[Suggestion] Add scanner or radar for exotic nodes in caves
Either add a blueprint for a node scanner or allow current radar (maybe the electric one) to scan for nodes. It is frustrating to search EVERY available cave on a map and find no exotic nodes to supplement the mined veins. For that, matter, why do the biggest caves (like the Riverlands' waterfall (F2) and lakeside (B6)) NEVER have exotic nodes? Is there an exclusion on the bigger caves that it might be nice to know about?
Comments: 1
-
08 Apr, '23
cmopatrickAlmost a year later and I still have never found exotics in the mega caves. And having a means to scan for nodes to make moving away from just doing a base and the veins would be nice. I do occasionally see a node in the smaller caves, but having a reason to stay on planet once the veins are cleared out might be reasonable since by then I'm deep into t4 and have the resources to survive all the wandering.