Cooking needs a rework
The cooking station doesn't cook. It can only really make bait and animal fat and animal fat can only be made from normal meat. I think we need to at least allow for bacon and the fatty T-bone steak to be used for making animal fat, but it would be great if we could add more sources of fat, such as a fatty fish. It would also be awesome to be able to swap ingredients in more recipes because sometimes you can't even enter certain biomes in missions. I also noticed that the "max" button on the cooking bench doesn't work when water is required. If you click max, it will give you the max you can make while ignoring water. Also, more recipes would be great.
Comments: 2
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08 Jun, '22
LianailEvaluation of the different cooking workbenches needs to be redone from top to bottom. Many of the higher tier stations should also be able to produce the same items as those of lower level. If you have a platinum axe, why would you use an iron axe? They should also be able to produce those recipes slightly faster. Please evaluate all of the recipes and include some of those from lower tiers in the higher tier items.
While you're at it, please add an "Electric Food Dehydrator" -
22 May, '24
StefanKitchen and cooking has been changed.
Smoker is here to dehydrate too.
So this is obsolete/DONE.