[Bug] Open World Outpost permanently bugged / inaccessible on mission turn in.
I hosted an Open World outpost and a friend turned in Wheat with extended spoil duration on a farming mission. The moment he placed the wheat into the pod and it "collected," his game crashed. His game would crash any time he tried loading the outpost. I restarted my game thinking we just needed to re-host the outpost. I am the original host and can no longer load the Open World Outpost. The game crashes on the load screen. We've both sent bug reports to devs and validated game files. A feature that would allow users to "abandon" an open world mission from the game menus might be nice if the source of the bug can't be tracked down for a while. Not sure if that would be just as much of a time sink as tracking down and fixing the bug, however. Edit: I'm not sure if this had any impact, but after all of the above, I tried loading into the outpost after swapping out a different set of arrows in the "loadout" screen. It let me and my friend back in. Edit: next mission had the same bug
Comments: 1
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28 Nov, '22
FoodandsheepReplying as there wasn't enough room previously. We were able to "uncorrupt" the save by making an alteration to the loadout prior to loading in. This seemed to work and allow me back in. My friends game would crash whether he or I turned in mission items to drop pods. He was able to launch out and then back in and that seemed to reset things for him. The game no longer crashed when quest items were turned in.