[Observation] Multiplayer Performance Megathread
This is a merged thread of other suggestions to improve multiplayer performance. We're constantly working on improving performance and will look into suggestions / feedback regarding specific issues regarding individual aspects of the game, but will be merging general issues into this thread. For dedicated server issues please see the #dedicated-server-beta channel in Discord. As always, the #tech-support channel can help with individual issues https://discord.gg/surviveicarus
Comments: 129
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28 Aug, '21
raggi MergedI played two games with random players today, one with a host who on entering the game said "oh i need to turn the graphics down", and one with a player in AUS (I'm in the US). In both cases, worse in the latter, combat was almost unplayable (certainly a bear becomes very difficult, as do Bows). The combat feels like it needs more prediction/interpolation/etc under these conditions, it gets really janky.
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13 Sep, '21
A user MergedFor each friend that joins my hosted prospect, I see a performance impact of roughly 10 fps per player. Single player prospect at a mix of high/medium settings: 65-70 fps. Second player joins: 50-55 fps. Third player joins: 35-40 fps. This makes hosting extremely undesirable, can't imagine what it would be like with the full eight players.
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i9 9900k (OC @4.8ghz), 2080Super/latest drivers, 32GB 3200mhz RAM, all current (beta 2) hotfixes, 25mb down/3.5 up internet connection. All EU players. -
26 Sep, '21
AzecTheButcher MergedI'm experiencing the same behavior when hosting. When it's just me, performance is great. After it initially loads them in, I experience the same as the OP of around 10-15+ fps loss per person.
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5900x, Asus Strix 3090, 32GB 3600mhz RAM, Game and OS on GEN4 m.2 drives, excellent internet quality. -
05 Dec, '21
Diemosthenes MergedStill the case even with 1.0 released; fires lit by friends (even with player light shadows disabled) drop me down to 5 fps.
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06 Dec, '21
Darian Houa Xiong MergedAs a person who is gaming on a decent gaming laptop, the graphics are stunning but at a heavy cost for performance. I made everything as low as possible yet there are still framerate drops due to the shadows and trees being quite pixelated or the mixture of both when noticing shadows on trees/leaves create such a performance drop and quality of the game for lower end users to not have such an enjoyable playthrough because of the quality and performance lower end players get. Having a system where you can turn off anti-aliasing, shadows, and other graphical aspects can create such a better playthrough for those like myself a better walkthrough and performance since right now we live at a crisis for shortages of graphic cards or systems we've had many years now.
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07 Dec, '21
Ame MergedArreglad la optimización del jugo. Hay que jugar con los gráficos mínimos y va muy lageado el juego solo, cuándo juegas con más de una persona va peor. Muchos saltos.
Por lo demás está guay. -
10 Dec, '21
massoan MergedI have PC parameters: Ryzen 5 1600, GTX 1060 (6gb), 16gb RAM, my parameters are suitable for the minimum requirements of the game, so at the minimum settings I should have a stable 60 fps, but this is not there, why?, And will there be changes in this plan?
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11 Dec, '21
Montana Baker MergedThis isn't such a problem but something I found. I run on a 2070 super OC with a Ryzen 7 2700x. I get more FPS running on epic settings than I do medium. I don't know if it is optimization or what.
Does this happen to anyone else. -
11 Dec, '21
Largo MergedAs the title describes, and it gets worse if a blizzards is happening. Also snowing inside a three story stone shelter when a blizzard is happening outside.
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12 Dec, '21
PhantomBruv MergedDuring the beta the frames were so much more stable. I did a bunch of testing https://youtu.be/RhG-Ph0XWXU and I was sitting between 100-140 FPS most of the time.
SPECS - i9900k CPU, 3090 GPU with 64GB of RAM
Ever since the launch of the game I get drops down to 25FPS. Would love to know how the optimisations are going to be implemented and why this has happened? -
12 Dec, '21
Karunch MergedI am experiencing similar at times as well. I have a Ryzen 7 5800x, AMD Radeon RX 6800, and 32 GB of RAM. I don't even have my settings turned all the way up, but at times the game drops to a very low amount of frames . I only have a 1080p monitor, so it's need even needing to push 1440p or 4k.
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12 Dec, '21
Eddie MergedI have a 3090 as well and I noticed this happens to me after an hour of play for some reason my gpu utilization drops to around 30-40%. I have to restart game after this happens to get High Gpu utilization again. I assumed it could be the fact that I set setting of vram for draw distance to be 12gigs but that shouldnt be the problem in fact should boost performance because your putting assets on the Vram, on top of the fact the 3090 has over 24 gis which should be more then enough. I wrote a thread on this but not sure if devs are gonna see it because not that much upvotes lol. hope they fix.
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12 Dec, '21
Vex MergedYou could try reinstalling graphics drivers etc.
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24 Dec, '21
Carlos C MergedVery poor performance on multiplayer.
Heavy FPS drops on multiplayer: For each connected player we lose 20 to 30 FPS
FPS degradation hover time on multiplayer: The longer you play the more FPS you lose -
26 Dec, '21
VonNeuman MergedEven when not utilizing the full capabilities of the computer, being a host on prospects have been increasingly devastating to the playability. Tested with different people and setups, both 3060 and 3080, and tweaked graphics settings, you are left with ~15 fps when host, compared to 60+ when not host.
This seems to be something we've encountered the last week. Might be because of patching, or might be because of what missions we play. -
28 Dec, '21
dan himanez MergedThis game needs dedicated servers really bad. If i'm the host is okay but when another player on wifi hosts its a mess.. Not everyone has the same internet speeds. not to mention if i need to leave everyone playing has to run back to base and disconnect/restart
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01 Jan, '22
Vendon MergedTotally agree especially when something is burning like trees or structures the fps goes down to like 20. Sometimes when I open the Map the FPS are around 1-3
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07 Jan, '22
YuK MergedPlease do not do dedicated servers and just optimize the game.
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08 Jan, '22
Kelvin Lutz Mergedi have tested with 3 different people with different pc's and while playing solo we have have 90-100% gpu usage and when somebody joins gpu usage drops to around 30% and causing gpu to stop boosting and giving bad frame drops, only happens to the host all clients run fine.
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14 Jan, '22
GaryP MergedPlease give us a dedicated server option.
Game runs great in single player. I play with a friend and I notice some frame drops. Yesterday another friend joined and it was as if I was drunk. Frame rates dropped and the lag was bad at some points. Especially at our base. SSD Hard Drive was pinged).
Neither of my friends reported ANY issues compared to their SP game.
AMD Ryzen 5 1600 Six-Core Processor.
16G RAM
DirectX 12
NVIDIA GeForce GTX 1070 16G RAM
Updated Drivers -
20 Jan, '22
matt MergedThis mirrors some of my observations, lag gets to be the worst when multiple map tiles separate parts of the expedition multiplied by time in mission.
A solid example doing payday extraction 2 of us were in H10/G10 caves while several more of the party were down in M11/L11 area with our base in L10. Lag was pretty bad on a beefy system even as the host.
Ryzen 7 5800x
RTX 3090
M2 SSD
32GB ram
1Gps/1Gps net -
21 Jan, '22
Bazz MergedYeah is very bad.... Performance realty degrates, especially on missions that require a lot of travel.
This is quite a problem when the game encourages multiplayer. Single player performance is not good, but is playable, two players lag and FPS drops, 3 or more players the game becomes unplayable.
This happens for me and my friends on very different rigs, RTX3080, GTX1070, GTX1080, etc...
When the FPS drops the GPU is at like 30-40% utilization, and the CPU no more than 20-30% utilization. That seems to indicate that the game cannot use all the computer resources effectively because of unoptimized netcode, I have +90% GPU utilization on the menu, before entering the prospect... -
22 Jan, '22
Peter MergedWe play 5 players and the host maschine just gets slower and slower for each of us connecting but no bottleneck to see on the performance monitoring and fps is redused almost 50% for each user joining no matter who host the game and no matter how good hardware specs the machine has.
Please look into the server issues. The rest of the bugs we live with are more acceptable. This one is the worst!!! -
23 Jan, '22
Wesley MergedSame issue here.
120 FPS when solo. as soon as friend joins (we are on the same local network) FPS is cut by 50% -
25 Jan, '22
Pete MergedI keep getting disconnected on the servers and I get poor frame rates while playing. Sometimes when I start the game I also get a hard freeze on my PC stuck at Loading Geometry.
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01 Feb, '22
Shamadconde MergedI also observe that you get the mentioned drop in FPS pr player joining 40-50% (RTX3070/Ryzen 7 5800X).
However what annoys me the most is that, if you chop down a bunch of trees, pick up fibers/sticks etc and mine everything around your base the FPS drops steadily as you remove more items from the area around you. Sure, you are building more/other items in that area. However, my logic fails me when i remove.. lets say 100 trees to build 30 walls (i know the number isnt accurate, but also not important). In theory, you have traded 100 items for 30 items, so it should be a faster render and less data to keep track of. However the oposite happens. Less stuff around your base = less performance. Sure, the game has to render more territory/further distance, but also with less detail as there are fewer items to render. so 50% drop for a player, then addition %`s everytime you remove an amount of items/build new items. Really kills a mission lasting a few days with T4 equipment. -
05 Feb, '22
Xcaliber009 MergedI can mirror most of the comments. Performance in multiplayer is atrocious. How this even passes through the QA team is beyond me considering how heavily the game promotes multiplayer.
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07 Feb, '22
Elissa - Producer Admin MergedHey all!
We are continuously working on performance as we develop the game, thanks for all your feedback.
Thanks. -
12 Feb, '22
Paul MergedThank you Elissa. I too am seeing huge frame drops as each friend joins.. It runs in full 4k ultra around 70-80fps, and then drops down to 27 with friends joining... During Fire outbreaks I've seen it drop to 18fps...
intel 9800x
64GB
M2 SSD
3090 -
20 Feb, '22
George Mergedalso there is big performance hit in game when other people join the host, game lags, flickers, fps drop
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27 Feb, '22
ilmeemi MergedSometimes when hosting a prospect (to only one friend), i get only 5 to 10fps, unplayable. With almost lowest graphics settings @1080p, runs from nvme SSD, GTX 1080Ti, i9 9900k, 16gb ram and latest Nvidia drivers.
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28 Feb, '22
TaRa MergedSame issues!
I have an i7-8700k, 32gbs ddr4, 2tb nvme in raid 0, ive tried several gpu's, 3060, 3060 ti, 3080. All get terrible performance, -
20 Mar, '22
Kahai MergedI groan every time I'm asked to host a session because I have to deal with the 20-30 fps and they don't. I realize the "simulation" is happening on the host and thus has to relay that to everyone connected but going from 100+ fps solo/beginning of the map before anyone joins to 20 with just 3 extra players is eye-watering awful. This occurs before a single thing has been gathered or built too!
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21 Mar, '22
Alpenjoe MergedI really don't understand why the devs do NOT optimize the Game, instead of bringing new features, missions, that we can't play together, because of pure performance. As someone said before: we lose about 20 FPS per player. So with 4-5 friends in game, I have to play with 15 to 40 FPS on a I7 9700k@5Ghz and nvidia 3080. I did it many times, but for now we stopped to play Icarus, because no one will host and play below 60 FPS.
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02 Apr, '22
Cable Mergedi have been playing with my buddy and we have huge lag problems or sometimes cant even join the match
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08 Apr, '22
Dave MergedEverytime I try and play multiplayer, my friends experience an issue where within 15 minutes, their frames drop and become pixelated no matter what settings we try. We have all gigabit-speed wired connection and have checked for service issues. It’s just this game that has this issue.
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08 Apr, '22
Paul MergedIt's not just when you host, either. When I play solo, I get 60fps fine. But with other players, the best I get is 30fps, which drops to 24 when I get close to anyone. Then as low as 15 when 5 of us are close together. During storms or a forest fire, it can hit single digits, easily.
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14 Apr, '22
Dave Mergedi agree its very laggy and gerky, there is also bug's for the none hosting players like storm detection not working, dead animals appear in different location and so on.
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20 Apr, '22
Brennan Mergedjust wishing for more stable fps and less frame drops i run in DX11 specs (top line OC 3070 i7-10700k 16gb 3600mhz my rtemps and usage are very low for my GPU i peak at about 50% and my temps never go above 60 when playing on epic just curious i have not seen mentions for the game but if this was done it would make the experience much more enjoyable the problem also gets worse the more people there are in a game playing simultaneously. thank you for your time a concerned player for oyur games future :)
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24 Apr, '22
Yoshen MergedSo its been about a month since I last played and while my group has always dealt with performance issues during multi-player sessions something has seemed to have changed. Usually the host would experience about a 10 fps drop for every person that joined... Now my fps drops from about 60 in single player to about 15 just from having one person join... then over the course of about 5-10 minutes drops to about 7 fps which is unplayable. I noticed something happening in task manager that doesn't happen with other games... "Windows audio device graph isolation" is using 90-100% of the GPU utilization. Problem goes away when playing alone or when switching to any other game.
Anyone else experiencing something like this? -
07 May, '22
Spencer MergedI have been playing fine, completed a mission, attempted to join a game with a friend, now I can't even select my character without the whole game hanging. I can no longer play at all. Selecting a character in online or offline mode causes the hang. Sometimes it suddenly uses all available RAM on my PC (I have 32GB and it will often show it using 28GB).
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14 May, '22
George MergedWhen second player joins mission there is a huge lag for several minutes where you cant even hardly move or do anything. IT has gotten so bad now I just walk away from the game for about 5 minutes until the new player is in and all the updating on the back end is done and the lag goes away.
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16 May, '22
Mike MergedI have an i9, DDR5, M.2, and 3090. I've been running game on ULTRA everything. After last update I have full PC shutdowns. After troubleshooting, it's Icarus. What part, I don't know. Windows event logs show a Kernal-Power 41 Critical Error. Uninstalled/reinstalled. Validated files. Updated every driver in this thing. I don't know what the threshold is, but if I drop down to 60fps cap and Medium everything, it runs fine.
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29 May, '22
Dave MergedOn mission SNOWBLIND: SCAN, in the spot in the picture, client seems to drop frames, causing the host to drop frames, after which their game crashes and every time they try to load back in the game crashes again. - Tried switching hosts - Tried Killing player during the brief moment they are loading into the game - Did not get an opportunity to try and res player DURING the player load time Sent a lot of error reports but don't remember the specific error message. When at character select it would show player in a cave, even though we were out in the open forest when they crashed. Errors were something about an error on the players location.
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01 Jun, '22
bori MergedIn the early days of the game's release, there was no difficulty in running it on steam. While updating, the frame fell very much when running Steam at some point. While unable to find a solution to the problem, it was confirmed that the frame was slightly relaxed when running with NVIDIA Geforce Experience. But it's not a very early smooth gaming environment. How do we solve this? Only graphics cards use 1060, and other parts meet the recommended specifications.
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12 Jun, '22
Bruno Esteves Mergedindeed...goin from 60 to 30 fps when my friend join in my session
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12 Jun, '22
Bruno Esteves Mergeddevs...so the recomended specs is
Core i7-9700 8-Core 3.0GHz or Ryzen 5 3500X 6-Core 3.6GHz
GeForce RTX 3060 Ti or Radeon RX 6700 XT 12GB
VRam 8Gb
RAM 32 GB
Windows 10 64-bit
DirectX 11
...i have all that and my cpu is an Ryzen 5 3600
the performance is poor ..around 40\50fps at medium settings, and the performance gets worse when i play in multiplayer with my friend..
please optimize the game better to get better performance than we have now..
..and i see im not the only one, here isee ppl that have better machines and the performance
is very bad...
this is not a critic , just an observation..
....great work so far, that is a great game and i looked forward to see what comes next, and next month i will buy the supporters edition -
12 Jun, '22
Kat MergedNot everyone can afford the minimum requirements for this game, myself included. My PC has a GTX 770 Graphics card and that's the best I can get. If this game could just be optimized so it doesn't take such a MASSIVE toll on the GPU sooner rather than later, that would be much appreciated.
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15 Jun, '22
danhimanez MergedLOL status changed to "in progress" 6 months after i deleted the game
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15 Jun, '22
Elissa - Producer Admin MergedAs I said previously:
Hey all!
We are continuously working on performance as we develop the game, thanks for all your feedback.
Thanks. -
23 Jun, '22
sWi7zLe MergedI know this issue is now finally "in progress", but I don't understand why the gpu seems to give up when more people join.
I don't have the most recent of cpus (i7 6700k), but I have a 3080ti and both of them together is more than enough to play most games a 4k at least 60fps.
I'd love to know why Icarus decides to use less of my gpu when when I'm clearly struggling with a lack of fps
20% usage and 16fps... why? -
27 Jun, '22
Greg MergedWhen hosting and a friend starts playing as well they keep dropping, works both ways when he hosts I keep dropping any Ideas why? been happening for a while maybe we noticed it after the 2nd patch. I am in New Zealand and he is in Australia.
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29 Jun, '22
Chris MergedAfter the last update the lag is terrible, some quality of life features have disappeared like the revamp of the food spoilage system, and well we are back to an underdeveloped early access game. I just don't get it. Things were working great. I have an overclocked RTX 2060 with 12 on it and 32 on the board plus a blindingly fast internet connection. I turned down a lot of my graphics settings after the last update and still laggy and buggy as hell. It was working great. It's a great game. Call it what it is.....Early Access!
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14 Jul, '22
Wazowsk MergedI have a 3090, 5900x and 1440p monitor and in coop 2 players I have 20-25 fps. It is insanely terrible. Love the game, lots of potential but so unsatisfied with the performance.
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19 Jul, '22
HmoiraToXei MergedWhen a player joins the game the fps average falls down about 20-30 points and stays there.
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27 Jul, '22
Max Merged5900X, 64gb ram, 3090 RTX, Gen4 980 Pro SSD. By myself 100fps at 4k! With friends GPU usage drops to 30-50% and my framerates tank! More friends less gpu usage till I hit 10% and the game is unplayable!
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28 Jul, '22
Keksgewallt Mergedme (gtx1080ti ) and my firend (Rtx3090ti) hve the same problem we play at 30-40 fps when we play together that is realy bad
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24 Aug, '22
Dave MergedWife and I were doing the mission with the scorpion boss. The whole mission in general was fairly laggy for client, especially at our main house. When we headed over to the boss area, things were "fine", built our glass hut (3x3 square, aluminium flooring with glass walls/roof). Client was still fairly laggy/frequent frame drops but was manageable. Once we engaged the boss is when things got bad. The boss fight was nearly unplayable for her with all of the frame drops, especially whenevber the boss would pop back out from the sand. It wasn't GREAT for me either but it was manageable. Client couldn't take it. Perhaps this is more of a hosting/load issue for the host that we hope gets resolved once dedicated servers come into play than with the encounter itself. We've never had problems like this in other missions so I don't think its a hardware issue.
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26 Aug, '22
ALS MergedIts nice and all that you say that you're working on it but this has been an issue from day one. This should have been the first patch not 6+ months later and we are finally starting to work on it. A loyal player base is key for games like this and you are alienating them by not making this top priority. I get that a host will have a frame drop but not at least utilizing the host's full hardware. Playing a game at 40 fps on a 3k rig is totally inexcusable.
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26 Aug, '22
Elissa - Producer Admin MergedYep so we have been working on it since day one! We are continuously putting performance fixes in the game as we do our weekly updates. Feel free to check our patch notes for more details!
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31 Aug, '22
Shockwave MergedI have only played 3 player, we always play together. I host and it is pretty playable for me all around but I have fiber 500mbs. I still get stutter and low frame rate when swapping items on the quickbar a lot and some general stutter that we never see in other games.
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13 Sep, '22
NorbuFlow MergedSince it's a coop game, could you please change the hit detection in combat to be client based? That way the lag and low system performance is at least not affecting combat as badly.
I'm playing out of Singapore and often with European or US players. Currently, the low frame rates are less of an issue compared to low system performance (as mentioned by others: worse during long missions, sector changes and distributed parties) adding to the already high lag.
Currently, anyone above a ping of 35ms (as displayed in game) is cannon fodder to moving predators.
This somehow doesn't correlate to my experience with multiplayer shooters, where a ping of 35ms is perfectly fine.
I also wonder anyways how you measure a ping of 35ms between Singapore and e.g. Germany. The actual value should be much more by my experience. -
13 Sep, '22
Dan S MergedReally glad this is coming. Much better to have a third party rig do the hard work and let the players play. Curious how it will work with the game being instanced like it is. Should be a great update.
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23 Sep, '22
Sabre070 - Designer Admin Merged"Optimiazation" (suggested by Brennan on 2022-04-20), including upvotes (14) and comments (0), was merged into this suggestion.
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23 Sep, '22
Sabre070 - Designer Admin Merged"[BUG] Hosting a game leaves you with a very low fps compared to otherwise" (suggested by VonNeuman on 2021-12-26), including upvotes (7) and comments (1), was merged into this suggestion.
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23 Sep, '22
Sabre070 - Designer Admin Merged"PARCHE OPTIMIZACIÓN" (suggested by Ame on 2021-12-07), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Sep, '22
Sabre070 - Designer Admin Merged"[General Issues] Multiplayer performance impact" (suggested by A user on 2021-09-13), including upvotes (12) and comments (2), was merged into this suggestion.
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03 Oct, '22
Keithy g Mergedperformance seem to get worse for me with every update i have over 600 hrs in icarus but cant bare the constant stuttering fps drops all the time the optimisation of this game sucks. should of been sorted long ago fix the current game before adding more content, the more content thats added the more bugs appear. will seriously think again before buying another game from rocket werkz.
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06 Oct, '22
Sabre070 - Designer Admin Merged"Combat vs. performance" (suggested by raggi on 2021-08-28), including upvotes (2) and comments (0), was merged into this suggestion.
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08 Nov, '22
Sabre070 - Designer Admin Merged"Incredible fps lag as a host of a prospect" (suggested by ilmeemi on 2022-02-27), including upvotes (11) and comments (1), was merged into this suggestion.
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08 Nov, '22
Cooper MergedWhile in a muliplayer session no matter what you have your settings on for performance you will only run around 30-40 Fps which is still playable just not as pleasing to play on. Started my own world and instantly got up to 80-90 fps as soon as i loaded in. hoping that this issues can be solved in the near future.
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08 Nov, '22
Sabre070 - Designer Admin MergedThere are plenty of reasons for this but hard to troubleshoot, best to join the Discord and post a thread in the Tech-Support section under Station Quarters for more specific help other than repairing game files, disabling antivirus, checking port forwarding etc.
Does it only happen with you two or can you join friends fine? -
09 Nov, '22
Elissa - Producer Admin Merged"Multiplayer Fps issues" (suggested by Cooper on 2022-11-08), including upvotes (0) and comments (0), was merged into this suggestion.
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20 Nov, '22
Terry MergedStill a big issue for me. I have been playing since Beta weekends started.
I am on a Ryzen 9 5950X, 64GB RAM, Game installed on Samsung Pro 980 NVME drive, RTX3080 Graphics card.
I mainly just play 2 player, and the lag is debilitating at times. When the 2nd player joins the game, but game goes extremely laggy for 30 seconds or so. When just running around doing things, the lag is all over the place and the FPS's just jump up and down constantly, but overall the FPS's are lower than playing single player.
Changing the graphics does not really have that much of an impact I have found. Lowering them does help obviously, but not as much as you would think/hope it should. Can turn them right down to where it looks like absolute rubbish, no shadows, water looks like a 2 year old painted it, everything is lit up like you are playing a really crappy game, and the lag is still very much there.
Even 2 player from the same house, both on 2.4G Ethernet and Hyperfibre Internet, its really bad. -
26 Nov, '22
George MergedThanks for all your hard work in addressing perf issues, it does not go unnoticed. We are grateful. Kudos!!!!
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02 Dec, '22
La Mouche MergedNot only in multiplayer, In a solo mod, I've got so many lag during fight with animals is almost unplayable
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17 Dec, '22
Geralt MergedDeveloper, please fix the game on amd video cards, it is impossible to play it, if a bonfire or torch is burning, any light source will reduce my fps to 1-3 frames, when will you fix it? it's been a long time, this problem with beta testing, my god. rx5700xt configuration, ryzen 3700x, 48 GB RAM
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28 Dec, '22
Luna MergedMy Friend just bought the game so we can play together except I see the options to join them but can't. Clicking join game or from invites does nothing. There's no feedback that the join failed or anything. There should be a workaround posted, and there should be feedback window with an error message if there is a problem preventing joining.
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30 Dec, '22
Pisspot Merged"07 Feb
Elissa - Producer Admin
Hey all!
We are continuously working on performance as we develop the game, thanks for all your feedback.
Thanks."
Its a new year almost and not a single fucking improvement to performance -
31 Dec, '22
Sabre070 - Designer Admin MergedDefinitely not as many improvements as we want, but there have been a significant number of improvements - it isn't a blanket improvement for everyone, but different things have been improved over time. Notably a large portion of our dev time had to be put toward decentrilization and dedicated servers, so we've fallen behind on general optimization and can now refocus on that this year.
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04 Jan, '23
saeedshadow MergedPlease optimize the game settings. I have these system specifications
Cor i7 10900k
32Gig ram ddr4 3200
Radeon RX VEGA 64 GAMING OC 8G
I still get 10-19 fps. That too in normal settings -
07 Jan, '23
saeedshadow MergedAt the beginning of the game, my FPS is above 70, but after a few days and progressing in the game and building the house, etc., the FPS gradually drops below 20. Does the same thing happen to you?
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08 Jan, '23
candee249 MergedPerformance seems to be Netwrok related as some people experience high ping on Local Network when just starting Icarus.
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09 Jan, '23
YippySkippy MergedThe solution to performance improvements should be the improvements not adding more problems on top. Fixes should of been made before additional content was added. How can you justify adding content to a broken game when your player base is screaming for general fixes to the game that would make it more playable. It doesnt matter if you have a top of the line PC or a garbage one everyone is having the same issue.
Love shields and mounts and the dedicated server stuff but id love to be able to play the game without falling threw the map, or my FPS slow dropping to non playable numbers or being limited to how many people are on the server because if you have more than 2 or 3 people everything comes to a grinding halt. There are obvious performance issue that are not being address. Its been over a year please stop adding content and start making what you have actually work. -
12 Jan, '23
Cosmo MergedI want to join the discussion.
I myself have a fairly powerful PC
CPU: 12700KF
RAM: 32Gb 2133Mhz
GPU: 3080Ti
SSD Samsung 970 PRO 1TB
When I start a new mission I have more than 200FPS.
But the longer I stay in the game, the more the frame rate drops. In my case, on a solo server, my frame rate dropped from 200 to 45-50 and no graphics settings change this.
So problem not only with multiplayer. -
13 Jan, '23
Enzo MergedConsistent framerates from 15-25fps in open world. I've found several issues with no solution. I have a 3070 and no matter where i change the settings I see no real change in fps.
Fixing this would be greatly appreciated. -
15 Jan, '23
Michael Hill Merged5900x, 3080ti, 32gb, oc'd, can't get over 30fps when hosting regardless of graphics settings. Storms drop fps to <15.
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15 Jan, '23
Name MergedGame is great until others join then my frame rate goes to absolute fuck not. Please figure it the fuck out lol. I have a 5900x and a 3900 with 3 tb of SSD storage and 3600 DDR4 @ cl16 ram. It's stupid that this game rapes my system so hard when all the system monitors report that it's only at 30% on less utilization. Please please fix this game as me and my friends love this game and want others to play with us.
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15 Jan, '23
shane hepworth Mergedwhy are you not listening to everyone at the moment who is having trouble with the frame rates and stuttering from high end machines to mid range machine no matter what settings you adjust with the PC or in game menus. go on steam and read the negative reports piling in for the game at the moment. i suggest you stop adding stuff to the game and fix the performance issues ASAP. we have had no comment or feedback from the devs on this matter so i suggest you at least reply to us all and give us some feedback as to what the hell is going on. i only bought the game a couple of months ago and its almost unplayable.
CPU: Intel Core i9-12900KF
GPU: Nvidia RTX 3080-Ti -
SSD: Samsung 980 Pro NVMe PCIe M.2 1TB
SSD: Crucial P2 3D NVMe PCIe M.2 2TB
RAM: Adata AX5U6000C4016G-B 2x16GB
MBD: Asus PRIME Z690-P -
15 Jan, '23
ShadowTaco MergedForest fires cause a massive slowdown of the game, making the game very hard to play for many. They need to be better optimized or the detail for them needs to be reduced or have the option to be reduced or some such thing.
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16 Jan, '23
San Ien Jao MergedWindows 10 Pro with latest updates, Ryzen 3800X, 32GB 3200mhz RAM, 1TB Samsung Nvme, RX 6800XT 16GB OC with latest driver.
Gaming @ 2560x1440 and averages 50fps in multiplayer and drops to 1 for several seconds everytime someone joine the server. If I am fighting or running close to an edge... I am sure to die.
Seems to me devs still give ZERO f**ks about optimization or they have no clue what to do. This games is also horrible bad at using multiple cores as we never get much more than 20% CPU usage and CPU usage is around 99% but when I lower settings it goes down to 40-60% while looking much the same and CPU usage is still the same. -
16 Jan, '23
Elissa - Producer Admin Merged"Where is the optimization ?!" (suggested by massoan on 2021-12-10), including upvotes (2) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"More graphical optimization" (suggested by Darian Houa Xiong on 2021-12-06), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"Improve FPS optimizations, game crashes and connection issues" (suggested by Pete on 2022-01-25), including upvotes (2) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"Optimization and other problems" (suggested by David on 2021-12-08), including upvotes (2) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"Optimization" (suggested by Montana Baker on 2021-12-11), including upvotes (3) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"Optimization for lower spec PCs" (suggested by Kat on 2022-06-12), including upvotes (3) and comments (0), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"Huge performance issues, massive drops in FPS" (suggested by PhantomBruv on 2021-12-12), including upvotes (9) and comments (3), was merged into this suggestion.
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16 Jan, '23
Elissa - Producer Admin Merged"[Observation] very poor performance" (suggested by Bruno Esteves on 2022-06-12), including upvotes (9) and comments (0), was merged into this suggestion.