Resouces and configs more suited to session based

5 votes

Not long into this game you moved squash to the desert meaning to make any recipes you had to run around to get all the ingredents to make them. This seems to be counter intuitive thinking for a session based game. It stopped being fun when you did that. It would be better to have all the ingredients and recipes available in the biome you are in. I stopped making recipes when you moved the squash. It extended the time it takes to do something without any reason and made it less enjoyable IMO. Typically most people drop in and setup a base then grind on the immediate area to build a base setup all the things and then use that as a base of operations. Takng you out of that area only to get one piece of food for a small reward is just not beneficial and counter to that type of gaming style.

Under consideration Balance Suggested by: john hancock Upvoted: 25 Sep, '22 Comments: 1

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