[Suggestion] "Out of Bounds" should start reducing your rewards, not kill you
The "Out of Bounds" is a mission parameter, not a physical change in the environment. When crossing out of bounds you should get the warning and timer. After that, it should give you a "Reward penalty" that increases the longer you remain out of bounds, not kill you.
Comments: 1
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10 May, '22
NfiniT#5890At minimum, a visual indicator of a "superstorm" should surround the mission area, so it doesn't appear so completely arbitrary as to why you can't walk beyond a certain point.