Feature to replace biofuel can in biofuel generator without interrupting "service"
As of this moment, replacing a biofuel can with another in the biofuel generator deactivates the generator. Any deployable(s) that is no longer receiving sufficient power will have their queues paused (with no current way to resume the queue, instead having to clear the queue and restart the crafting process), or will have to manually be reactivated (as in the case of the electric furnace). A way to allow for continuous power generation without needing to have excess power generation will be a welcomed addition.
Comments: 2
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04 Apr
cmopatrickYup. It almost seems like a bug that you have the slots but it won't autoload from them to prevent power interruptions that effectively stop processing queues.
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yesterday
GIXXER93Even just having a "backup battery" within the generator that carries the power load for 5 seconds or so to allow you to swap over the biofuel can without causing any interuptions