[Suggestion] Return to same world (persistent structures/terrain/player placed objects)
When leaving a prospect have to ability to save the world state of player placed objects/terrain and then return to the same world (could have multiple "Worlds" saved at any one time) The gameplay loop doesn't encourage you to stay on the planet for long, building an intricate base and grinding isn't rewarding as it's all lost at the end of the prospect. I do understand what they're going for but it's something that turns a lot of people i know away from the game. While we're at it, you could also allow players to interact with the space station from the planet somehow, send and receive new prospects/missions and packages via drop ships/pods. Taking on a new prospect extending your stay on the planet
Comments: 1
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02 Jun, '22
Rellicz79This would be amazing! Let's use Spiritwalk for example, you get 30 days. In those thirty days you communicate back to the station on which missions you want to complete. You can spend time building an elaborate base, which most of us what to do but it's useless in most cases, and you would have to build satellite bases for different missions. I would say only do it for that one mission. The rest stay the same, but have the ability to contact the station, and order more supplies for a steep Ren or Exotic cost, say 1000 ren or 500 exotics.