Outposts to still be accessible when a character is part way through a mission
As Outposts are entirely separate to the missions, I feel you should be able to access them with the same character that might be part way through a mission. Reasoning: I am mainly playing this game co-op, and so I do not want to advance the mission when my friends are offline. I do however want to be able to level up my character as some form of progression when I have time to play and they do not. You might think "but you could level up in the mission space while they are away", but I'd either have to destroy materials to prevent progressing the mission in that sense, or go and build in a remote corner of the map which both don't feel great imo, plus developing an Outpost overtime would be much more rewarding! Forgive me as I am brand new to this game so it might have been asked, but is there any reason why this wouldn't work? From my understanding, as we progress and mission times increase, being part way through is only going to become more common. Thank you!
Comments: 1
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10 Aug, '22
JustsmguyI play a lot solo, but occasionally play with friends, when we start a mission we have the understanding that if we can't all play the others will.
From a game perspective, your character is on a drop mission and inaccessible except for that mission. You'd, basically, be abandoning the mission, returning to the outpost and then have to re-join the mission in progress while your friends are playing (and I believe you actually can do this). The experience gain is pretty small on an outpost, you'd be better off just running around killing wolves, boar and bears for the XP to level your toon.
Just my $0.02 worth, enjoy your time on Icarus!