including upvotes (1) and comments (0), was merged into this suggestion.