Tie updates and new features to new Missions
Having new features just pop up on a weekly basis is seeming to dilute the content of the game and adding significant benefits without any kind of risk or effort. This would act as a kind of secondary ability/talent section that wouldn't require talent points but just the completion of a higher tiered mission. I would suggest that major features such as the new weather forecasting system or the "Thumper" be tied to a mission. The weather forecast mission could be something like construct multiple weather survey stations throughout the entire map making it a rather longer mission. One future feature that could benefit from this would be the "optional side missions" that are already being considered.
I could only agree with this if the prospects from the mission tree are selectable out of "order", instead of the current progression requirement. I've already played about 1100 hours in Icarus, wasting my time on the basically redundant (rhymes with "rap") prospects needed to get to this idea of "new features" prospects with either of my lvl 50 toons is worse than a bad idea. There are already enough things I'm never going to use because there are too many time wasting prospects sitting in-between.'