[Suggestion] Open World should be Open, not limited to what you unlocked in Missions
This ridiculous video explains why all areas should be open for exploration without the creator having to go through all the tedious missions in mission mode:
https://www.youtube.com/watch?v=fpEf6wvDK-k
We took 2 hours to build a bridge over the mountains to get to the Sand biome. Its doable, nut frustrating. If the game you start is called "Open World", its only logical that players, like me and probarbly thousand others, think its an Open World, not a World with Closed passages between different Biomes.
Just my 2 cents and I'm just a rambling 50 year old man, so I guess no one cares what I think.
Apart from that, Open World is where the game got good (for me and my friends) from being just a medioker survival game.
Best Regards
-Jonas, Sweden
Comments: 10
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10 Dec, '22
CrashAgreed. Lengthening this text to ten characters or more...
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10 Dec, '22
fillion07You have my vote on this. They probably should have let trees regrow too but that is for another suggestion.
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20 Dec, '22
Shawn SmileyAlternatively to opening those passages, make it possible to start and complete those unlock missions from planet side.
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20 Dec, '22
Elissa - Producer AdminHi there, what exactly is the problem here? do you have any screenshots of the "closed" caves? There are ways through to every biome in both maps in Open World.
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23 Dec, '22
TuskieThat is crazy to have to building a bunch of ramps to get to different areas of the Styx map in open world mode. You should be able to go through all caves no matter if they are on missions locked in a open world map.
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30 Dec, '22
kNot OP but same issue. I started near the ring lake on Styx (open world) without having played any normal missions there. I did a full loop around the mountain walls and cannot find a way out of that area. On the map, it looks as though there should be the ability to move from M7 to L7 through a valley, however that is blocked by a wall.
I have read that supposedly that wall is removed once you do a certain mission, however on open world it is very much blocked. -
30 Dec, '22
DesymooTo expound on this issue a little more - the connecting passageways between biomes are closed in open world if you haven't done the missions that open those areas up.
Me and my hubby started new characters in Styx open world and are also experiencing giant rock walls blocking our path to the snow biome. It seems as though we're trapped in this valley and unable to continue exploring without doing that mission or building a ramp over the mountains, as OP mentions. -
02 Jan
kRandomly found this video today and it perfectly displays the issue(s): https://youtu.be/68xsmJvp5Ug?t=650
The above timestamp was the wall I ran into, but throughout the video the person gives examples of open world being not so open. -
08 Apr
cmopatrickSorry, Elissa, but I completely agree with the op on this. Running through arctic (especially) is brutal if they are not already leveled up with a raft of t4 gear. Open world on any map should be just that: completely open. The three closed passages between biomes in Styx do NOT have easy go arounds. I do agree that on Olympus, the closed passage between the forest and the NE desert does have a close workaround, but it still defies the word "open". In all honesty, the op cites one of the reasons I gave up on playing open world in Styx where the rewards are far less and the preds are more numerous and dangerous; for the time spent, why deal with it? These are the same reasons I gave up on doing the Styx missions.
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27 Jul
MickhaelIt would have been much funnier to make that mission on easy (if they weren't able to do it on normal), to open the passage, instead to cut down hundreds of trees and spending 2 useless hours making ramps. But they do some leveling ;)