Custom keybind shows wrong value in UI
If you remap a key that the UI shows as a keystroke hint, that keystroke hint shows the wrong key. I have remapped "Destroy Building Piece" to the T key, but the in-game hint still tells me to press Y.
Comments: 1
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22 May, '23
DaveIt not only shows "Y" when you've remapped the key, it still shows "Y" if you've mapped that key to something else and you currently have "Destroy Building Piece" undefined (which is SUPER frustrating). I was beating my head against the wall and googling up a storm trying to figure out why I couldn't deconstruct pieces, and finally scrolled WAY down the list of keybinds to see that this was undefined.